Noobscraft

News, Announcements & Updates => Server Announcements => Topic started by: ItsLawrence on 22 Jul 2017, 11:42:52

Title: Limit Animal Spawning in Towns
Post by: ItsLawrence on 22 Jul 2017, 11:42:52
(https://embed.noobscraft.com/6148523063484d364c7939704c6d6c745a3356794c6d4e766253395a4f574e354d6c52554c6e42755a775f5f)

Towns can now control whether or not passive animals are able to spawn, in both a town-wide setting and a plot-by-plot level (with plots able to override the town setting). It works in a similar way to the mob spawning setting but for animals instead.

By default animal spawning in towns is still on, but to turn it off, as a member of senior town staff simply use /town set animals off, and then /town set animals on to turn them back on again.

By default in the individual plots they are set to use the town setting, but this can be overridden using /plot set animals off and /plot set animals on, plus to set the plot back to use the town setting use /plot set animals reset.

This is only a small change, but it's something that has been brought up on a few occasions! If you've got any questions or feedback just reply.
Title: Re: Limit Animal Spawning in Towns
Post by: Litelart on 22 Jul 2017, 22:50:50
Thank you!
Title: Re: Limit Animal Spawning in Towns
Post by: SirWorker on 6 Oct 2017, 09:05:19
Awesome

any guides on wild commands?
Title: Re: Limit Animal Spawning in Towns
Post by: ItsLawrence on 6 Oct 2017, 14:13:57
...
any guides on wild commands?
This is a feature that was only added to Towns.

If you just want a general guide on the Wilderness you can find one at: https://www.noobscraft.com/guides/wilderness-guide/ (https://www.noobscraft.com/guides/wilderness-guide/msg81922/#msg81922).
Title: Re: Limit Animal Spawning in Towns
Post by: SirWorker on 8 Oct 2017, 15:29:47
thanks much appreciated  :D