Noobscraft

News, Announcements & Updates => Server Announcements => Topic started by: ItsLawrence on 9 Apr 2012, 03:38:42

Title: Latest Update
Post by: ItsLawrence on 9 Apr 2012, 03:38:42
We recently updated the server. A few changes were made.


Spawner Changing
Using spawning eggs you can now change artificial spawners to different animals. All friendly mobs can now come from spawners if you change them. All you have to do is left click on your spawner with a friendly mob egg and it will use the egg to convert the spawner to that type of animal. (If you want the little entity in the spawner cage to update straight away you will need to leave the area or reload though.)

You will need to claim any spawners of yours by clicking on them with a mob egg (if you use the same egg as the spawner it will lock it without using up the egg), this will lock it so that only you can then change what animal the spawner spawns.

You can keep changing the spawners to any of the animals as much as you want, but it does use up spawner eggs.

Spawn eggs are available from the Points shop and from events!

The following animals can be set:
Title: Re: Latest Update
Post by: Japthony on 9 Apr 2012, 03:42:40
No violent mobs...
Title: Re: Latest Update
Post by: EttaDreamfeather on 9 Apr 2012, 03:51:49
Omg! Does anyone have sheep eggs they want to sell? :D
Title: Re: Latest Update
Post by: Cerealman41 on 9 Apr 2012, 03:52:31
no free xp...
Title: Re: Latest Update
Post by: Jayjay36 on 9 Apr 2012, 04:20:29
Um, I got excited when I first heard about this plugin was implemented and I used 4 skeleton eggs... o.o
Title: Re: Latest Update
Post by: nickolas927 on 9 Apr 2012, 06:56:16
thats amazing!
Title: Re: Latest Update
Post by: Miner_man123456 on 9 Apr 2012, 11:49:04
Cool now i can set up the Flintwood spawners to spawn cows :D
Title: Re: Latest Update
Post by: AlbatrosV5 on 9 Apr 2012, 12:38:16
Spawn eggs will soon be on-sale from the site Points shop, ...

Do you know which kind of soon it will be?
For example the "We are just trying to figure out how to add them, so it`ll come this week"-soon or the "We got more important serberissues on our agenda so we`re sorry it might take a few weeks"-soon.  ;) :)
Title: Re: Latest Update
Post by: DragonSoulSong on 9 Apr 2012, 15:01:20
Yeeeessss!!!! Woot! This is awesome. ^_^ I've been waiting forever to be able to change spawner types! :D
Title: Re: Latest Update
Post by: lindatjuh on 9 Apr 2012, 15:24:44
what about squids?
they are friendly...
Title: Re: Latest Update
Post by: ItsLawrence on 9 Apr 2012, 15:29:34
...
Do you know which kind of soon it will be?
...
By soon I mean, possibly later today ;).

what about squids?
they are friendly...
We thought about this, but then decided that we didn't want to allow people to use them to spawn squids not in water, thus we didn't include them.
Title: Re: Latest Update
Post by: lindatjuh on 9 Apr 2012, 15:31:41
Awww :/
Title: Re: Latest Update
Post by: ItsLawrence on 9 Apr 2012, 16:14:11
Spawn eggs are now on sale on the Points shop!

http://www.noobscraft.com/shop/ (http://www.noobscraft.com/shop/)
Title: Re: Latest Update
Post by: TheEnderMAN234 on 9 Apr 2012, 16:54:47
So, How do we get the eggs? I'm not quite sure.. :/
Title: Re: Latest Update
Post by: AlbatrosV5 on 9 Apr 2012, 19:31:06
There is a category spawneggs n the shop on the homepage.
You can also buy them ingame from other players and sometimes they are given out at some event like the recent easterparty.
Title: Re: Latest Update
Post by: DjDazzy2011 on 9 Apr 2012, 20:11:05
Why does it not allow violent mobs?
Title: Re: Latest Update
Post by: EttaDreamfeather on 9 Apr 2012, 21:32:11
Probably so you can't just create an exp farm wherever you want. They want you to actually go out and work for it. At least that was the idea I was getting.
Title: Re: Latest Update
Post by: nickolas927 on 9 Apr 2012, 21:45:34
you said you still get a reward from the eggs but none will spawn, is this similar to when you hit the dragon eggs during the party?
useing the spawn egg causes a random reward sort of thing?
Title: Re: Latest Update
Post by: AlbatrosV5 on 10 Apr 2012, 02:17:57
The dragoneggs are the ones that will no longer spawn, but if you still find one you will get the reward for opening them (like the ones at the party).
The mob-spawneggs that were given away at the party will still work (by spawning one mobs or by being used with a leftclick on a spawner to change the spawner).
Title: Re: Latest Update
Post by: cooldude8756 on 10 Apr 2012, 18:03:26
Wow nice.
Title: Re: Latest Update
Post by: nickolas927 on 11 Apr 2012, 01:17:24
so my 3 dragon eggs i can use to get random items... but now they said that MOB eggs no longer spawn what happens if you try to spawn them?
Title: Re: Latest Update
Post by: Jayjay36 on 11 Apr 2012, 15:35:39
so my 3 dragon eggs i can use to get random items... but now they said that MOB eggs no longer spawn what happens if you try to spawn them?
I don't think Lawrence meant to type "mob eggs", It's the dragon eggs that no longer spawn, but the eggs that are already spawned wont disappear.

He didn't even say mob eggs at all :S he said easter eggs.
Title: Re: Latest Update
Post by: zeel01 on 11 Apr 2012, 16:47:14
So you know what would be a great addition to this? The ability to move our/all spawners. Perhaps only using silk touch, but it would be a great addition.

I would also dispute the given reasons for not permitting hostile mobs, passive mobs give XP as well, and at zero risk. It may not be as fast, but it is reliable. Thus the XP farm reasoning is not really valid. And items farms? Well free food, free wool, free arrows? Whats the difference?

Now I can see other reasons, griefing for one, however a few zombies/skeletons in your house are no big deal, certainly no worse than any other grief. Creepers are no problem, the server already stops damage from them.

However there are some significant plus sides, hostile mobs make a great way to set up defenses around your home/town. Imagine a castle with turrets teaming with skeleton archers. Creepers waiting just within the door, ready to destroy intruders. Blazes in dark corridors burning your enemies to the ground! And the courtyard filled with zombies! Ghasts take to the air, screaming to alert the villagers of the impending attack, all rise to arms and defend the city walls. . .

</over-dramatization>

Anyway, it would be cool. . .
Title: Re: Latest Update
Post by: Foob on 13 Apr 2012, 16:35:09
We feel spawner's should be used for farming purposes, it's hard to keep animals around your pens due to the multi player bugs and this is the fix for that, your own personal spawning farm animals.

Problem with adding monsters spawner's:

1. The world has a 2000 Mob limit having these mobs spawning at the mob machines will completely kill of the survival aspect of the server. Basically you would rarely see mobs around the wilderness or when mining in caves.

2. Easy farm-able exp, people spend enough of their time gathering exp from these machines it takes the fun out of killing dragons or working your way up to getting the best enchants. I have witnessed on one or more occasions of players stood AFK below a mob machine gathering exp.

Title: Re: Latest Update
Post by: tyja on 13 Apr 2012, 19:26:08
Killing the dragon now is pointless. Only one player gets all 105 levels of experience.  All the good enchants are at high levels of experience and getting to level 50 with out grinding is pretty much impossible.  Even with a mob spawner getting to level 50 still takes multiple days IRL.
Title: Re: Latest Update
Post by: EttaDreamfeather on 13 Apr 2012, 21:43:25
I call lie on that about it taking several days.

I have easily managed to get to level 50 in just a few hours using a mob grinder that I have in our town. And that was while killing mobs there with TidalMewMew so I was only getting at least half the experience over the maybe just 4 hours.
Title: Re: Latest Update
Post by: AlbatrosV5 on 14 Apr 2012, 07:02:19
For me personally Xp grinders spoil the fun out of the "survival" aspect. If I want to get xp I want to go out there and hunt it down, giving the game a fair chance to hunt me down instead (sneaky creepers).
Of course it takes longer and you can die easier, but it`s a survival server and it`s not at the "peacefull" difficulty.


If I had to change anything at that I would add a smaller new world with one fortress at the spawn and the rest of the world is full of mobs (no building/mining outside the Spawnfortress). There you could hunt down tons of mobs, as long as you are in a good party and know what you are doing. Something like a "heroic" mobhunt world.
Or maybe several spawns close to each other for each bigger city (with a portal to that city), allowing each city to build it`s own little fortress there. But that might not be technically possible.
Title: Re: Latest Update
Post by: JackMinty on 14 Apr 2012, 07:41:04
We feel spawner's should be used for farming purposes, it's hard to keep animals around your pens due to the multi player bugs and this is the fix for that, your own personal spawning farm animals.

Problem with adding monsters spawner's:

1. The world has a 2000 Mob limit having these mobs spawning at the mob machines will completely kill of the survival aspect of the server. Basically you would rarely see mobs around the wilderness or when mining in caves.

2. Easy farm-able exp, people spend enough of their time gathering exp from these machines it takes the fun out of killing dragons or working your way up to getting the best enchants. I have witnessed on one or more occasions of players stood AFK below a mob machine gathering exp.

Just as a note Joe, Killing the dragon really sucks now :/ Since only 1 player gets the XP only.
Title: Re: Latest Update
Post by: tyja on 14 Apr 2012, 16:03:46
I call lie on that about it taking several days.

I have easily managed to get to level 50 in just a few hours using a mob grinder that I have in our town. And that was while killing mobs there with TidalMewMew so I was only getting at least half the experience over the maybe just 4 hours.

2 days, i have a life so i cant sit at my computer.  But even so i kill the mobs in my trap when there are 250 in there.  It gives me about 10 levels.  So i have to kill a little over 1000 mobs to get to level 50.
Title: Re: Latest Update
Post by: EttaDreamfeather on 14 Apr 2012, 23:47:28
I dislike the idea of it being incredibly easy to get exp. Enchantments are rare right now, which makes them worthwhile. People who put the effort in to get their levels up are then rewarded by being able to sell the enchantments they get for nearly 10k (Depending on each enchantment), or they can use the enchantment for themselves. It's a sense of accomplishment and pride.

It's already incredibly easy to get diamond for diamond tools. We've already nixxed the accomplished pride one feels in owning diamond tools, we now want to nix the pride we have in having great enchantments?

If anything I'd say just make it so you get better chances for enchantments that you want so all the time put into getting levels isn't a waste.

Like I said. Good mob grinder can take perhaps at least 4 hours of dedication to get to level 50. It's something to work for. And even those with a life can do it, as I have a life myself yet I manage to get the time together to have gotten to level 50 twice.

Twice only because I haven't really put my time towards it that much, I was content with the pick enchantment I got.
Title: Re: Latest Update
Post by: tyja on 15 Apr 2012, 00:51:01
Level 50 enchant and i get only Knockback II 3 times.  Its furstrating to spend multiple hours grinding to get an enchant i can get at lvl 12.  And the people on the server dont realize the value of the enchants so selling becomes point less.  People tried to buy my silktouch pick (diamond) for 1250... The diamonds in the pick are worth more that that, i told them, yet they didnt believe me.
Title: Re: Latest Update
Post by: EttaDreamfeather on 15 Apr 2012, 01:01:21
Like I said, we could just add something so the chances to get specific enchantments are extremely high, making it less waste of levels for us. I'm sure there's a plugin where you can choose enchantments that you really want and if you have the levels for it it'll give you it. Not sure how it would work if you wanted to put multiple enchantments on it though.

And you must not be selling to the right people. I'd say instead try to put something up on the forum's marketplace about the pick. Usually people who look at the forums are intelligent enough to understand something's worth, especially if you explain it out. You can also explain better on a forum post than in the regular chat.
Title: Re: Latest Update
Post by: tyja on 15 Apr 2012, 01:11:43
Im not looking to sell, im just saying.  And thats not entirely true because people are saying theyll buy spawn eggs for the reasonable price (around 6000) but they dont have half that. Its annoying.