Noobscraft

News, Announcements & Updates => Server Announcements => Topic started by: Foob on 17 Jan 2015, 17:59:39

Title: Maintenance 17/1/2015
Post by: Foob on 17 Jan 2015, 17:59:39
Hey all,

Today we performed an unscheduled maintenance to address some issues with plugins causing lag to the server, we've also made a number of changes:
Title: Re: Maintenance 17/1/2015
Post by: gamergirlxo on 17 Jan 2015, 18:06:58
great! thanks so much guys! :)
Title: Re: Maintenance 17/1/2015
Post by: Nariaki on 17 Jan 2015, 18:07:39
They FINALLY removed /kit food o.o
Thanks for this maintenance, although I'm not too happy because MA wasn't added back. :P
Title: Re: Maintenance 17/1/2015
Post by: caloridle on 17 Jan 2015, 19:36:00
Why was /kit food removed I am not into it (even though I used it a lot when I have stacks of food) or arguing that it should be put back but why? P.S I would appreciate if you personal message me why, thanks
Title: Re: Maintenance 17/1/2015
Post by: ItsLawrence on 17 Jan 2015, 19:43:25
Why was /kit food removed I am not into it (even though I used it a lot when I have stacks of food) or arguing that it should be put back but why? P.S I would appreciate if you personal message me why, thanks
The /kit food was only ever introduced due to a bug in Minecraft which has since been fixed. We have also adjusted the hunger bar reduction rate, so it should reduce a less than before. The removal of /kit food is something many players had requested as it allows for a food market in-game; and as the bug is no longer an issue we agreed. It was always going to be a temporary thing and now is the right time to remove it.
Title: Re: Maintenance 17/1/2015
Post by: caloridle on 17 Jan 2015, 21:43:42
The /kit food was only ever introduced due to a bug in Minecraft which has since been fixed. We have also adjusted the hunger bar reduction rate, so it should reduce a less than before. The removal of /kit food is something many players had requested as it allows for a food market in-game; and as the bug is no longer an issue we agreed. It was always going to be a temporary thing and now is the right time to remove it.
OK o3o
Title: Re: Maintenance 17/1/2015
Post by: Nariaki on 17 Jan 2015, 22:19:20
It appears that the server crashed, is there any knowledge of what causing it?
Title: Re: Maintenance 17/1/2015
Post by: Chompertons on 18 Jan 2015, 01:24:35
Do town and nation chats work in the new version of towny?  Those would be great to have again.
Title: Re: Maintenance 17/1/2015
Post by: Xavier1964 on 18 Jan 2015, 02:27:13
Do town and nation chats work in the new version of towny?  Those would be great to have again.

^ also wondering that
Title: Re: Maintenance 17/1/2015
Post by: EttaDreamfeather on 18 Jan 2015, 02:47:53
No, it doesn't work. I don't think it will work at all ever, if I recall it never 'played nice' with whatever chat plugin that we're currently using and caused issues. :/
Title: Re: Maintenance 17/1/2015
Post by: winglessraven on 18 Jan 2015, 14:36:49
Anyone else having problems summoning horses?
Title: Re: Maintenance 17/1/2015
Post by: Jackmwoodall14 on 18 Jan 2015, 15:25:49
Anyone else having problems summoning horses?
I believe horses should be fix in the next restart.
Title: Re: Maintenance 17/1/2015
Post by: Liamcal on 28 Jan 2015, 23:20:58
Hey fatnoob,

I'm having an issue with this update- I can no longer use the /horses summon command. No one else can get it to work. Any ideas?

Thanks!

Liamcal
Title: Re: Maintenance 17/1/2015
Post by: Nebih on 29 Jan 2015, 00:24:33
Hey fatnoob,

I'm having an issue with this update- I can no longer use the /horses summon command. No one else can get it to work. Any ideas?

Thanks!

Liamcal

I'm not Fatnoob, but I'll answer you anyways ;)

Horses are currently disabled due to a bug. When the issue gets patched, horses will be re-enabled. There will most likely be an announcement when the get re-enabled. :)

nebih