Upcoming 1.8 Update  (Read 4702 times)

0 Members and 1 Guest are viewing this topic.

ItsLawrence

Upcoming 1.8 Update
« on: 27 Nov 2014, 17:09:53 »
Just to start off I'm going to make it very clear this is not a post explaining we have updated to 1.8 yet! We will make a post explaining this when it happens!

Earlier today there was an announcement from the site which provides the server software that Noobstown currently uses, explaining that their first release of a 1.8 compatible version would be released in the next few days! This is simply a post explaining that we'll be updating as soon as possible and once we're sure that the majority of the plugins we use will work as they should. Therefore Noobstown's update to 1.8 will hopefully be within the next week (but obviously if we experience problems then it might be delayed)!

As most of you know 1.8 has hundreds of new and improved features! Most of these will be available from day one when we update, however as always we have to ensure the safety of everyone's builds and items, and as such some things won't be available right away but will be soon! The following is a list of things which we currently believe won't be normal right from the start:
  • Slime blocks initially won't be available to craft or place because of their ability to connect with other blocks. (Once a way for us to safely control this is added to our server software we'll allow them)
  • The new fence gates initially won't be locked and it is unlikely they'll be lockable using LWC commands. (Once a way for us to safely control them is added to our server software we'll protect them from being opened)
  • The new doors initially won't be locked and it is unlikely they'll be lockable using LWC commands. (Once a way for us to safely control them is added to our server software we'll protect them from being opened)
  • Iron trap doors initially won't be locked and it is unlikely they'll be lockable using LWC commands. (Once a way for us to safely control them is added to our server software we'll protect them from being opened)
  • Sponges won't be placeable initially due to the fact we currently have no way to stop their water absorbing effects. (Once a way for us to safely control them is added to our server software we'll allow them)
  • Banners/Flags will be allowed, however you are to use them at your own risk (Once a way for us to safely control them is added to our server software we'll be sure to ensure that there is no way for others to change them)
  • Armour stands initially won't be available to craft or place because of their ability to hold other items, and the fact they are classed as an entity. (Once a way for us to safely control this is added to our server software we'll allow them)
  • Spawners won't be changeable by mob eggs because of the ability to change spawners not owned by yourself, and the ability to change hostile mob spawners (Once a way for us to safely control this is added to our server software we'll allow most of them to be used to change selected spawners *hints*)
  • It is unlikely that rabbits/bunnies will be protected as animals on owned wilderness land to begin with (Once a way for us to safely control them is added to our server software we'll protect them from being damaged by non-farmers/builders)
We understand that some of these features were what people would have been looking forward to, they will all be available eventually but we need to make sure things are safe first! During our update to 1.8 we also have plans to implement several all changes to Noobstown, including hundreds of updates to the wilderness land protection system, the biggest update to V6 since it began! *hype?* More information on these will be posted in a changelog when/just before we do the update!

If you have any questions/comments please feel free to make them below!

Incase you missed the blue at the top of the post I want to make it very clear this is not a post explaining we have updated to 1.8 yet! We will make a post explaining this when it happens!

DrewG2001

Re: Upcoming 1.8 Update
« Reply #1 on: 27 Nov 2014, 19:32:39 »
Thanks for the update lawrence!

MangoFae

Re: Upcoming 1.8 Update
« Reply #2 on: 27 Nov 2014, 22:17:45 »
Very exciting :)

ItsLawrence

Re: Upcoming 1.8 Update
« Reply #3 on: 6 Dec 2014, 01:01:15 »
Just to keep you updated we're still planning to update to 1.8 as soon as possible. The current versions of the server software aren't as safe/stable as we'd like right now, we will continue to check them and will update as soon as we think it's good enough for Noobstown! Sorry for the delays, as always these things are unpredictable, but we haven't forgotten it is still our plan to update as soon as we can.

caloridle

Re: Upcoming 1.8 Update
« Reply #4 on: 30 Dec 2014, 05:47:41 »
OK Larry :-: I can wait some "time"

Baskelbar

Re: Upcoming 1.8 Update
« Reply #5 on: 30 Dec 2014, 15:25:07 »
So pretty much all the features of 1.8 are not available  :/

mrfloris

Re: Upcoming 1.8 Update
« Reply #6 on: 7 Mar 2015, 10:07:01 »
Months later ..

1.8.3 & Spigot; hopefully we're a step closer soon

http://www.spigotmc.org/threads/bukkit-craftbukkit-spigot-1-8-3.53745/

DadJaeger

Re: Upcoming 1.8 Update
« Reply #7 on: 7 Mar 2015, 18:28:04 »
Yay spigot! :)

HarryX11

Re: Upcoming 1.8 Update
« Reply #8 on: 7 Mar 2015, 19:10:23 »
So are blocks like Prismarine and areas like ocean temples going to be a thing now? :D

gamergirlxo

Re: Upcoming 1.8 Update
« Reply #9 on: 7 Mar 2015, 19:22:40 »
So are blocks like Prismarine and areas like ocean temples going to be a thing now? :D

When the server updates to 1.8, yes.

mrfloris

Re: Upcoming 1.8 Update
« Reply #10 on: 7 Mar 2015, 21:49:28 »
I've done an update today, which doesn't mean Larry will have the same bad luck, but.. boy what a terrible experience. The buildTools from Spigot certainly are a lot better, and it runs 'vanilla+spigot' just-sorta-almost-fine. But of course, there are plugins. And some that are used here, I've tried as well. And they simply don't work, or with errors. It's .. so "alpha", it's really no improvement. Maybe Larry has more luck, but I can't imagine with these errors, issues, performance issues, and memory leaks that it's worth considering running on a live site.  I was optimistic, but ..

Baskelbar

Re: Upcoming 1.8 Update
« Reply #11 on: 6 Apr 2015, 20:43:48 »
6 Months Later, Still no update....

mrfloris

Re: Upcoming 1.8 Update
« Reply #12 on: 6 Apr 2015, 21:30:52 »
6 Months Later, Still no update....
To be honest, it's a little bit out of NT's hands.

EttaDreamfeather

Re: Upcoming 1.8 Update
« Reply #13 on: 7 Apr 2015, 01:13:39 »
To be blunt we can't update unless everything would be safe to do so, which as Floris pointed out the admins here have no control over. They can't force updates, they can't make anyone do anything and in the meantime while we're waiting we have 1.7.

I know that I wouldn't want us to update if that means a week down the road we encounter some huge glitch between the various plugins we have which results in all our data being lost.

All towns. All money. All MCMMO levels. Lost. Gone.

So to be on the safe side I don't mind how long it takes, I can still enjoy 1.7 if it means that all my hard work is safe and not going to encounter a major error.

gamergirlxo

Re: Upcoming 1.8 Update
« Reply #14 on: 7 Apr 2015, 01:36:32 »
To be blunt we can't update unless everything would be safe to do so, which as Floris pointed out the admins here have no control over. They can't force updates, they can't make anyone do anything and in the meantime while we're waiting we have 1.7.

I know that I wouldn't want us to update if that means a week down the road we encounter some huge glitch between the various plugins we have which results in all our data being lost.

All towns. All money. All MCMMO levels. Lost. Gone.

So to be on the safe side I don't mind how long it takes, I can still enjoy 1.7 if it means that all my hard work is safe and not going to encounter a major error.


agreed. +1.

craftymatt13

Re: Upcoming 1.8 Update
« Reply #15 on: 15 Apr 2015, 17:20:30 »
Just fishing for an update.  :)  I know that there is a lot to be fixed before 1.8 is fully installed, and with legal issues regarding bukkits base code and Microsoft buying Mojang (Will there be a 1.9 I wonder) it could still be a while.  So, how close is Noobstown to having 1.8? (weeks, months, uhhh 1.9 will be here first)Is there any way to add the blocks only (diorite, granite etc). I see why unlockable gates, doors are a problem, but why are slime blocks attaching to their neighbors an issue? (see Larry's OP) Just curious.
Any updated info would be good. I would rather play a stable 1.7.x than a glitchy 1.8.x.  8|

HarryX11

Re: Upcoming 1.8 Update
« Reply #16 on: 15 Apr 2015, 17:47:32 »
Any updated info would be good. I would rather play a stable 1.7.x than a glitchy 1.8.x.  8|
Agreed.

Randoperson

Re: Upcoming 1.8 Update
« Reply #17 on: 16 Apr 2015, 01:42:42 »
To be blunt we can't update unless everything would be safe to do so, which as Floris pointed out the admins here have no control over. They can't force updates, they can't make anyone do anything and in the meantime while we're waiting we have 1.7.

I know that I wouldn't want us to update if that means a week down the road we encounter some huge glitch between the various plugins we have which results in all our data being lost.

All towns. All money. All MCMMO levels. Lost. Gone.

So to be on the safe side I don't mind how long it takes, I can still enjoy 1.7 if it means that all my hard work is safe and not going to encounter a major error.
They have backups if any thing does go wrong in the future but yeah im fine with waiting

gamergirlxo

Re: Upcoming 1.8 Update
« Reply #18 on: 16 Apr 2015, 14:58:05 »
Just fishing for an update.  :)  I know that there is a lot to be fixed before 1.8 is fully installed, and with legal issues regarding bukkits base code and Microsoft buying Mojang (Will there be a 1.9 I wonder) it could still be a while.  So, how close is Noobstown to having 1.8? (weeks, months, uhhh 1.9 will be here first)Is there any way to add the blocks only (diorite, granite etc). I see why unlockable gates, doors are a problem, but why are slime blocks attaching to their neighbors an issue? (see Larry's OP) Just curious.
Any updated info would be good. I would rather play a stable 1.7.x than a glitchy 1.8.x.  8|

Well, that's why it's taking so long to ensure that when we do update to 1.8 that it isn't glitchy or doesn't crash every 5 minutes, etc. I would suspect a couple more months but I could be completely wrong. Just an estimate on my part.