I thought the problem of people going AFK for hours was solved by auto kicking people after being AFK for 30 minutes. :L
I thought the problem of people going AFK for hours was solved by auto kicking people after being AFK for 30 minutes. :LNot when there's people like yourself that make sure you come out of the AFK mode before 30 minutes, just to go straight back in to it.
People used mods to auto re-connect them, wasn't working. This will!
Not when there's people like yourself that make sure you come out of the AFK mode before 30 minutes, just to go straight back in to it.I don't do mob grinding. It's pointless. So don't go saying that I go AFK and come back just before 30 minutes. :L
I don't do mod grinding. It's pointless. So don't go saying that I go AFK and come back just before 30 minutes. :L
I didn't say you done any mob* grinding.. I said that you pretty much go AFK, but come back just before you get kicked.
If it isn't a discussion topic, don't reply to my quotes of what you said previously :)I didn't say you done any mob* grinding.. I said that you pretty much go AFK, but come back just before you get kicked.
This isn't a discussion topic. Just leave it. And also, next time, I won't go about my daily life and just leave everything so I can continue playing on Minecraft.. :D
I would be disappointed if in 1.3 it takes like 3 minutes to get to level 30 lol
This causes huge lag in the area and reduces your FPS to around seven.
Personally i think 5 is way to small of a number like mabie 20 cause trying to get to level 50 at 5 at a time think about how long that would take also with dragons no longer being spawned so basically getting xp is a full time job to get any at a real level. :(
is it easyer to get to level 30 in 1.3? cause still 5 mobs at a time still could be a time.In the snapshot (I've been playing cause i can't log on) i mined for 10 minutes and found around 50 coal ore and got to lvl 20, so i think we don't really need mob grinders anymore.
Felt like posting this here since it is about monsters spawning and could relate to monster spawners.
I noticed that squids don't really spawn all that much. Tidal can attest to this, she went searching for a while and couldn't find any. This really decreases normal people getting ink sacks, which a lot of people want.
I was curious if there could be a decision on whether or not Squids could be added as being able to change mob spawners to them? It would help this problem that I've noticed for a while now.