"Library Cards"/Travel Ticket/Port Key  (Read 1531 times)

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KilljoyDivine

"Library Cards"/Travel Ticket/Port Key
« on: 10 Jun 2017, 05:00:19 »
    One thing I think that could be implemented and utilized in a variety of ways is a ticket system. Could be a multiple use card, (Ticket, 5/5 uses. Number decreases as it's used, so empty ticket is 0/5), maybe a colored piece of paper or a  one time use "key"- graphic used such as the tripwire, or similar. Something that distinguishes it from the other common item. Said item would be used to transport via teleport the player to a given location, such as someone's wild that isn't a visit, or a town shop, or other safe area. I think also that a "librarian" or "conductor" might be helpful to have, someone who checks to make sure that an area requested a card or ticket for is safe, so someone isn't being dropped in lava or off a cliff by using a ticket. :P (Might be able to use the same system that's in play for setting a visit.)

    I also suggest this be something that a player purchase, and then be able to give to another player, or able to sell to other players, or on /ah. Use example: I purchase card/ticket. I can either give to you, or put in chest to sell for multiple purchases.  In essence, player that is being visited has to be creator of said ticket. So I can't make a bunch of tickets to Whuck's lag farm ( ;) ) and sell them to profit off of his land.

    Could possibly be named by purchaser, ie: "Ticket to KilljoyDivine", "Ticket to Larrytown", "Ticket to Melonville", etc.

    Other uses:
    • Quest item, so a player can port to an area not otherwise in theme.
    • Other visit point, given to or purchased by another player.
    • Shop ports

Powerage_

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #1 on: 10 Jun 2017, 05:30:18 »
It might be hard to add into chest shop also can't you just set a home at the place?.

KilljoyDivine

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #2 on: 10 Jun 2017, 06:47:10 »
It would be something that could be changeable, so maybe only one place per ticket even.

KilljoyDivine

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #3 on: 10 Jun 2017, 06:54:10 »
It essentially creates a visit in the inventory.

Another additional idea to this: it's a craftable item. Gold ingots + paper = ticket/card. (Maybe a gold shimmer?) For every ingot  put into recipe, that's how many visits are created on this item.

Powerage_

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #4 on: 10 Jun 2017, 09:15:29 »
I don't think you can do this without making a whole separate plugin. But if ItsLawrence can do this, I would love to see how it works.

rueyeet

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #5 on: 10 Jun 2017, 17:07:53 »
Perhaps to make sure it's safe, the ticket item's destination could be set to wherever the player is standing when crafted/purchased. If crafted, it should be craftable in the 2x2 grid, so that it can be created easily on any spot.  The same system that checks /visit safety could then be run. Naming the item could either be part of the crafting/purchasing process, or done as usual on a vanilla anvil.

I like KilljoyDivine's idea of the number of ingots expended being the number of uses, maybe with a cap of 5 or so to prevent abuse (using tickets to get around sethome limits, for example).

Dunno how easy this would be to implement, but it'd be a neat addition.

KilljoyDivine

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #6 on: 10 Jun 2017, 22:08:18 »
Yup, exactly-

Quote
Perhaps to make sure it's safe, the ticket item's destination could be set to wherever the player is standing when crafted/purchased. If crafted, it should be craftable in the 2x2 grid, so that it can be created easily on any spot.  The same system that checks /visit safety could then be run. Naming the item could either be part of the crafting/purchasing process, or done as usual on a vanilla anvil.

I like KilljoyDivine's idea of the number of ingots expended being the number of uses, maybe with a cap of 5 or so to prevent abuse (using tickets to get around sethome limits, for example).

Exactly this.

There's a way to make teleporters in creative/single player, with command blocks. So I imagine this is somehow doable.

ItsLawrence

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #7 on: 7 Jul 2017, 16:13:20 »
I think this is a great idea and is definitely something I'll look to add to the server in the future. You can see and vote for the work item at: https://www.noobscraft.com/work/full/teleport-keys/.

Great idea!

Powerage_

Re: "Library Cards"/Travel Ticket/Port Key
« Reply #8 on: 4 Oct 2017, 05:32:53 »
I believe I have found a plugin that may make it work. The plugin is called stargate you can find it on spigot here: https://www.spigotmc.org/resources/stargate-ultimate-teleporting-warping-solution.8956/