V6 GUIDE: Gaining Money (Noobz) & New Item based currency!  (Read 13263 times)

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fish_james

Re: V6 GUIDE: Gaining Money (Noobz) & New Item based currency!
« Reply #25 on: 2 Feb 2014, 20:23:55 »
So does this mean the /shop command wont work in v6, thats how i sold all my paper from my sugarcane farm. Second if we dont have the shop how will we get money INTO the economy besides killing animals, playing mini games,quests, and/or voting each day for the server.I know it sounds like a lot but I really dont think it would give you much money doing these things. Many of the options to gain money you need to still use money to use. For example selling items, players need to buy them which means they need money, or the casino, You'll most likely need money for that too.

From how I understand it, there will be no /buy or /sell on the server shop. The point is to NOT inflate the server's economy so V6 lasts longer. This will also help player to player trading and help prevent ridiculous buying and selling prices through the server.

Yeah, it sounds to me that there will be no server shop (/buy; /sell).  But the player trade auction will be in HUGE use, I'm sure of it.  Yeah, you might not get money right away, but if you price it right and work on being fair and gathering things that are in demand, then I'm sure you will do alright in making money.  Although unlike the old days of selling 1000's and 1000's of wheat and paper to the server shop, we'll have to find other ways of making money. Trust me though i get it, I used to have like 4 layers of wheat farms just for that purpose. 

But it will work a lot more smoothly in the background, because we will be supplying people with items that they actually need and will work so much better than chest shop did in some ways.  I feel that will be a huge success. 

Darkwings

Re: V6 GUIDE: Gaining Money (Noobz) & New Item based currency!
« Reply #26 on: 3 Feb 2014, 00:31:16 »
My question was the same as FlammableCow's one and the doubt raised is valid: how are we going to generate money?

Barters and jobs don't generate money, they just move it around.

So far the only listed way to generate noobz is killing monsters and doing quests (whatever they'll require) and it's a bit limiting in gameplay choices (and time required too).
If your main focus in the game isn't killing stuff and exploring ruins, you won't be able to do much else on your own.

If killing monsters for noobz is not going to inflate the economy neither should farming with the same ratio of effort/gain.

fish_james

Re: V6 GUIDE: Gaining Money (Noobz) & New Item based currency!
« Reply #27 on: 3 Feb 2014, 06:43:26 »
My question was the same as FlammableCow's one and the doubt raised is valid: how are we going to generate money?

Barters and jobs don't generate money, they just move it around.

So far the only listed way to generate noobz is killing monsters and doing quests (whatever they'll require) and it's a bit limiting in gameplay choices (and time required too).
If your main focus in the game isn't killing stuff and exploring ruins, you won't be able to do much else on your own.

If killing monsters for noobz is not going to inflate the economy neither should farming with the same ratio of effort/gain.

This just came out a couple minutes ago, it will explain that we will have a server shop to sell to and a lot of other stuff with a video. 

http://www.noobscraft.com/server-announcements/making-money-in-v6-economy-talk!/

« Last Edit: 3 Feb 2014, 07:02:14 by fish_james »