(https://embed.noobscraft.com/6148523063446f764c324e6b6269356e5957316c636d46756443356a6232307664334174593239756447567564433931634778765957527a4c303170626d566a636d466d644330784c6a59746458426b5958526c4c6d70775a775f5f)
Notch will be releasing 1.6 this week, according to his Twitter. This means we may have to wait for plug-ins to update and so forth. Updates can be a pain since you are not able to play 1.6 in Noobstown until all of our server has updated. I suggest to continue playing click NO to the update, If you have already updated I have a small guide below that will help you get back online.
I suggest you go to run - %appdata% - .minecraft - bin and copy your 1.5 minecraft before the update as a backup.
1.6 Bug fixes (Only a selected few)
* Fixed rain sounds not playing with fast graphics enabled
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed submerged boats rising very very fast - No more Boat lifts
* Fixed buttons and levers too close to the player being impossible to use
* Fixed fences and stairs sometimes becoming invisible - Finally.
* Fixed fences and wooden stairs not being flammable
* Fixed rain falling through liquids - Was very silly
* Fixed rain and snow being incorrectly lit
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed rain falling too slowly - Almost like snow ;o)
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!! - I laughed
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being p****d wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer - -.-
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer - Fireman Sam was not pleased
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed records not playing for other players in multiplayer
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client - It's about time.
And finally what he has added
1.6:
+ Added Nether support to multiplayer
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
GUIDE COMING WHEN 1.6 HITS