Noobscraft

Server => Suggestions & Ideas => Topic started by: TogaForComfort on 14 Sep 2012, 20:43:09

Title: A train station idea
Post by: TogaForComfort on 14 Sep 2012, 20:43:09
why don't we  have a train station and rail system linking all of the towns too the spawn and each other ?
it would take time to build but if each town took  responsibility for a section of track and there own station. i believe it would be a good addition to the server.
Title: Re: A train station idea
Post by: Miner_man123456 on 14 Sep 2012, 23:18:29
As only an example my town Flintwood and Dragonfire are about 7000 blocks apart :) you can use the /t spawn (town) to get to every town so we don't need to waste around 100k rails on a rail system nobody will ever use cause commands are easier ;)
Title: Re: A train station idea
Post by: buckieUK09 on 15 Sep 2012, 00:41:39
Someone else thought of this idea a while ago and I was all for it and still am, you see I wouldn't build it to use it, I would only make it for show. I think it would look amazing but sadly I don't think anyone would be willing to help, you can't do a massive project like this by yourself. Its a shame, it would make us more active with one another as well.
Title: Re: A train station idea
Post by: UnlikelyPirate on 15 Sep 2012, 01:05:34
I did the math to see about connecting Tortuga to Cloudsong once... You don't want to know how much gold and iron is needed. They are about literally across the whole world, too. In the end, it would bankrupt both towns 1/10th the way into it, and still, no one would use it.
Title: Re: A train station idea
Post by: Aluxie on 15 Sep 2012, 11:47:56
I did the math to see about connecting Tortuga to Cloudsong once... You don't want to know how much gold and iron is needed. They are about literally across the whole world, too. In the end, it would bankrupt both towns 1/10th the way into it, and still, no one would use it.
We needed 'over 9000' normal rails, and the ones i had i gave to Buckie yesterday as a "present"
Title: Re: A train station idea
Post by: _Paralyx_ on 4 Nov 2012, 05:11:56
im still up for this idea..
Title: Re: A train station idea
Post by: Jayjay36 on 4 Nov 2012, 10:30:23
This idea would take up multiple parts of the wilderness and I don't really think that would be fair. Making railroads would have a width of 4+ blocks or there wouldn't be much for show, plus the length of each of them connecting the towns (In both directions) would box in/out wilderness houses.
Title: Re: A train station idea
Post by: Duelcon on 4 Nov 2012, 15:44:44
The sheer size of this project alone would be daunting.  Perhaps something like a railway around your town sort of as a trolley or subway would be a great start.  Try that out and use it as an attraction to pull members into your town.  If you notice there is another town close by, you can try connecting a rail station with them as well, but with the way current grief protections are, it would require daily surveying.  If only 1 rail goes missing the whole thing is rendered useless.  Perhaps if towns were bordering one another, or even if a new system is implemented that allows for full grief protection, then this idea would be feasible. 
Title: Re: A train station idea
Post by: Nitronrus on 4 Nov 2012, 22:19:05
Hi! )) Bad english (by google translate) incoming ))

I know that the command (/town spawn) is convenient and good, but sometimes I want to ride in minecart,
look at the biomes and structures that will build by players. Also it would be good for new players if train station would be close to the spawn. They could go further into the wildreness in the city at once. And do not start to build at the gate of noobstown. BTW look at what is happening around noobstown. The territory it looks like a war zone))
  Yes it will take a lot of resources. If you build a good train station and railways with the bridges and tunnels, and good design. But the admin can do it for free)) at least to the nearest town. Roads and railways are daily part of our lives even if they are rarely used, they will be happy that they are there and you have the opportunity to take a tour on our server)) I think  railway would be more useful with livemap. But livemap disabled because of lags ((
I would like to hear from admins about train station.
Title: Re: A train station idea
Post by: DrOctagonapus48 on 6 Nov 2012, 05:12:15
good idea
Title: Re: A train station idea
Post by: Orpheus_only on 2 Dec 2012, 01:05:58
I did the math to see about connecting Tortuga to Cloudsong once... You don't want to know how much gold and iron is needed. They are about literally across the whole world, too. In the end, it would bankrupt both towns 1/10th the way into it, and still, no one would use it.

*Topic Resuscitation*
I believe I now have enough gold to connect Tortuga to Cloudsong. One gold ingot = one powered rail right? (I almost typed powdered rail). And powered rails can be placed 9 spaces apart, right? Under these assumptions, I can cover a length of over 7,000 blocks with my gold.

I don't have enough iron though. Maybe I should rummage through abandoned mines and collect some rails.

The problem is, even if we get a railway done, CLAG will confiscate our minecarts :(
Title: Re: A train station idea
Post by: DrOctagonapus48 on 2 Dec 2012, 01:10:25
i think people would just teleport to the town
Title: Re: A train station idea
Post by: twcox12 on 2 Dec 2012, 02:40:27
Well, PiratesCove and Cloudsong are already in the process of doing this, so... you all are just lagging behind.
Title: Re: A train station idea
Post by: sombrerodude on 2 Dec 2012, 18:58:26
I think this is a great idea exspecialy for the new beginners who don't have alot of money to preview ever town they hear about if this is ever passed I would happily work on it for free intill it's done
Title: Re: A train station idea
Post by: DrOctagonapus48 on 2 Dec 2012, 19:06:22
It would take a long time and lots of supplies to make, though
Title: Re: A train station idea
Post by: Orpheus_only on 2 Dec 2012, 20:02:03
Well, PiratesCove and Cloudsong are already in the process of doing this, so... you all are just lagging behind.
PiratesCove and Cloudsong are around 300 blocks apart. For some towns, the closest town is over a thousand blocks away so it would be a difficult undertaking.

Ideally, it'd be great if each participating town prepared some sort of train station, then have workers work on connecting them.
Title: Re: A train station idea
Post by: DrOctagonapus48 on 2 Dec 2012, 20:23:31
Well, PiratesCove and Cloudsong are already in the process of doing this, so... you all are just lagging behind.
PiratesCove and Cloudsong are around 300 blocks apart. For some towns, the closest town is over a thousand blocks away so it would be a difficult undertaking.

Ideally, it'd be great if each participating town prepared some sort of train station, then have workers work on connecting them.
good point
Title: Re: A train station idea
Post by: sombrerodude on 2 Dec 2012, 21:11:41
I will donate my time and money for it
Title: Re: A train station idea
Post by: DrOctagonapus48 on 3 Dec 2012, 02:43:10
OceanView will be hard to connect to (i think), but i will donate some supplies.
Title: Re: A train station idea
Post by: Orpheus_only on 3 Dec 2012, 03:59:03
OceanView will be hard to connect to (i think), but i will donate some supplies.
Gaia is about 1200 blocks northwest of OceanView, and Flintwood is about 1200 blocks southeast of OceanView.

Oh. and if you go directly west from OceanView, there is a certain rare biome ;) Go 3,500 blocks and you'll reach a beautiful town called Castaway.
Title: Re: A train station idea
Post by: DrOctagonapus48 on 3 Dec 2012, 04:05:07
sounds cool, but how would you know which way is west.  I'm going to guess the sun.  am i right?
Title: Re: A train station idea
Post by: sombrerodude on 3 Dec 2012, 04:17:37
If you push f3 or something on your key board it tells you
Title: Re: A train station idea
Post by: DrOctagonapus48 on 3 Dec 2012, 04:33:23
I don't think I ever noticed the directions before when pressing f3.  I just see the biome and coordinates.  Oh and on a Mac, you have to push fn and f3 at the same time.  I'm pretty sure you're right though.
Title: Re: A train station idea
Post by: Orpheus_only on 3 Dec 2012, 05:19:10
It's the fourth line, right below "z:"

Also, a MiniMap mod can help one with directions.
Title: Re: A train station idea
Post by: Nitronrus on 3 Dec 2012, 07:55:30
A rei's minmap mod with waypoints  very helpful to find right directions and distances  to the towns. Also in netherfrost very soon i finish town transportation system (screen's and details in this topic http://www.noobscraft.com/towns-nations/(offical)netherfrost/ (http://www.noobscraft.com/towns-nations/(offical)netherfrost/) ) After that i want to connect it to other nearby town. And possibly connect it to noobstown )) lol ))
Title: Re: A train station idea
Post by: DrOctagonapus48 on 4 Dec 2012, 03:07:44
so, you're allowed to use mods as long as its not cheating?
Title: Re: A train station idea
Post by: Minecraftguy5703 on 9 Dec 2012, 18:49:41
Tempting
Title: Re: A train station idea
Post by: Darkrowo on 10 Dec 2012, 02:05:45
If you or someone else were to make this train station, I don't think it'll be a member,VIP, Supporter, etc,or anybody doing it. It would probably be a mod or admin doing this. Because the server is so big, your limited resources will run out pretty quick. Plus the process is slow,and may take a long time to complete. Although, you can do this if the whole server helped out with the building and sharing.
Title: Re: A train station idea
Post by: sombrerodude on 10 Dec 2012, 05:50:41
Are recourses aren't limetied because of the mineing world if some people were to help we could get it done in a month
Title: Re: A train station idea
Post by: _Paralyx_ on 10 Dec 2012, 22:14:20
Also to the people worrying about it being griefed.. if we were to build it couldnt a mod/admin lock the rail system itself and the blocks around it??
Title: Re: A train station idea
Post by: DiggyPerro on 10 Dec 2012, 22:29:16
I think the question is whether it's worth it or not.
Title: Re: A train station idea
Post by: Nitronrus on 10 Dec 2012, 22:41:20
Griefers a serious problem. I dont understand what are that ppl destroys structures and other ppl buildings and become banned. If railway system be build on server without protection soon it will be griefied or damaged
Title: Re: A train station idea
Post by: sombrerodude on 11 Dec 2012, 00:02:58
Protection would be easy I go on another server that has a huge rail system and it is easy for them to protect it and there is never any damage we would just need the mods help
Title: Re: A train station idea
Post by: Jayjay36 on 11 Dec 2012, 19:37:40
I still don't like the idea of a large rail-road or an underground tunnel reaching from multiple towns, It means taking up more of the wild... If this does get put in to place, I suggest making towns purchase each plot the railroad crosses over.
Title: Re: A train station idea
Post by: sombrerodude on 11 Dec 2012, 20:54:41
I would be an underground rail or we could make it super tall in the sky so it would be out of the way
Title: Re: A train station idea
Post by: meepdoodles on 11 Dec 2012, 23:26:54
I would help if I could be unbanned :(
Title: Re: A train station idea
Post by: fish_james on 11 Dec 2012, 23:53:59
My town is close to around 4 towns, as in close enough people shouldn't be in the wilderness between out towns,  so I'd love to make a railroad station connecting to the towns (maybe like kingdom and Blackthorn and dragonfire).  I've already made a road connecting Oakvale and blackthorn, so it's not out of the question.  I've already made the starting part of the railroad station in main town of Oakvale.
Title: Re: A train station idea
Post by: Nitronrus on 12 Dec 2012, 19:53:00
Underground tunnels are boring u if u take a ride, in netherfrost I build ~24 block high glass tunnel. If take a ride u can observe all territory. I want to connect my system with oakvale dragonfire and other nearby town's but too its far from my town :( . Anyway this railroads needs admin's support to become real and useful. I think in other servers that haves ur own railroad system, build or supported by admins.
Title: Re: A train station idea
Post by: AlbatrosV5 on 12 Dec 2012, 20:14:03
1. Each wilderness chunk that you pass through (and currently has no other players around) needs to be loaded. Not sure how much stress that would put on the server, but might be a point to tkae in consideration.
2. It would be only a matter of time untill the first griefer has the idea to not only break the rails at one point but also combine that with a deathdrop or a drop into a lavapit.

Might be easier to built an highway with Spawner "Catch-a-pig" stations (yes, borrowed that from Scoooter) at each end. Would require saddles to be craftable though as they are too rare otherwise.
Title: Re: A train station idea
Post by: sombrerodude on 12 Dec 2012, 21:30:50
Dude did you Read the topic we get admins support on it no greifers and I would only lag on your computer if you had a bad graphics card
Title: Re: A train station idea
Post by: AlbatrosV5 on 12 Dec 2012, 22:10:09
Yes I read the topic.
But I didn't see an admin state in here whether
- they could give adminsupport for this in the first place (usually the server followed the policy that it's is a survivalserver after all, so projects are based on the players)
- they are technically able to protect something this large. The use of LWC has it's limits (just imagine the sheer number of blocks that would have to be protected by an admin one by one). The area around Noobstown is not protected by LWC but by Towny for a good reason. And using Towny for this would be highly impractical as it would render all the plots the line goes through unusable for players and towns.

And I wasn't talking about lag or graphicproblems. I was talking about the additional workload for the server loading the chunks for the short time people pass through, which is something different. ;)

Don't get me wrong, I am not against the idea, I just have my doubts about it's realization.
Title: Re: A train station idea
Post by: sombrerodude on 12 Dec 2012, 23:35:47
It wold work because in the wild ther are houses siting in plane sight and no one griefs them
Title: Re: A train station idea
Post by: Orpheus_only on 13 Dec 2012, 03:51:00
Albie does have a point. Plots that are taken up by the railroad doesn't just include the rails and the structure it's built on, but all the blocks above and below it as well. This project will take up real estate. And the same with any town-connection idea (like the one I had about the waterway (http://www.noobscraft.com/towns-nations/trans-town-underground-waterway/)). Which means potentially less areas for people to build on.

One alternative to this would be for towns to actually claim those railway plots--which would be borderline impractical since the town could use those plots for expansion and for resident houses. Unless... (farfetched idea alert) one creates an official town specifically for protecting attractions like this.

Also, attractions such as a railway system will probably get more griefer attention due to its uniqueness. A random cobble house that's right beside the railway wouldn't be too appealing to grief compared to the railway itself.

On the bright side, we've gone over the CLAG hurdle thanks to the one-minute warnings. Now we can ride our railways with the assurance that it CLAG won't ninja it away, then momentarily pick it up as the said lag-reduction-system passes by.

I like how balanced everyone's contributions are about this topic :) Yay community brainstorming!
Title: Re: A train station idea
Post by: sombrerodude on 13 Dec 2012, 05:08:27
Theis rails don't have to go into town they can be made just out side of town on land that no one would want such as a desert biome  so that it wouldent take any real estate up
Title: Re: A train station idea
Post by: fish_james on 13 Dec 2012, 11:29:45
I know it might be impractical, but I don't think you realize how close I am to Kingdom and Blackthorn, our towns really have no unclaimed land in between them anyways, so griefing isn't really a problem in between our towns.

That brings me to my next point, the hardest part of the whole thing is getting someone to be in charge and agreeing on a good design, along with permissions in each town.  It would take a long time, but would be cool nonetheless in between at least a few closer towns, like Oakvale, Kingdom and Blackthorn for example.
Title: Re: A train station idea
Post by: nathanhhk on 21 Dec 2012, 05:48:00
I agree with this idea, because every time you do /t spawn you need to waste every 5 noobz. So riding in a train station could be the best idea yet! And we should not ride in minecarts, we should have a train mod too. lol
Title: Re: A train station idea
Post by: Minkz96 on 21 Dec 2012, 07:02:41
This is a very interesting idea!

The main train station would clearly be built at spawn (with other small ones stationed at towns), which would mean that players wishing to travel by train from a point in the wilderness would first need to travel to one of the train stations and then take a possibly long train ride to a town!
It will be difficult to place enough train stations, linked to every participating town, around the map so everyone has easy access to them.
Lack of resources could also be a serious problem.

It is important for people to get to towns speedily (especially since Noobmas is around), which is why this method of transport may not be popular enough for the idea to be executed on the server :(
However, I have no doubt this method could be used alternatively, and would be a fun way to explore :)

The 5 noobz which we spend to teleport are charged to us for a reason, it's a way we sub-consciously donate to towns. Therefore, you should think of this as a good deed, you are helping to run a town!  :)
I support the idea of linking a small group of towns if they are able to co-operate and deal with the possibility of griefers.
Title: Re: A train station idea
Post by: buckieUK09 on 21 Dec 2012, 13:04:36
Yes, I love this idea also. I just think it would be tons of fun. I would also use it as well because Tp-ing can be boring sometimes lol. I wouldn't just make it a line with tracks on it, I would actually put a bit of effort into it, like make an actual station.

Wow.. Just thinking about it takes it out of you, that would take sooooo much resources and time. But hay, it would be fun. But I don't think anyone is willing to do it, I would start it straight away if we had like 50 players but I doubt we could even encourage half of that amount to participate.