19 Jun 2013, 13:24:36

Author Topic: Monster Spawner (Changes)  (Read 1803 times)

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MagicMan27

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Re: Monster Spawner (Changes)
« Reply #15 on: 12 Jun 2012, 21:48:27 »
is it easyer to get to level 30 in 1.3? cause still 5 mobs at a time still could be a time.
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TwistedLover

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Re: Monster Spawner (Changes)
« Reply #16 on: 13 Jun 2012, 01:44:43 »
Like people have said, you can get xp from mining ores and such. At least that's what I remember hearing about. It's kind of cool, but at the same time... eh. I liked having level 50 as max and having the level 5 enchants.

It's nice they're adding something like that, but.... I don't want to lose level 5. :L

achmedofhell

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Re: Monster Spawner (Changes)
« Reply #17 on: 13 Jun 2012, 01:49:51 »
is it easyer to get to level 30 in 1.3? cause still 5 mobs at a time still could be a time.
In the snapshot (I've been playing cause i can't log on) i mined for 10 minutes and found around 50 coal ore and got to lvl 20, so i think we don't really need mob grinders anymore.
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tyja

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Re: Monster Spawner (Changes)
« Reply #18 on: 14 Jun 2012, 01:49:58 »
Well before lasts week snapshot the leveling was linear meaning it was the same amount of XP per level, which also makes it much much faster, and in that snapshot it took 1/9th of the XP needed to get to the max (30) than it does to get to 50 now.  Last week's snapshot however re-added exponential growth to the leveling which will add more time but it still will be much faster.

Lord_Lewes

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Re: Monster Spawner (Changes)
« Reply #19 on: 14 Jun 2012, 22:58:00 »
In the essentials config there is an option where if they go AFK, they dont pick stuff up. Also, this has just ruined my pig trap. 30k lost :(
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rick3333

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Re: Monster Spawner (Changes)
« Reply #20 on: 15 Jun 2012, 08:30:04 »
that is better because i was on a server and i would lagged out when i was close ot it

TwistedLover

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Re: Monster Spawner (Changes)
« Reply #21 on: 15 Jun 2012, 08:35:36 »
Felt like posting this here since it is about monsters spawning and could relate to monster spawners.

I noticed that squids don't really spawn all that much. Tidal can attest to this, she went searching for a while and couldn't find any. This really decreases normal people getting ink sacks, which a lot of people want.

I was curious if there could be a decision on whether or not Squids could be added as being able to change mob spawners to them? It would help this problem that I've noticed for a while now.

Miner_man123456

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Re: Monster Spawner (Changes)
« Reply #22 on: 15 Jun 2012, 08:49:21 »
Felt like posting this here since it is about monsters spawning and could relate to monster spawners.

I noticed that squids don't really spawn all that much. Tidal can attest to this, she went searching for a while and couldn't find any. This really decreases normal people getting ink sacks, which a lot of people want.

I was curious if there could be a decision on whether or not Squids could be added as being able to change mob spawners to them? It would help this problem that I've noticed for a while now.

I agree to this I have wanted to make a squid spawner work for a while now :/


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Jayjay36

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Re: Monster Spawner (Changes)
« Reply #23 on: 16 Jun 2012, 14:12:47 »
/\ It would be awesome to have a huge fish tank...

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BuckieUK09

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Re: Monster Spawner (Changes)
« Reply #24 on: 21 Jun 2012, 03:08:29 »
I don't understand why the normal spawners that you find out in the wild are working because the one's that you place don't work, this is really frustrating for me because I just made a massive animal farm that has all animal types and none of them work! lol. Can someone tell me what's going on here?
« Last Edit: 21 Jun 2012, 03:19:18 by BuckieUK09 »
Okay so.. I was fed up waiting for the Skyrim add-ons(DawnGuard, Hearthfire and Dragonborn) to come out for Ps3, due to this I decided to get an Xbox. When the Xbox came and I was half way through the game, I found out that DawnGuard will be coming out for Ps3... I was like.. D:

Xbox rocks though!

BuckieUK09

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Re: Monster Spawner (Changes)
« Reply #25 on: 22 Jun 2012, 11:06:40 »
I just found out, it was because there was not light, I feel stupid now... aww well! lol
Okay so.. I was fed up waiting for the Skyrim add-ons(DawnGuard, Hearthfire and Dragonborn) to come out for Ps3, due to this I decided to get an Xbox. When the Xbox came and I was half way through the game, I found out that DawnGuard will be coming out for Ps3... I was like.. D:

Xbox rocks though!