SO COOL... STOP SHOWING US THIS ITS MAKING ME DIE BECAUSE V6 ISN'T OUT YET AND I CAN'T USE THESE AWESOME NEW FEATURES!!!
Sorry I raged a bit there lol but I'm so excited!
...Both the deposit and collection inventories have no limit to the number of items you can store in them. Items awaiting collection will simply queue up until you give more space in the in-game collection chest. There is also no given time limit for collecting these items, they will simply be sat there waiting for you the next time you come online. If there is no winner of an auction the item will be sent back to you awaiting collection. Also if you put an item into the web inventory and later decide you don't want to auction it you can simply drag it over into the collection inventory and it will then be sat waiting for you in-game.
Some questions not answered by the tiny video:
-What is the limit of stacks that can be stored into the "collection" inventory?
-Do unsold items go into the same "collection" inventory as bought items?
-Is there a time limit of any sort to retrieve such item?
-Do we get the fee back if the auction expires?
...Both the deposit and collection inventories have no limit to the number of items you can store in them. Items awaiting collection will simply queue up until you give more space in the in-game collection chest. There is also no given time limit for collecting these items, they will simply be sat there waiting for you the next time you come online. If there is no winner of an auction the item will be sent back to you awaiting collection. Also if you put an item into the web inventory and later decide you don't want to auction it you can simply drag it over into the collection inventory and it will then be sat waiting for you in-game.
Some questions not answered by the tiny video:
-What is the limit of stacks that can be stored into the "collection" inventory?
-Do unsold items go into the same "collection" inventory as bought items?
-Is there a time limit of any sort to retrieve such item?
-Do we get the fee back if the auction expires?
As for the fees; the fixed 25-100Nbz fee is charged as you put the item up for auction and is a cost for listing the item in the Auction House, this will not be refunded, the 5% fee however will not be charged as 5% of nothing is still nothing.
Hopefully that answers your questions.
...The items can only be deposited/collected at the Auction Houses in spawn and selected areas around the world, so while they could do this it wouldn't be very useful.
wouldnt this allow people to use it as a big chest that never gets full?
or is that the point of the paying money?
...The items can only be deposited/collected at the Auction Houses in spawn and selected areas around the world, so while they could do this it wouldn't be very useful.
wouldnt this allow people to use it as a big chest that never gets full?
or is that the point of the paying money?
...The items can only be deposited/collected at the Auction Houses in spawn and selected areas around the world, so while they could do this it wouldn't be very useful.
wouldnt this allow people to use it as a big chest that never gets full?
or is that the point of the paying money?
The items can only be deposited/collected at the Auction Houses in spawn and selected areas around the world, so while they could do this it wouldn't be very useful.
SO COOL... STOP SHOWING US THIS ITS MAKING ME DIE BECAUSE V6 ISN'T OUT YET AND I CAN'T USE THESE AWESOME NEW FEATURES!!!
Sorry I raged a bit there lol but I'm so excited!
I preferred the chest shops. This new system is simply too devious. I'd rather have a more straight-forward system instead of being forced to use the website while in the game.
Unless I heard wrong, chest shops will still exist.
Also...how hard is it to open a web browser? Minecraft doesn't exactly use up a lot of system resources.
I was under the understanding that this system would completely replace the chest shops. I'd love to hear I'm wrong.
Also... of course it isn't hard to open a webbrowser. It's about the nuisance that is alt + tabbing all the time between Minecraft and the site. When I play a game, I want to play the game, and not spend my time switching between all sorts of appendixes to the game.
Unless I heard wrong, chest shops will still exist.
Also...how hard is it to open a web browser? Minecraft doesn't exactly use up a lot of system resources.
I was under the understanding that this system would completely replace the chest shops. I'd love to hear I'm wrong.
Also... of course it isn't hard to open a webbrowser. It's about the nuisance that is alt + tabbing all the time between Minecraft and the site. When I play a game, I want to play the game, and not spend my time switching between all sorts of appendixes to the game. And not a lot of resources? Maybe if you can live with staring at 16x16 pixel blocks, but I prefer to use 128 x 128 texture packs to make the graphics sorta bareable.
Even with texture packs and full graphics options you won't use up that much relative to other games. I almost never have solely minecraft open, I'll do two games at once, a web browser and something on VLC, and that's just on the main computer.
I guess multitasking comes naturally to me so it doesn't bother me.
It's still not that much more effort than a normal chest shop to sell stuff and you reach a larger, more competitive sales market where you can actually move the stuff. It's definitely way easier and more convenient on the buying end.
Second part, it will take longer to buy stuff with an online auction system and, with the fluctuating prices that come with an auction system, also more expensive for people if they buy stuff in bulk, which as a result leads to fewer people starting big projects because they will be more expensive, and discourage a lot of people.
umm can't you guys just do the ingame auctions?
Even with texture packs and full graphics options you won't use up that much relative to other games. I almost never have solely minecraft open, I'll do two games at once, a web browser and something on VLC, and that's just on the main computer.
I guess multitasking comes naturally to me so it doesn't bother me.
It's still not that much more effort than a normal chest shop to sell stuff and you reach a larger, more competitive sales market where you can actually move the stuff. It's definitely way easier and more convenient on the buying end.
First part, disagreed. Minecraft asks more of my computer on full graphics than for example, Battlefield 3 on max graphics.
Second part, it will take longer to buy stuff with an online auction system and, with the fluctuating prices that come with an auction system, also more expensive for people if they buy stuff in bulk, which as a result leads to fewer people starting big projects because they will be more expensive, and discourage a lot of people.
I think the chest shops are still going to be predominant in terms of how the economy revolves, but the auction will definitely have an impact on the economy. I say this because not everyone uses the website, but everyone who plays uses the server. You need to use the website for part of the auction, whereas chest shops will never need for you to go to the website. Many people will just be like meh I can just buy from shop chestsSo does this mean that we wont be able to have little shops like in V5?
Chest shops will still be in-game, however the main means of economy will be through the auction.
Yep time will be a nice factor... Wait no market district in Noobstown?! :O NOOOOOOI think the chest shops are still going to be predominant in terms of how the economy revolves, but the auction will definitely have an impact on the economy. I say this because not everyone uses the website, but everyone who plays uses the server. You need to use the website for part of the auction, whereas chest shops will never need for you to go to the website. Many people will just be like meh I can just buy from shop chestsSo does this mean that we wont be able to have little shops like in V5?
Chest shops will still be in-game, however the main means of economy will be through the auction.
True true, the thing is.. The on-site auction has a huge advantage: time. It is a lot quicker to log on, type in what you are looking to buy, and have it transfered than to run shop to shop after items. There will definitely be a lot of trading through the chests still though, it'll just be a matter of hopping towns to buy things since there will be no market district.
Nope, they never planned on adding a market district for a few reasons:
- The new auction system is much easier and things can be tracked/monitored
- Your plot on the market gave you an unfair advantage in marketing
- Most players do not enjoy running shop to shop
Your plot on the market gave you an unfair advantage in marketing
Second part, it will take longer to buy stuff with an online auction system and, with the fluctuating prices that come with an auction system, also more expensive for people if they buy stuff in bulk, which as a result leads to fewer people starting big projects because they will be more expensive, and discourage a lot of people.Hm, I don't really see big projects at risk. We had people in V5 that specialised in dealing with such bulkorders (without chestshops, some even had huge stockpiles of the most wanted blocks to fullfill orders faster). You told them how much you needed of a certain block and they told you the time they would need to get it. The prices were always quite reasonable and chestshops in V5 had the tendency to be empty when you needed huge amounts of blocks (i.e. 500 red & 250 white wool blocks or 500 stacks of sandstone).
Second part, it will take longer to buy stuff with an online auction system and, with the fluctuating prices that come with an auction system, also more expensive for people if they buy stuff in bulk, which as a result leads to fewer people starting big projects because they will be more expensive, and discourage a lot of people.Hm, I don't really see big projects at risk. We had people in V5 that specialised in dealing with such bulkorders (without chestshops, some even had huge stockpiles of the most wanted blocks to fullfill orders faster). You told them how much you needed of a certain block and they told you the time they would need to get it. The prices were always quite reasonable and chestshops in V5 had the tendency to be empty when you needed huge amounts of blocks (i.e. 500 red & 250 white wool blocks or 500 stacks of sandstone).
My guess is that V6 will also have bulk-gatherers like these that are very willing to turn quite a profit on bigger orders, so the auctionsystem will not be the only way to do business. Especially in the period of time when all the new V6towns are being made (townprojects, streets, etc.) there could be quite a demand and therefore the chance for noob$ (and earning the reputation of being a reliable bulk-supplier).
I can think of already 1 good reason that i'm happy to have the auction now:
Massive FPS drop when entering the market, because of the signs and other stuff like item frames.