Noobscraft

Server => Suggestions & Ideas => Topic started by: MagicMan27 on 1 Jun 2012, 02:45:22

Title: Trading world
Post by: MagicMan27 on 1 Jun 2012, 02:45:22
There should be a world for trading with the testificates so that they cannot die and to mine for money to trade with also every town can have it's trade section with shops .also this is just a idea but what if iconomy used the minecraft money at a 5 noobs to 1 money( or whatever you like)  ( also mabie gold could be used as fo examble the us has a $1 and gold could be a $5). Shops could take them away from inv so if you ran out in inv no more buying from the shop or selling gets you the money from in the chest to trade with the testificates.  So basically all money would be to minecraft money. Towns could have a vault to put the money in and the town bills the vault/ chest. Also to get a plot the player needs to have the money in there inv so the money gos from the player inv to the town vault/chest. I know this would be hard but i think it would be a very cool thing to see the use of the minecraft money beyond testifactes.
 -MagicMan27( trading world and the money system idea)
 -Madcow22( trading world)
Title: Re: Trading world
Post by: achmedofhell on 1 Jun 2012, 02:51:46
This will be a good idea once the new update comes.
In the new snapshot we can trade with testificates so we can have a world like this. It would be cool and easier than finding an npc village. but knowing me i like strict Survival so this sort of destroys it a bit.
Title: Re: Trading world
Post by: MagicMan27 on 1 Jun 2012, 04:18:32
I know the server is strict on survival but isnt using the minecraft money more survival then iconomy money
Title: Re: Trading world
Post by: achmedofhell on 1 Jun 2012, 04:22:07
I'm not saying server is strict in saying I am strict. Survival is what makes the server fun, slowly it will turn into a role play server the more things like this we add. I'm not saying this is a bad idea, I love it actually but I also want this server to stay more survival than role play or whatever other kinda servers there are
Title: Re: Trading world
Post by: MagicMan27 on 1 Jun 2012, 22:44:42
I would like a admin or a mod to reply on this topic please
Title: Re: Trading world
Post by: danniel1998 on 1 Jun 2012, 23:12:20
I love the sound of this idea! :D
Title: Re: Trading world
Post by: MagicMan27 on 2 Jun 2012, 03:19:46
Yay mabie if more people comment that they like this idea then it can be added to the server.
Title: Re: Trading world
Post by: GrizzShark on 2 Jun 2012, 05:32:29
I am in favor of this idea.
Title: Re: Trading world
Post by: Jayjay36 on 2 Jun 2012, 15:37:33
Sounds good!
Title: Re: Trading world
Post by: Miner_man123456 on 2 Jun 2012, 15:41:28
I think it sounds like a good idea but what is then the point of villager eggs, a town can make the area for them but still the eggs should be gotten and used for it not spawned in for you (My opinion)
Title: Re: Trading world
Post by: MagicMan27 on 2 Jun 2012, 16:10:53
I was meaning for there to be a seperate world for that because people always kill the villagers and a village for every town would be allot of villagers. So the world should have it so they cannot be killed.
Title: Re: Trading world
Post by: X7amowdX on 2 Jun 2012, 16:42:58
LOVIN IT <3 :* :3
Title: Re: Trading world
Post by: MagicMan27 on 3 Jun 2012, 04:13:51
Yay I hope that some mods and admins will go in favor of this idea.
Title: Re: Trading world
Post by: Waterworth on 3 Jun 2012, 19:01:55
Its a good idea... But (theres always a but)

I think that this plugin would interfere with certain economy plugins.

Title: Re: Trading world
Post by: MagicMan27 on 3 Jun 2012, 19:19:54
"(But)" isn't there a way to get around that.
Title: Re: Trading world
Post by: Waterworth on 3 Jun 2012, 19:25:19
There would be technical issues with the plugins, and we aren't plugin developers so Im not sure If we could get around those.
Title: Re: Trading world
Post by: MagicMan27 on 3 Jun 2012, 19:37:35
"But" it is still a good idea if it works out.
( i just like the using "but" from you)
Title: Re: Trading world
Post by: Techsam on 4 Jun 2012, 04:52:35
DragonSoulSong is a plugin developer if im not mistake
Title: Re: Trading world
Post by: MagicMan27 on 6 Jun 2012, 04:18:49
So if you can get around with the possible issues in it will you implement this idea? Or is that basicaly a no?
Title: Re: Trading world
Post by: Nebih on 6 Jun 2012, 13:34:14
DragonSoulSong is a plugin developer if im not mistake
If this is true then it could work out! I really like the idea!