Finally something useful (14w04)  (Read 1658 times)

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Darkwings

Finally something useful (14w04)
« on: 23 Jan 2014, 21:57:46 »
So... after quite some time new functionalities aimed to generic players were added.

Placing buttons on horizontal surfaces is cool and useful but they also made life easier for anyone who wants to regulate the strength of a redstone signal.

Until now you had to use comparators coming out of containers, using different items and stacks to switch between a strength of 0 to 15 and, once set, the only way to know how much power you got was to add a monitor system of some sort (or manually counting the items and remembering the conversion table).

Now you can attach a comparator to an Item Frame and rotate the item inside the frame to regulate the signal.
They only offer 8 positions but they can be read just by looking directly at the item orientation.

Now, if they were to also add a way to monitor the strength of an incoming signal directly with 1 single block we could make MUCH more compact visual counters, reducing the footprint by at least a good half.

Of course they could more simply add a proper counter block but I guess they're not inclined to do so, for reasons I can't quite understand.

Instead they find reasonable to add features that no one with a sane mind would make available on a public server, ever (aka Command Blocks). Oh well  :P
« Last Edit: 23 Jan 2014, 22:00:07 by Darkwings »

applessmillion

Re: Finally something useful (14w04)
« Reply #1 on: 6 Feb 2014, 18:31:47 »
Buttons on the ground also make good mini stones:)

Tidala

Re: Finally something useful (14w04)
« Reply #2 on: 6 Feb 2014, 18:54:56 »
Do we get colored fences yet...

fish_james

Re: Finally something useful (14w04)
« Reply #3 on: 6 Feb 2014, 19:05:17 »
I'm still happy we got stained glass and horses.  Though I miss the unicorn and pegasus from mo creatures (i know too overpowered).  But overall this update will be a great addition.  One of the best things about minecraft is the variation you can do with redstone to let peoples idea's flow more fluidly, and this update will keep adding on to that concept. 

If I had to choose to add anything else, vertical slabs would be nice, as well as animals in the sea aside from a squid (a shark for danger possibly? I'll leave that up to them, since they've basically said that is coming soon).  Although it might be too much bandwidth (or whatever makes the FPS drop a lot), I think smart moving mod (the diving, or crawing or basic swimming) would be an awesome addition to the game.   I would love to see some functions from Optifine added in as well, at least the zoom haha.