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Messages - Xavier1964

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1
Other / Re: Noobstown Memebase :D
« on: 18 Jun 2015, 04:11:33 »
revival of dead topic with more memes!!!!



2
Other / Re: Pokemon
« on: 17 Mar 2015, 01:54:36 »
In the original version. the alien invasion was the hardest challenge. took me the better part of many months of grinding the shooting galleries for the quivers. even at the largest quiver I barely made it. and gyorg was definitely easier, they added a new phase to keep you from arrow camping him. I was legitimately confused on how to kill him. but I pulled through, nearly died too. Glad they still kept some challenge for DEMON FISH.


also, define rare event pokemon: event legends, event hidden ability pokemon or both?

3
Other / Re: Pokemon
« on: 15 Mar 2015, 01:47:14 »
I'm only on the second gym. I've been playing Majora's Mask 3D mostly at the moment, but will probably get through the game pretty quickly once I dedicate more time to it.

majoras mask 3d? you sir are a pro.

ive played the original and I swear to god they nerfed it and I was playing on Friday the 13th so either I was VERY LUCKY or they nerfed it.

I god moded both the town and the swamp shooting galleries(took me 1 try to get a perfect score for the quiver then 1 try to get perfect for the heart piece. in the town took me 1 try to get the super quiver and 2 tries to get the heart piece. this was all in the same 5 minute-ish time frame btw)

then I play the alien invasion sidequest, the one that everyone dreads because of how impossible it is...

FIRST TRY

also they made the bosses way easier but that's a post for another time. im in the great bay temple right now. if gyorg dies more easily then its proof they nerfed it...

4
Server Announcements / Re: Noobstown's 4th Birthday
« on: 15 Mar 2015, 01:42:37 »
Dang 4th birthday. that...I refuse to believe it, it cannot be 4 years. .-.

5
Pictures / Re: Tidal draws some things...
« on: 14 Feb 2015, 05:55:22 »
Is that a...torchic?
And is that a picture of white kyurem at the very bottom?
wut?
Instant like.
That is all.
Mind is too exploded lol.
these pictures be awesome.

6
Towns & Nations / Re: Utopia NEW Spawn Building Sneak Peek
« on: 10 Feb 2015, 14:44:13 »
Does anyone know the dimensions of the base of that building by any chance? I'm having trouble seeing exactly how many blocks wide and long it is. Anyone who can figure it out would be amazing.

well it looks to be about 30x30 or 35x35
Note: very rough estimate but i think its about right

7
Other / Re: Pokemon
« on: 10 Feb 2015, 00:27:07 »
you have to refresh the thing on the newscast, that will refresh the mirage islands, and it appears randomly from there

ok im not seeing the relevance. also i reiterate this key point
first time soaring, FOUND CRESCENT ISLE.

as in, no newscast refresh(never even turned on my internet), just FIRST SOAR

8
Server Announcements / Re: Noobstown Update: 6.1
« on: 8 Feb 2015, 22:20:41 »
i was praying for that :Added Mob Arena

maybe one day...just not today.
still wishing for MA though.

9
Towns & Nations / Re: Town Statistics [Updated Weekly]
« on: 8 Feb 2015, 05:01:12 »
*reads stats* dracomere +780k, sheesh how are guys so rich? .-.
well, at least lowrule made back that 100k or so it lost during the last stats.




10
Server Announcements / Re: Noobstown Update: 6.1
« on: 8 Feb 2015, 03:17:29 »
*reads list* lots of wild fixes.

Buut obviously most excited about: Potion XP Increase and Reduced alchemy XP to level.
Reduced needed XP to level fishing is great(can finally start grinding fishing maybe)
Reduced axes XP needed to level, love it, love it.
not sure about the dynamic spawning, will it help or hurt wild home animal farms with these new updates?
(would definitely like an explain on that please)

11
Towns & Nations / Lowrule Tree Farm is Now OPEN!
« on: 7 Feb 2015, 03:51:22 »
Yep, you read that right, Lowrule has a tree, and not just a tree farm. THE tree farm. 30 dark oak trees, rigged to dispensers that dispense bonemeal to auto grow the trees, the trees are space 5 blocks apart so they dont combine and you can break them with tree feller. Best thing is you get about 1241 XP per Tree Chopped, multiply that by 30 and you get a whopping, 37,230 WoodCutting XP. Yes you read that rightm 37,230 WoodCutting XP per run through the farm. You can find the tree farm west from the town spawn(look for a giant W made of red carpet).




Tree Farm Top View







Tree Farm Front View

As the farm is redstone power, please refrain from griefing any exposed redstone, and be sure to replant the trees you chop, as I am sure it can be counted as a grief.

Warning: You may use up an entire unb 3 dia axe if you choose to treefeller the entire farm.


If you find anything wrong with the farm(unreplanted trees, empty dispenser, etc.) send me a /mail or site pm. I'll fix the issue ASAP

12
Suggestions & Ideas / Re: Game Statistics
« on: 5 Feb 2015, 06:01:55 »
I see the idea here, personal stats. But personal stats is already done, the Statistic Button on your Esc menu shows you the stats of everything you have done, i also assume the admins somehow use this page for the gamestats...maybe.

13
Suggestions & Ideas / Re: Shop - Sellall
« on: 4 Feb 2015, 22:47:47 »
Can agree completely. plz admins, add this. Cuz the button mashing is insanely tedious, one of the reasons i dont mine as much as i used too was because shop button mashing was very tedious. I know i could choose to not sell to shop,  but habit. .-.

14
Pictures / Re: Photos of Noobstown's World!
« on: 3 Feb 2015, 03:33:14 »
*sees picture of lowrule statue* best. statue. picture. ever. love it. The statue is watching, always watching...always. o_o
lol best round of photos ever duel. Keep up the awesome photos.

15
Pictures / Re: Photos of Noobstown's World!
« on: 2 Feb 2015, 02:26:35 »
I'm not able to teleport to coords currently so if you could set your /visit to these locations I will take the screenshots when able


all right then. the lowrule visit is set.

16
Noobstown General / Re: There is two of them
« on: 2 Feb 2015, 01:48:57 »
*sees picture* wut? just wut...
this is madness, the server can't handle the paradox!!! lol

17
Towns & Nations / Re: Town Statistics [Updated Weekly]
« on: 1 Feb 2015, 04:07:43 »
*reads stats*

that many towns? .-.

*reads lowrule stats*

we went from 963k to 911k that is a bad bank margin for us. *grinds like a crazy man to make back money*

lol. it is very interesting though, to see all the towns stats as they gain or lose money.

18
Support / Re: Vanilla XP Multiplier
« on: 30 Jan 2015, 01:41:33 »
ok so we get multiplied mcmmo xp from logs sand and ore because (im assuming) they can be smelted into acutal ingots or something related to ore. got it.

19
Support / Re: Vanilla XP Multiplier
« on: 30 Jan 2015, 00:31:02 »
Duel would be correct, the MCMMO wiki states that the xp multiplier only applies to ore, logs, and sand. Anything else won't get you any extra experience.

Probably to keep people from doing what you're wanting to: Get quick levels from easy-to-obtain materials such as potatoes.

ok then, potatos are classified as easy to obtain, but logs, which can be farmed in INSANE quantities from any type of tree farm are not classified as "easy to obtain." im sorry but i cannot see the logic with this for the life of me...

20
Suggestions & Ideas / Re: Auto-replant!
« on: 30 Jan 2015, 00:28:59 »
Anything that allows me to disable it is fine by me  :D

Also, i had no idea a fortune 3 axe increased potato yield. Being a level 39 potatosmith, i feel ashamed at having been unaware.
Fortune 3 picks and shovels also do the same thing, possibly hoes can do the same thing if you can somehow get a fortune enchant onto them. fortune 3 books most likely wont work(i may have to test that myself).

21
Suggestions & Ideas / Re: Add dungeons?
« on: 30 Jan 2015, 00:13:52 »
^ idea is good.
Dungeons should be a thing, i can already think of a couple crazy dungeons i could do for lowrule if dungeons can become a thing on the server.

22
Suggestions & Ideas / Re: Auto-replant!
« on: 29 Jan 2015, 04:46:29 »
I see no problem with that logic. The wheat thing should probly be reported as a bug though.

Can understand the potatoes thing, having to harvest 5 chunks of potatoes(with a fortune 3 axe to give me more crops), only finding more dang potatoes already fully grown i need to harvest, can be annoying.

As for the seeds, since your harvesting wheat your gonna have a surplus of seeds no matter what, even if you mine it without fortune 3 harvesting. Its easier to keep an empty dc for seeds then /ci it when it gets to full.

I definitely support a disabling feature for the green thumb, but imo giving it a /flux-like disabling feature seems kinda pointless.

23
Suggestions & Ideas / Re: Auto-replant!
« on: 28 Jan 2015, 05:19:03 »
seeing as no one has asked the question yet, i have to ask: What could be possibly annoying about auto replant, just tell me, what is annoying about it?

You get a FREE PLANT, free netherwarts free carrots free potatoes, free extras of all those, they take milliseconds to break,you take like 3 seconds to detour to break them, i do understand that seeing several plants in different growth stages could look bad. seriously, do you have ANY reason as to why green thumb replant is "annoying"?


24
Other / Re: Just to let you all know
« on: 23 Jan 2015, 00:25:49 »
Dang. That is one sweet looking car. Congrats on your new car and Good Luck with working on your car.

25
Other / Re: gigi's bday; January 24
« on: 22 Jan 2015, 01:36:13 »
Happy birthday you get...a baked potatooo.

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