Noobscraft

Noobstown => Noobstown General => Topic started by: Miner_man123456 on 16 Sep 2013, 03:11:51

Title: Your House/Property In Noobscraft V6! ^^
Post by: Miner_man123456 on 16 Sep 2013, 03:11:51
V5 has closed it's doors, and V6 will be here in a week or so, but that doesn't mean we can't have fun on the forums in the meanwhile, so I thought I would start this topic, asking a simple question.

What do you think your House or Property will look like in V6, will you go for the same type of theme as you did with your last home, or will you switch it up a bit, or even better, a dirt house.

Feel free to post pictures, cause I am actually kinda interested in knowing! ;D
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 16 Sep 2013, 03:20:40
Lol thought that was my house, xD just come on in then , Jk it's fine there is PLENTY of space for more
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Esp1222 on 16 Sep 2013, 03:26:15
Well, I guess I'm basically posting for nebih and myself. :P

We will be hunting down a Volcano during the 3 hours of early access the Veterans will be getting. Once we find that Volcano, we're gonna claim it as our land and begin building an underground laboratory. The lab will have many things, including a hangar bay and an Artificial Intelligence room, as all futuristic labs need. Which reminds me, we will also be needing player subjects to test our many experiments on. Don't worry, it won't be anything dangerous...it's not like SHE will become evil or anything...again...

But town wise, I'll be living in MorningWood as the District Owner of the Tudor Style/Renaissance Era District. I'll probably have a small home just for a model home for the district there, but my main home will be in the lab. Neb may have more ideas, so he can add on to this post via response/quote if he so desires.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Nebih on 16 Sep 2013, 03:51:52
Well, I guess I'm basically posting for nebih and myself. :P

We will be hunting down a Volcano during the 3 hours of early access the Veterans will be getting. Once we find that Volcano, we're gonna claim it as our land and begin building an underground laboratory. The lab will have many things, including a hangar bay and an Artificial Intelligence room, as all futuristic labs need. Which reminds me, we will also be needing player subjects to test our many experiments on. Don't worry, it won't be anything dangerous...it's not like SHE will become evil or anything...again...

my main home will be in the lab. Neb may have more ideas, so he can add on to this post via response/quote if he so desires.
Uuhm what he said ^ :P
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: appleyeScB on 16 Sep 2013, 04:11:28
I'm gonna be living in adrians town while also having a wilderness settlement with kaolai. Hopefully I can find a redwood forest by a snow forest. Also they need to make a cherry blossom biome!
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Kaolai on 16 Sep 2013, 04:16:45
In addition to the wilderness settlement with Apple, I should be living in Bushido/Shinto and possibly become a "town jumper" of the Teltido nation. :)
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Madhttr on 16 Sep 2013, 16:16:50
Gonna be living with some people from bushido for the first month, then when we get things rolling I'll be remaking my house from v5, and all of them builds on my island :) +more   8|
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Gigabyteme1 on 16 Sep 2013, 16:46:50
slimer and I will be building houses close to each other so we can join them up.  I am thinking maybe a small lake between us so we can build a underground tunnel etc
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: sombrerodude on 16 Sep 2013, 18:50:30
Wooo wait veterans get early acces?
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Miner_man123456 on 16 Sep 2013, 19:29:28
Wooo wait veterans get early acces?

Don't think so, I think Veterans get some perks for the first few hours or days, like probably double exp etc.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 16 Sep 2013, 20:10:17
Wooo wait veterans get early acces?

Don't think so, I think Veterans get some perks for the first few hours or days, like probably double exp etc.

Its the V5 Veterans that get the early access I think... and its for first few weeks that we get special stuff, like commands, double exp, special enchant armor (as Foob said something with speed and haste when put on).

Anyways, I'm going to live in a giant castle owned by town, where the Head Architect, Head Plot-Master, Head TA, and all the Sub-Mayors are going to live if they choose. It will be quite big, probably 4X4 chunks with a courtyard in the middle, farms of all types in the basement, massive storage, and made with amazing architecture, with a huge watchtower on all four sides, on top of a mountain in the Staff District near the border of town. The staff district will be quite nice, with only Town Staff being able to access the area. It will have all of the features of the regular town (except for the market district) and will have other amenities that I won't currently name because this isn't a Utopia thread.

Best wishes for whatever your plans are in V6,
~HarryX11
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Jackmwoodall14 on 16 Sep 2013, 20:13:09
Wooo wait veterans get early acces?

Don't think so, I think Veterans get some perks for the first few hours or days, like probably double exp etc.

Its the V5 Veterans that get the early access I think... and its for first few weeks that we get special stuff, like commands, double exp, special enchant armor (as Foob said something with speed and haste when put on).
Fatnoob stated yesterday I believe, that Veterans will be getting 3 hours of early access.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: edixsabourin on 16 Sep 2013, 23:28:51
Assassin's Creed 3 Home stead, do I need to say more?
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 17 Sep 2013, 00:51:16
You think a 4x4 is big hah

Imperium Castle 9x6
(https://embed.noobscraft.com/6148523063446f764c326b304d6935306157353563476c6a4c6d4e766253387959575a36634846794c6e42755a775f5f)
                                                             Utopia Castle 4x4
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: _Paralyx_ on 17 Sep 2013, 02:59:15
Im planning on building off of an idea i found on youtube, a small house with 2 bedrooms, bathroom, office, chest room, kitchen, dining room, foyer, 3 *hidden* rooms which only me and maybe one other trusted friend has access to, and a big backyard with a pool, hottub, and sitting area with a bar :D tada thats it.. i have to think of more ideas O_O
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 17 Sep 2013, 03:11:25
You think a 4x4 is big hah

Imperium Castle 9x6
(https://embed.noobscraft.com/6148523063446f764c326b304d6935306157353563476c6a4c6d4e766253387959575a36634846794c6e42755a775f5f)
                                                             Utopia Castle 4x4

Nice job on making that shoe you call a "castle".

And we can do a lot bigger than 4X4. Our fishing pond will be bigger than your "town".
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 17 Sep 2013, 04:00:51
Quote from: HarryX11 link=topic=15659.msg66703#msg66703 date
And we can do a lot bigger than 4X4. Our fishing pond will be bigger than your "town".
[/quote
Congratulations you claimed a ocean, how original

Nice house Brianta, sounds lovely
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 17 Sep 2013, 05:11:44
Nope... Man made fishing lake (partially). Our ports will be nice and big too, since I'm looking for a specific area on the map (yes also with an ocean)
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Miner_man123456 on 17 Sep 2013, 12:21:26
Im planning on building off of an idea i found on youtube, a small house with 2 bedrooms, bathroom, office, chest room, kitchen, dining room, foyer, 3 *hidden* rooms which only me and maybe one other trusted friend has access to, and a big backyard with a pool, hottub, and sitting area with a bar :D tada thats it.. i have to think of more ideas O_O

You trust me right? :3 I want to see dem secret rooms x)
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Entangled on 17 Sep 2013, 16:05:45
I too look forward to seeing this 9x6 boot-shaped castle.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 17 Sep 2013, 16:36:49
You people have no imagination, imperium is the boot , utopia is the ant. Introduce boot to ant, squash
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: DH4CFC on 17 Sep 2013, 16:50:12
i plan to make me
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 17 Sep 2013, 23:22:19
You people have no imagination, imperium is the boot , utopia is the ant. Introduce boot to ant, squash

Really? I think not. Ants can lift 40 times their body weight. Big ant meet small boot... boot gets thrown away.
Title: well..
Post by: patrickwrites on 18 Sep 2013, 01:49:53
since houses and chest are gonna be cone, imm have to start from scratch cause all my materials were in my chests, so i have no clue
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 18 Sep 2013, 03:54:34
Really, you want to argue logic with someone who is in calculus.
Ok
the average ant weights 0.0000033069 lbs
40 times its own weight is 0.000132276 lbs

The average pair if boots weights 3 lbs
A single boot is 1.5 lbs
The weight of a boot far out weights the maximum a ant can lift
0.000132276<1.5
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Xavier1964 on 18 Sep 2013, 04:05:40
Calculus 2? woah. it goes that high?
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 18 Sep 2013, 12:29:26
Really, you want to argue logic with someone who is in calculus.
Ok
the average ant weights 0.0000033069 lbs
40 times its own weight is 0.000132276 lbs

The average pair if boots weights 3 lbs
A single boot is 1.5 lbs
The weight of a boot far out weights the maximum a ant can lift
0.000132276<1.5

You don't need calculus to figure that out. I just started taking intro to algebra and that problem is a breeze. And I said a big ant. We'll be pretty big. Take my body weight, 110 lbs. Multiply that by 40 and you get 4,400 lbs. that it would be possible to lift. Of course if there was an ant that size, humans should really worry about their "dominance over Earth".
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: DH4CFC on 18 Sep 2013, 13:40:44
this thread is suppost what you are building in v6 lol
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: gamergirlxo on 18 Sep 2013, 13:43:16
i plan to make me

will you need me again to recreate you? haha
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: DH4CFC on 18 Sep 2013, 13:58:31
oh yeah i forgot i asked you to lawl

it has been so long when you made me  :P
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Entangled on 18 Sep 2013, 14:27:00
Ants are beginning to sound like a viable option for the next jungle biome mob. They could pop up in temples much like silverfish...

I started v5 with a shack and a small farm. I expect to start out in v6 much the same, but with the addition of a horse stable.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Prof_Templeton on 18 Sep 2013, 15:11:52
My first house in V6 will undoubtedly be similar to my first house in V5 because I can build those quickly with basic materials. Small footprint, main area, attic area, and storage area. Everything else is decoration.

I am going to seek out an area of the new map that has an interesting landscape and try to create a build that uses the terrain. Multiple levels, retaining walls, and hopefully bridges and aqueducts with as little flattening of the land as is necessary. I would also like to have a dock area. I don't want a mountain village, but more of a sprawling large complex.

PT
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Entangled on 18 Sep 2013, 15:29:49
This may have been addressed before, but how locked in to a location are we with wilderness claims? Is it imperative that you pick a spot to stay at, or could you theoretically relocate, un-claim, and have the old location revert to its natural state?  The answer to that would dictate how serious one should be about scouting a location to start out at.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Orpheus_only on 18 Sep 2013, 17:16:35
This may have been addressed before, but how locked in to a location are we with wilderness claims? Is it imperative that you pick a spot to stay at, or could you theoretically relocate, un-claim, and have the old location revert to its natural state?  The answer to that would dictate how serious one should be about scouting a location to start out at.
Bumping this before I make my post. Like, say you find a spot in the wild that you think you might settle on, then you claim it. But after doing some more exploring, you find a better spot and would like to move. What are our options in that scenario? Can we even own two un-connected areas in the wild?

Hokay. Here's what my V6 towny house will most likely look like. The torches serve as plot boundaries.
(https://embed.noobscraft.com/6148523063446f764c334d784e53357762334e306157316e4c6d39795a7938335957787a4d6d5a724d4849764d6a41784d3138774f5638784f4638784d5638774f4638774e693577626d635f)
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 19 Sep 2013, 01:53:24
so underground then?
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Bexn on 19 Sep 2013, 02:02:33
Probably going to build myself a nice huge castle to live in after I rack up some major money in V6. Perhaps a nice feudal-era Japanese castle... *drifts off into daydreaming*
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Orpheus_only on 19 Sep 2013, 02:32:53
so underground then?
Mhm. Thinking of using a dirt block instead of a furnace for the "lock" and a diamond hoe for the "key," but a stick in a furnace provides just the right amount of time for entry and exit. We can expect pistons to work in V6, right? ;)
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: 86maxsmart on 19 Sep 2013, 02:39:52
This is why I need a minimum of 50 chunks...

Max
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 19 Sep 2013, 03:20:09
I'm going to need probably 600 chunks for Utopia testing sites, houses, storage facilities, mining caves, etc. Not too much :P
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Orpheus_only on 19 Sep 2013, 03:21:12
This is why I need a minimum of 50 chunks...

Max
(https://embed.noobscraft.com/6148523063446f764c336433647935756232396963324e7959575a304c6d4e7662533970626d526c654335776148412d59574e3061573975505752735958523059574e6f4f33527663476c6a505445314e6a55354c6a41375958523059574e6f50544d774d544537615731685a32555f)
But... but... this mansion looks like it can fit in a 3x3 chunk square. I take it there's a whole lot more to it :) (Are some of the chunks for stinky when he builds all sorts of things in your backyard? ;) ) I would love to drop by and go fishing here whenever I need a break from town building, if that's alright.

All this talk about chunks...
http://www.youtube.com/watch?v=fQhOeunwaxQ#ws (http://www.youtube.com/watch?v=fQhOeunwaxQ#ws)
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 19 Sep 2013, 03:33:37
This may have been addressed before, but how locked in to a location are we with wilderness claims? Is it imperative that you pick a spot to stay at, or could you theoretically relocate, un-claim, and have the old location revert to its natural state?  The answer to that would dictate how serious one should be about scouting a location to start out at.
Bumping this before I make my post. Like, say you find a spot in the wild that you think you might settle on, then you claim it. But after doing some more exploring, you find a better spot and would like to move. What are our options in that scenario? Can we even own two un-connected areas in the wild?

Hokay. Here's what my V6 towny house will most likely look like. The torches serve as plot boundaries.
(https://embed.noobscraft.com/6148523063446f764c334d784e53357762334e306157316e4c6d39795a7938335957787a4d6d5a724d4849764d6a41784d3138774f5638784f4638784d5638774f4638774e693577626d635f)

Foob said you can have unconnected chunks in an earlier post when I asked. You can also unclaim/sell plots much like in towns, or you can auction them using the new system.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: 86maxsmart on 19 Sep 2013, 14:50:16
This is why I need a minimum of 50 chunks...

Max
But... but... this mansion looks like it can fit in a 3x3 chunk square.

The actual footprint is approx 60 x 60, but i need a small buffer all around for trees and gardens (at the very least so I can keep people from building too close).  This buffer would need to be a minimum 25 blocks on each side thus the 110 x 110 need, or roughly 50 chunks.  As many of you know, I'm not at all a fan of having to buy wilderness land.  I don't need anyone to explain why (please don't), I just want to know whether or not I will be able to get the chunks I need with the 26k tokens I have.  If all I have is 11 chunks, there is no need for me to build.

Max
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 19 Sep 2013, 15:07:19
Max, you need 49 chunks then and the dementions are 112x112 because of the chunk sizes
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: 86maxsmart on 19 Sep 2013, 16:14:13
Max, you need 49 chunks then and the dementions are 112x112 because of the chunk sizes

I knew there would be some stickler for exact math, that's why I was careful to say "approx" and "roughly".

:P

Max
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: 86maxsmart on 19 Sep 2013, 16:39:01
This is why I need a minimum of 50 chunks...

Max

Ehm... that is about 3 Chunks, remember that 1 Chunk is 16x16

Ehm...no.

As Magic noted, it is 49 chunks to be exact.  There are 12544 blocks in a 112 x 112 area.  There are 256 blocks in each chunk (16 x 16).  Divide 12544 by 256 and you get exactly 49 chunks.  As my house is "approx" 60 x 60 and I need a 25 block buffer all around, this yields (110 x 110), which is "roughly" 50 chunks.

Max
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: MagicMan27 on 19 Sep 2013, 16:44:01
Oh FYI on each chunk you claim there is a 1 chunk buffer all around so others can't build up next to the chink you claimed.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: 86maxsmart on 19 Sep 2013, 17:09:01
Oh FYI on each chunk you claim there is a 1 chunk buffer all around so others can't build up next to the chink you claimed.

Wow! :O  I did not know that.  That will significantly reduce the amout of total chunks I need.

Thanks for the info Magic!  :D

Max
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: 86maxsmart on 19 Sep 2013, 17:30:04


This is why I need a minimum of 50 chunks...

Max
(https://embed.noobscraft.com/6148523063446f764c336433647935756232396963324e7959575a304c6d4e7662533970626d526c654335776148412d59574e3061573975505752735958523059574e6f4f33527663476c6a505445314e6a55354c6a41375958523059574e6f50544d774d544537615731685a32555f)
But... but... this mansion looks like it can fit in a 3x3 chunk square. I take it there's a whole lot more to it :) (Are some of the chunks for stinky when he builds all sorts of things in your backyard? ;) ) I would love to drop by and go fishing here whenever I need a break from town building, if that's alright.

All this talk about chunks...
http://www.youtube.com/watch?v=fQhOeunwaxQ#ws (http://www.youtube.com/watch?v=fQhOeunwaxQ#ws)

To kinda answer your first question.  Ummm...maybe ;)

As far as you comin over.  Of course!  Anytime.  I would be honored.

:D

Max
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Halcyon13 on 19 Sep 2013, 20:06:52
I think I will go for something middle-age like, with a crazy huge farm :P
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: HarryX11 on 20 Sep 2013, 03:46:05
Oh FYI on each chunk you claim there is a 1 chunk buffer all around so others can't build up next to the chink you claimed.

Actually Magic, you are wrong. I asked Foob this question some days ago, and at first I thought exactly the same. The one chunk thing is only between you and other players so they can't box people in at spawn or so they can't get by someone. The best thing to do if you want to protect a big part of land you want would be to buy a large perimeter around the area you want to eventually claim. That way, no one can get in and claim your wanted land (although if they used enderpearls they might be able to get through... Foob you might want to check on that if you haven't already).
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: 86maxsmart on 20 Sep 2013, 13:29:54
Oh FYI on each chunk you claim there is a 1 chunk buffer all around so others can't build up next to the chink you claimed.

Actually Magic, you are wrong. I asked Foob this question some days ago, and at first I thought exactly the same. The one chunk thing is only between you and other players so they can't box people in at spawn or so they can't get by someone. The best thing to do if you want to protect a big part of land you want would be to buy a large perimeter around the area you want to eventually claim. That way, no one can get in and claim your wanted land (although if they used enderpearls they might be able to get through... Foob you might want to check on that if you haven't already).

Ah nuts.  I was going to be able to almost reduce the chunks I needed by half, now I'm back to 50.

:/

Max
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Miner_man123456 on 21 Sep 2013, 01:25:47
Remember that this isn't a chunk discussion topic, please stay on topic.
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Olah0001 on 21 Sep 2013, 18:47:37
WILDERNESS ALL THE WAY BABY

(big) (but not good... xD)
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: AlbatrosV5 on 24 Oct 2013, 19:34:19
Once we find that Volcano, we're gonna claim it as our land and begin building an underground laboratory.

Why do I get the feeling that volcanoes are going to be really crowded.
Some herosquad breaks down the labs door to stop Archnemesis#14 and instead Esp stands before them "No, HIS lab is the third on the right. Right next to the evil wizards lair and the dragons cave."

-- Volcano 13 - the new buisness park, get your new lab now and get a labcoat for free! --
Title: Re: Your House/Property In Noobscraft V6! ^^
Post by: Darkwings on 24 Oct 2013, 19:51:57
Once we find that Volcano, we're gonna claim it as our land and begin building an underground laboratory.

Why do I get the feeling that volcanoes are going to be really crowded.
Some herosquad breaks down the labs door to stop Archnemesis#14 and instead Esp stands before them "No, HIS lab is the third on the right. Right next to the evil wizards lair and the dragons cave."

-- Volcano 13 - the new buisness park, get your new lab now and get a labcoat for free! --

That's exactly what's going to happen. And small mansions ~30 chunks from each other, with a perimeter claimed just to be "alone" in the "wilderness"  :P