Noobscraft

News, Announcements & Updates => Server Announcements => Topic started by: Foob on 1 Jun 2013, 02:55:52

Title: Version 6.0 - New General information and Update
Post by: Foob on 1 Jun 2013, 02:55:52
(https://embed.noobscraft.com/6148523063446f764c326b756157316e64584975593239744c324a77546d525263465575616e426e)(https://embed.noobscraft.com/6148523063446f764c326b756157316e64584975593239744c3170485654564f596c6775616e426e)
(https://embed.noobscraft.com/6148523063446f764c326b756157316e64584975593239744c334e5256454a764e546775616e426e)(https://embed.noobscraft.com/6148523063446f764c326b756157316e64584975593239744c3367345532747353306775616e426e)

Hello everyone, long time no update or see for that matter! (Busy times)

The Administration team have been working tirelessly since the announcement, working towards and preparing the new version of Noobstown. The project is quite ambitious and is taking a long time as you
may imagine, which we apologize for. We don't plan on keeping you waiting any longer than need be, so, when the update is ready it'll be released.

First I will talk about what will happen on the opening day and week leading up to the release.

A week prior to the release of the update we'll be moving the server to London, which will take some time since we are shipping the machine down. This means the current Version 5.0 server will be down for a full week leading up to the release of the new server and won't come back online until the brand new Version 6.0 is up and ready to go. The full week will not only allow us to ship the server down, but also allow setup time and general maintenance on the main server to prepare for the big release day.

Upon entering the server for the first time you'll be spawned in the dungeons in which will act as a small tutorial, allowing you to learn information about the server and an understanding of how we run. Obviously, as some of you already know the server each section is skip-able so you don't need to be dragged through the tutorial section by section and you don't need to re-sign up either. Your ranks will be transferred across. New members won't have to sign up initially like we have forced in the past but eventually will have to join the website to gain full benefits from the server. These benefits include our Auctioning system, Town and Player Profiles and any Server-wide event campaigns such as the 'Advent Calendar' we offered last Christmas.


Donation Points and their use

Donation points will be transferred across to version 6.0 we aren't changing the way the shop works but will be offering different purchasable items and packages. All packages and perks haven't been set in stone but expect a wide variety of options to spend your points on.


Token Points and their use

Tokens will be used to give you a 'boost' so to speak during the early days of 6.0, giving you access to basic materials. The ability to unlock perks such as increase skill gain, reduced cool downs, increased drop rates for mining and excavation and more. We'll also be offering kits and other such fun perks for token holders to spent their points on. Not to mention those who have worked up to 20,000 Tokens can buy out the Veteran status right off the back!


Auction system - Brief Information

Simply put - Imagine Ebay but for Minecraft. Place all your items on our online Auction house via sending them in game, once sent they will be transferred to an on-site inventory. In this inventory you are able to place your items onto the global auction house, enabling you to sell items and buy them with ease. This allows for bidding and competitive trading.

Prices will be generated dynamically depending on supply and demand, therefore you'll always be putting the prices up for the correct amount without ruining the value of an item. We'll also reserve the right to reduce sales on a certain item if the value is rapidly dropping in order to re-gain demand for an item therefore increasing its value on the server.

Brief example:

Imagine you are building a large town and you require a vast list of materials. Farming these items yourself would take months and will really slow the growth of your town!

The solution would be to use the auction house system to buy the items in bulk. First of all you would hit up the search function and simply type for example;

'Wood'

This would display every single person on the server selling wood, the amount and the price. It'll be listed from cheapest to dearest so you'll always be getting the best possible deal at the time. Once bought you'll transfer the items from your on site inventory to your in game inventory. Once all items are in game, you can then get started with that large town expansion you've been planning without the fuss of gathering. Simply and as easy as that.


Towns & Wilderness plots - General information/Cost etc.

So, I understand there is a lot of concern over Towns and what is going to happen with them as a whole. First of all, towns won't be the same price as they are currently, they'll be much, much, cheaper to suit the new state of the economy. We really want to push people towards Town creation and building a community rather than being held back because of cost. That's why I have decided to reform the way towns will be developed on the server, instead of raising the price to make people work harder for a town or to understand the responsibility, I believe a fair petition system would work much better.

How will this work?

So, you have enough money to start a town - Let's say 60k Noobz. You'll go to the website and create a petition (Like an application) to form a town. On this side of the website you can learn everything about towns and the responsibilities of running a community on the server. Once you are ready, you can then apply. Applying isn't going to be a restrictive process it's simply to give an understanding to staff and most importantly; your residents. What your intentions are for creating a new town.

Once accepted you will be granted the right to form a town with the money you have saved.

I'm a Mayor in version 5.0, do I still have to apply?

Yes, but you will be allowed to apply earlier than the rest of the community. Before the version is released infact. This means on first log-in if accepted you can get straight into the action of building a town. (Once you have the money)

I'm not a Mayor in version 5.0, but I want to start a town in v6!

Unfortunately, you won't be able to apply early. However, we will be accepting most early applications from the begging of the version for dedicated members of the community. Don't let this you hold back from applying!


Wilderness World

The wilderness world is where you can build outside of town life, your own personal paradise.

What is a Wilderness plot?

All building in version 6.0 will be in a protection environment, this way we can offer every single one of our community members 99.9% grief protection. When entering the wilderness world for the first time you'll simply type a command which will set your home block, you can type this anywhere out of the spawn region. One protected chunk is 16x16.

Each member will be given 10 Free Chunks of protection, and will be able to buy more as you please. The price for chunks will spiral upwards in price depending on the amount of chunks yo have. This means, the more land you wish to gain the higher the cost will amount.


So... what If I want to build with a friend?

Our Chunky system will have a build in friendship system, this way you can add people to your plot and give them rights to build. This of course is the only way you can be griefed - Adding a friend to your plot is a risk and if you are willing to take the risk you can't complain about being griefed. So remember, if you are giving away rights to your land make sure it's someone you know and trust.

My friend has land next to mine and we want to merge our land. Can we do that?

Yes, Chunky will have a merge option to allow friends to merge their land together.

Why will the world stay clean... I don't understand?

Our Chunky system will first record all natural landscape data on the server before anyone touches it (even me) and will store that data for chunk. This means whenever you reset your plot after use or whenever someone is banned or becomes super in-active the chunk will revert to it's original natural state. This means, the world will continuously stay fresh for years to come.

Well... what if Mojang release a new biome or item which is naturally generated? Will the world support it even though the data recorded is old?

The Chunky system has options to add items or data to it's reset code therefore in future updates we can add new biomes to the landscape. Such as the Jungle biome which cannot be found on the current 5.0 Main world.

When can we expect the release?

We will continue to stick to our Summer release schedule, we cannot at this time give a specific date as there is still a lot to do. All we can do is promise that this version is worth waiting for and that we want to do it correctly and not rush into things. As much as we'd love to release the version tomorrow, we cannot. Patience is a virtue!

http://www.youtube.com/watch?v=h2eutmqNBfc#ws (http://www.youtube.com/watch?v=h2eutmqNBfc#ws)
Title: Re: Version 6.0 - New General information and Update
Post by: gamergirlxo on 1 Jun 2013, 03:04:05
Thanks foob for the update! I'm quite excited for the new update and realize that patience is key. Quality over quantity, or in this case, time. :)
Title: Re: Version 6.0 - New General information and Update
Post by: Duelcon on 1 Jun 2013, 03:24:12
I have to agree.  With all the previously stated updates add to this new bit of news, v6 is sounding more and more appealing.  Those of us that can hardly wait are already teeming with excitement, and getting a glimpse at what to expect from a brand new world only helps to quell our thirst for that grand design.  There are still somethings that are not set in stone, but one thing we all know for sure: It will be worth the wait.
Title: Re: Version 6.0 - New General information and Update
Post by: sombrerodude on 1 Jun 2013, 03:47:11
Omg I just can't wait for this change is good
Title: Re: Version 6.0 - New General information and Update
Post by: UnlikelyPirate on 1 Jun 2013, 05:01:08
I love it. The only issue I have is with the veteran status. I have a ton of v6 tokens, but not 20k. I will in no way be able to get 20k in tokens even if it was possible for me to spend a whole additional year plus on the server before the upgrade. I find it odd that very much newer people have joined and just grinded non-stop, allowing them to get more tokens than more deserved veterans. I may not play on the server as much as they have, but I have still supported it, and it is still the only server or minecraft I play. Noobstown on minecraft is also the only game I really play, when I can, as life is busy for me right now.

I definitely will play on, either way. I have some great friends on this server. I will petition to create a town too. Tortuga has been nothing but fun.
Title: Re: Version 6.0 - New General information and Update
Post by: Jackmwoodall14 on 1 Jun 2013, 10:16:01
I like the way how you have to make a application to make a town. If a town mayor got banned, would their town get deleted and reset?
I liked the video also, when Fatnoob got banned:P
Title: Re: Version 6.0 - New General information and Update
Post by: Miner_man123456 on 1 Jun 2013, 11:28:05
Take the time you need, the more time that is put in to V6, the more people will look forward to it, me personally can't wait for it to come, after playing here for soon to be 1 and a half year (About a month left) it will be good to start fresh, and with the new chunky system, the wilderness wont look like hell on earth, which is always a bonus! :p

- I have a few questions tho:
1) Where does one that has owned a town in V5, apply to make a town in V6? (I'm the owner of Flintwood)

2) After the log in tutorial can you go to the wilderness to build, and the mine world to farm stuff right away?

3) If a person build a home in the wilderness, then someone comes and build right next to them, but this is something this set person don't want, what can you do about this? (I want to live away from EVERYONE)

4) How will the ban refresh system work? Cause I heard that all previous bans will be restarted, does this include temp bans as well? Like everyone gets a fresh start? Cause this would be good for me, knowing that my bans would be removed giving me a new start.

That was all :)
Title: Re: Version 6.0 - New General information and Update
Post by: GrizzShark on 1 Jun 2013, 11:37:54
All we can do is promise that this version is worth waiting for and that we want to do it correctly and not rush into things. As much as we'd love to release the version tomorrow, we cannot. Patience is a virtue!

(https://embed.noobscraft.com/6148523063446f764c326b784d7a45354c6e426f62335276596e566a613256304c6d4e766253396862474a3162584d76644459334d4339546447467553335579617a4576634746306157567564474a6c59584a66656e427a4d6a4a6c596a426c4f4445756347356e) (http://s1319.photobucket.com/user/StanKu2k1/media/patientbear_zps22eb0e81.png.html)
Title: Re: Version 6.0 - New General information and Update
Post by: Entangled on 1 Jun 2013, 13:05:26
Great writeup.  I hope everyone takes the time to read it, in entirety, as it answers nearly all the questions people may have regarding the format changes, and should alleviate many of the concerns.  There's going to be a period of adjustment with the Chunky world, as we get used to being in the wilderness without the need to lock blocks with signs or surround rooms with furnaces and iron doors :D
Title: Re: Version 6.0 - New General information and Update
Post by: Duelcon on 1 Jun 2013, 13:08:37
Quote
I have a few questions tho:
1) Where does one that has owned a town in V5, apply to make a town in V6? (I'm the owner of Flintwood)

2) After the log in tutorial can you go to the wilderness to build, and the mine world to farm stuff right away?

3) If a person build a home in the wilderness, then someone comes and build right next to them, but this is something this set person don't want, what can you do about this? (I want to live away from EVERYONE)

4) How will the ban refresh system work? Cause I heard that all previous bans will be restarted, does this include temp bans as well? Like everyone gets a fresh start? Cause this would be good for me, knowing that my bans would be removed giving me a new start.

That was all :)


Let me answer what I can from this list.  Fatnoob may be able to give you more info.

1)  There is no place to apply just yet.  Closer to the release of v6, you will be able to make your petition here on the website.

2)  Yes, once you are done in the tutorial, you will have access to the entire server (unless you are a guest)

3)   The chunky system that Foob is talking about should allow for you to purchase land in a decent size area to start.  As you earn noobs and time, you will be able to expand that land.  It will function just like the current wilderness in the respect that everyone will be able to build there provided they purchase the land.
Quote
. Each player will start with a 16x16 Wilderness plot, this will be a free plot they can place in any free-area in that world, upon claiming your chunk so to speak you'll eventually be able to expand this over time. We are going to allow a base amount of claims (Example 5 Chunks) you can take, each claim of course will cost a little extra money the more connected chunks to your home chunk will start increasing the price of the next purchase so on, so forth. You'll be able to unlock more chunks after you have used up the base amount by game-time, showing that you are are dedicated active member of the community will unlock the ability to expand your land. I hope that explains your first point, if not PM me.

4)The ban refresh will wipe all strikes against players from before.  Everyone will start with a fresh and clean slate to work with.  We've always believed in giving players the benefit of a doubt, and try to be as fair and forgiving as possible.  With this 'reset' on the bans, temps, and warnings, we hope to allow players from the past to rejoin us in the community for a second chance.

Title: Re: Version 6.0 - New General information and Update
Post by: Nebih on 1 Jun 2013, 13:36:06
OMG this is just getting me more pumped for V6! I CAN'T WAIT!
Title: Re: Version 6.0 - New General information and Update
Post by: OMGUFB on 1 Jun 2013, 14:21:24
So even if i raise the money i cant start a town for a while?
Title: Re: Version 6.0 - New General information and Update
Post by: Nebih on 1 Jun 2013, 14:55:44
I have a question I haven't seen answered or just need to clarify.

Can you build or destroy on land that isn't claimed at all?
Title: Re: Version 6.0 - New General information and Update
Post by: BIRDMAN2121 on 1 Jun 2013, 15:11:36
If it isn't claimed it is wilderness, so yes.
Title: Re: Version 6.0 - New General information and Update
Post by: Nebih on 1 Jun 2013, 16:17:55
so then it will be hard to find a good area to claim right? cause people will just mine out all of the ores, grief the land etc.
Title: Re: Version 6.0 - New General information and Update
Post by: BIRDMAN2121 on 1 Jun 2013, 16:22:24
Griefed land will be restored, but ores will just turn into stone.  That is the purpose of the mining world.  Main world's purpose is for building.  So if you need ores and there are absolutely none around you, you will just have to travel to the mining world, but that shouldn't be a problem for a long while.
Title: Re: Version 6.0 - New General information and Update
Post by: twcox12 on 1 Jun 2013, 19:00:29
No, you can only edit the chunk if you have purchased it. Land that has not been purchased cannot be built on either.
Title: Re: Version 6.0 - New General information and Update
Post by: Miner_man123456 on 1 Jun 2013, 19:34:00
Quote
Let me answer what I can from this list.  Fatnoob may be able to give you more info.

1)  There is no place to apply just yet.  Closer to the release of v6, you will be able to make your petition here on the website.

2)  Yes, once you are done in the tutorial, you will have access to the entire server (unless you are a guest)

3)   The chunky system that Foob is talking about should allow for you to purchase land in a decent size area to start.  As you earn noobs and time, you will be able to expand that land.  It will function just like the current wilderness in the respect that everyone will be able to build there provided they purchase the land.
Quote
. Each player will start with a 16x16 Wilderness plot, this will be a free plot they can place in any free-area in that world, upon claiming your chunk so to speak you'll eventually be able to expand this over time. We are going to allow a base amount of claims (Example 5 Chunks) you can take, each claim of course will cost a little extra money the more connected chunks to your home chunk will start increasing the price of the next purchase so on, so forth. You'll be able to unlock more chunks after you have used up the base amount by game-time, showing that you are are dedicated active member of the community will unlock the ability to expand your land. I hope that explains your first point, if not PM me.

4)The ban refresh will wipe all strikes against players from before.  Everyone will start with a fresh and clean slate to work with.  We've always believed in giving players the benefit of a doubt, and try to be as fair and forgiving as possible.  With this 'reset' on the bans, temps, and warnings, we hope to allow players from the past to rejoin us in the community for a second chance.


Thanks Duel, very helpful! :)
Title: Re: Version 6.0 - New General information and Update
Post by: MagicMan27 on 1 Jun 2013, 19:52:37
Will mcmmo be like it was a few months back, for example shake was level 150 not 500 in fishing and had a 100% chance, or will it still be the current "Hard" system?

Also the pictures will not load for me, all I get is 4 icons.

So Current mayors can apply with out having the money to actually get the town first?

Title: Re: Version 6.0 - New General information and Update
Post by: Foob on 1 Jun 2013, 20:03:26
So even if i raise the money i cant start a town for a while?

Before you raise the money it would be a good idea to apply, to show your intentions. Therefore when you have enough money you can simply buy it out right. It's not going to be a restrictive process, like I said it's just to gain an understanding of what you plan to do with your town and that you know the responsibilities of running one.
Title: Re: Version 6.0 - New General information and Update
Post by: Foob on 1 Jun 2013, 20:05:23
No, you can only edit the chunk if you have purchased it. Land that has not been purchased cannot be built on either.

Correct. Unless you have been added to someone's land of course then you can build on another players purchased land.
Title: Re: Version 6.0 - New General information and Update
Post by: BIRDMAN2121 on 1 Jun 2013, 20:10:28
Ah, guess I misread that. Sorry to mislead.
Title: Re: Version 6.0 - New General information and Update
Post by: Foob on 1 Jun 2013, 20:10:55
I like the way how you have to make a application to make a town. If a town mayor got banned, would their town get deleted and reset?
I liked the video also, when Fatnoob got banned:P

Town would be passed down the ranks. So Sub-Mayor/Assistant
Title: Re: Version 6.0 - New General information and Update
Post by: Nebih on 1 Jun 2013, 20:56:19
No, you can only edit the chunk if you have purchased it. Land that has not been purchased cannot be built on either.

Correct. Unless you have been added to someone's land of course then you can build on another players purchased land.
Ah okay. Thanks for clearing this up.
Title: Re: Version 6.0 - New General information and Update
Post by: MagicMan27 on 2 Jun 2013, 02:11:13
I was wondering how many Towny plots we can own in V6, I feel 40 is limiting to me, I would prefer more like 60 plots so there is no worry about feeling limited to how many plots you can own, my new house is going to be 54 plots big. xD
Title: Re: Version 6.0 - New General information and Update
Post by: Miner_man123456 on 2 Jun 2013, 02:25:53
I was wondering how many Towny plots we can own in V6, I feel 40 is limiting to me, I would prefer more like 60 plots so there is no worry about feeling limited to how many plots you can own, my new house is going to be 54 plots big. xD

Your... New... House? 54 PLOTS BIG!? are you gone make a medieval castle or something? 1 chunk is 16x16, and if you multiply that with 54, that is A LOT of blocks... Probably bigger then your town Kingdom :p
Title: Re: Version 6.0 - New General information and Update
Post by: MagicMan27 on 2 Jun 2013, 06:51:36
My town is 603 plots i think around, and actually a Victorian castle  :D 9x6
Title: Re: Version 6.0 - New General information and Update
Post by: Miner_man123456 on 2 Jun 2013, 13:19:42
My town is 543 plots i think around, and actually a Victorian castle  :D 9x6

Ohhhh... I'm stupid c:
Title: Re: Version 6.0 - New General information and Update
Post by: Boon40 on 3 Jun 2013, 03:20:59
Can't Wait!
   
     I'm glad to see that you're dropping the town creation cost, this will hopefully add a little more variety in town types, allowing people to find the town right for them. I like the Chunky system as well, providing a safe, permanent place or just somewhere to hunker down until members can find a town.
Lag?
     I see that the server is being moved to London. Will that possibly create lag for American players? I know that a large percent of members are British/European, but I'm just wondering.
Active again
     A reset is a good reason to become active again. I became semi-rich, built my own mansion, and just lost the will to log on. Now that the world/data is being reset, it should be pretty interesting to start once fresh once again :)
     
Title: Re: Version 6.0 - New General information and Update
Post by: Miner_man123456 on 3 Jun 2013, 16:22:40
Lag?
I see that the server is being moved to London. Will that possibly create lag for American players? I know that a large percent of members are British/European, but I'm just wondering.

I think the servers has always been in Europe, they are just being moved to a different area, or in this case London.

So it probably wont change if you are an American player, but that is just my guess.
Title: Re: Version 6.0 - New General information and Update
Post by: MagicMan27 on 3 Jun 2013, 18:40:40
It was moved to us a while back.
Title: Re: Version 6.0 - New General information and Update
Post by: Foob on 3 Jun 2013, 19:27:21
The server is currently in Manchester (Another part of the Uk) and has been for the past year. We are moving to London to upgrade the machine and speed, which will be better for all players across the globe.
Title: Re: Version 6.0 - New General information and Update
Post by: Boon40 on 3 Jun 2013, 21:30:51
The server is currently in Manchester (Another part of the Uk) and has been for the past year. We are moving to London to upgrade the machine and speed, which will be better for all players across the globe.

   Ok, sounds good.
Title: Re: Version 6.0 - New General information and Update
Post by: Citebafla on 3 Jun 2013, 23:16:06
My major concern is about the Wilderness plot system... What about those people that are planning big, fancy solo projects in the Wilderness? Right now, in v5, you can make clear by laying out the foundation for example, that this area is claimed by you, and that something is planned for this area. How can we do that in V6? My big concern:

- People that will start inhabiting a plot that you had already planned for your project, but didn't have enough wilderness plots for. They can either do this without it being their intention, but I can also imagine that certain people with hatred towards someone will purposely buy plots next to someone's (planned) build, just to bug this person. How do you plan to handle this?
Title: Re: Version 6.0 - New General information and Update
Post by: Prof_Templeton on 4 Jun 2013, 14:00:13
- People that will start inhabiting a plot that you had already planned for your project, but didn't have enough wilderness plots for...How do you plan to handle this?

Ah yes. I can see the business model now. You only buy chunks based on their future worth to others and then hold out until you can turn a large profit. You would use your proceeds to buy other potentially sought after chunks in key locations, maybe even build something ugly, a monstrosity of netherrack and magenta wool perhaps, that is a blight upon the landscape. Players would rather drown you in noobz then to continue to look at it. A chunky version of domain name hoarding. As your parasitic empire grows you can almost completely encircle the wealthiest players who must either pay up to expand and remove your mal-formed constructions or relocate themselves completely.
Title: Re: Version 6.0 - New General information and Update
Post by: Foob on 4 Jun 2013, 17:46:10
My major concern is about the Wilderness plot system... What about those people that are planning big, fancy solo projects in the Wilderness? Right now, in v5, you can make clear by laying out the foundation for example, that this area is claimed by you, and that something is planned for this area. How can we do that in V6? My big concern:

- People that will start inhabiting a plot that you had already planned for your project, but didn't have enough wilderness plots for. They can either do this without it being their intention, but I can also imagine that certain people with hatred towards someone will purposely buy plots next to someone's (planned) build, just to bug this person. How do you plan to handle this?

Hey, you can still do this with our system. Each chunk you claim there is a locked zone next to it.. meaning every chunk around the one you claimed is only claimable by yourself, nobody can claim right up close to you unless you are merged. You get 10 free claims straight away. Claiming all those allows massive space to start off and then you can start purchasing massive amounts of land. Remember, if you are planning a large project shouldn't that be more of a town thing? If not, my suggestion would be to start off with a normal small land and once you are done farming and collecting money, wipe the plot. Obviously take your items and valuables first. Then once you have a large sum of money in the bank, head out towards free open space and start claiming masses of land for your 'fancy' project.
Title: Re: Version 6.0 - New General information and Update
Post by: GrizzShark on 4 Jun 2013, 17:51:59
Will there be property tax on non-town plots?
Title: Re: Version 6.0 - New General information and Update
Post by: Foob on 4 Jun 2013, 18:08:38
Will there be property tax on non-town plots?

No tax
Title: Re: Version 6.0 - New General information and Update
Post by: tiberius1999 on 4 Jun 2013, 19:14:47
Wait duel i thought he said we start with ten free chunks in wilderness to place on our home
Title: Re: Version 6.0 - New General information and Update
Post by: xenorac on 4 Jun 2013, 19:51:29
So when you have a 16x16 chunk you want to build on does that mean all the land below down to bedrock in that 16x16 chunk is protected for you too?

And everyone gets 10 x (16x16) chunks to begin with? Im not too bright, if so does that mean you could claim something like 48x48 ?

Sorry for sounding dumb!
Title: Re: Version 6.0 - New General information and Update
Post by: Duelcon on 4 Jun 2013, 23:07:28
The quote that I posted regarding chunky was from a previous post on v6.  Fatnoob has since decided to give players 10 free chunks to start with instead of one.  Each chunk you purchase is protected as high and as low as you can build.  From bedrock to sky.  10 chucks would be 10 16 x 16 squares.  However you choose to buy them. 
Title: Re: Version 6.0 - New General information and Update
Post by: SmithB0118 on 4 Jun 2013, 23:17:23
Sounds great as it is! I am very excited for the new update but hope that I'll have time this summer to be able to improve my skill levels a bit more seeing that my playing time is limited because of school. I also would like to thank the Moderator team and the Admins for making my time in V5 great so thank you guys  :D
Title: Re: Version 6.0 - New General information and Update
Post by: Dopehead_NL on 5 Jun 2013, 12:20:59
You need to claim the chunks smart if you want to max you area.
You would not be able to build in all chunks right away, but no one else would be able to claim them either.
I am assuming only chunks connected at the 16 block long borders will count, not the chunks connected at each others 1 block corners.
And assuming all 10 chunks need to form 1 layout. (if not you could 'claim' 90 chunks!)

Claimin your plot like this would leave you with a possible 26 Chunks :
Code: [Select]
  ----
 -XXXX-
 -X--X-
 -XXXX-
  ----

X = claimed plot
- = reserved plot in your name.

There might even be better patterns ?
Title: Re: Version 6.0 - New General information and Update
Post by: Dopehead_NL on 5 Jun 2013, 12:28:43
30 chunks with some minor risks on the left flank

Code: [Select]
  ----
-XXXX-
 ---X-
 ---X-
-XXXX-
 ----

X = claimed plot
- = reserved plot in your name.
Title: Re: Version 6.0 - New General information and Update
Post by: Dopehead_NL on 5 Jun 2013, 12:36:13
Building with your friend "Z", claiming 64 chunks

Code: [Select]
  -  -
-X--Z-
-X--Z-
-X--Z-
-X--Z-
-X--Z-
-X--Z-
-X--Z-
-X--Z-
-X--Z-
-X--Z-
 -  -
Title: Re: Version 6.0 - New General information and Update
Post by: MagicMan27 on 5 Jun 2013, 15:43:32
Or
    -   -    -
  - X--X--X-
-X--X--X--X-
  - X--X--X-
    -   -    -
With 26 border protected plots and only 10 claimed

Title: Re: Version 6.0 - New General information and Update
Post by: King0fgames_ on 6 Jun 2013, 05:21:58
^^^ that with 2 or 3 friends would be a scarily huge plot.

On another note I'm unimaginably glad to be able to play on this server again! I've been lost without it...
Title: Re: Version 6.0 - New General information and Update
Post by: MagicMan27 on 6 Jun 2013, 05:35:51
That was just a dabble for 4 min at lunch in school. I have a better design in my head.
Title: Re: Version 6.0 - New General information and Update
Post by: MagicMan27 on 6 Jun 2013, 06:06:22
I want to call this design the windmill based off its original shape

         u
     uucu
   ucuuu
     uuucu
   uucuuu
 ucuuuucu
   uuucuu
   ucuuu
     uuucu
     ucuu
       u
40 unclaimed chunks and 10 claimed chunks
It is based on the shape
  u
ucu
  u
Basically a tessellation.
Title: Re: Version 6.0 - New General information and Update
Post by: Dopehead_NL on 6 Jun 2013, 22:29:20
I am impressed , smart stuff !
Title: Cant Wait !!!!!
Post by: Olah0001 on 7 Jun 2013, 18:59:55
i cant wait
looks so cool
Title: Re: Version 6.0 - New General information and Update
Post by: HoppytoadBob on 10 Jun 2013, 18:33:04
  With the new Auction system, will the shopsell feature be affected ?
Title: Re: Version 6.0 - New General information and Update
Post by: iMCaddict on 12 Jun 2013, 01:12:16
WOW! Looking forward to the new server...it's going to be awesome  :D
Title: Re: Version 6.0 - New General information and Update
Post by: Geoboy66 on 13 Jun 2013, 22:26:32
The wait is strong in this one.
Title: Re: Version 6.0 - New General information and Update
Post by: xChUnKy285x486 on 14 Jun 2013, 04:58:32
My question is what happens to all of are stuff ;ike are inventories and ender chest will we keep it or just new slate
Title: Re: Version 6.0 - New General information and Update
Post by: edixsabourin on 14 Jun 2013, 06:51:16
My question is what happens to all of are stuff ;ike are inventories and ender chest will we keep it or just new slate


It will be a new slate, we are losing everything. :)
Title: Re: Version 6.0 - New General information and Update
Post by: xChUnKy285x486 on 14 Jun 2013, 13:56:54
what about our noobs will those be reset as well and our mc stats
Title: Re: Version 6.0 - New General information and Update
Post by: Olah0001 on 14 Jun 2013, 19:07:15
what about our noobs will those be reset as well and our mc stats

if im right our noobs will be reset but our stats wont be  :)
Title: Re: Version 6.0 - New General information and Update
Post by: Nebih on 14 Jun 2013, 23:47:01
what about our noobs will those be reset as well and our mc stats

if im right our noobs will be reset but our stats wont be  :)
but you aren't right. :( Everything is reset except for your tokens. ;)
Title: Re: Version 6.0 - New General information and Update
Post by: Olah0001 on 15 Jun 2013, 16:53:10
what about our noobs will those be reset as well and our mc stats

if im right our noobs will be reset but our stats wont be  :)
but you aren't right. :( Everything is reset except for your tokens. ;)

really !?!?  :(
Title: Re: Version 6.0 - New General information and Update
Post by: edixsabourin on 16 Jun 2013, 03:16:04
what about our noobs will those be reset as well and our mc stats

Really.

if im right our noobs will be reset but our stats wont be  :)
but you aren't right. :( Everything is reset except for your tokens. ;)

really !?!?  :(
Title: Re: Version 6.0 - New General information and Update
Post by: AlphaTango11 on 19 Jun 2013, 23:33:10
Everything is getting reset except for tokens, donation points, and VIP days I believe.

I am looking forward to this update! I think it is exactly what we need. Thanks admins.

Maybe in later versions more things will be carried over.
Title: Re: Version 6.0 - New General information and Update
Post by: Lostyo on 23 Jun 2013, 20:28:59
I can't wait. I missed this Comunity so much. Hopefully everyone forgives me and I can be back on the server. To show that I am more muture and respectful to all my fellow players and staff. Can't wait to see you guys in he future.

Also will the town owners get the towns they made back. This would be a great idea for a lot of people if so.
Title: Re: Version 6.0 - New General information and Update
Post by: Tiger8559 on 29 Jun 2013, 04:32:47
just a question. will we loose all of our stuff? i have saved up 13 or so diamond blocks and i dont want to loose all that hard work. or do we keep what is in our inventory?
Please Help Me.
Title: Re: Version 6.0 - New General information and Update
Post by: fish_james on 30 Jun 2013, 02:14:44
Hello fellow noobs,

I just wanted to let the admins and everybody know that this is probably the most motivating thing that has happened for around 6 months for me for minecraft in general.  I've been away at an internship for nearly 7 months now at Disney World and I'm finishing in 1 month!  I've been too busy to play any games, but as my internship comes to an end, Noobstown V6 will be just beginning! I hope I will bring back my once beloved town Oakvale, and rise up and prosper one more time.  Glad to be excited and ready to join the action and most of all, creativity once again. I will see you guys soon!

Thank you,

fish_james
Founder of Oakvale
Title: Re: Version 6.0 - New General information and Update
Post by: Orpheus_only on 30 Jun 2013, 02:45:41
Hello fellow noobs,

I just wanted to let the admins and everybody know that this is probably the most motivating thing that has happened for around 6 months for me for minecraft in general.  I've been away at an internship for nearly 7 months now at Disney World and I'm finishing in 1 month!  I've been too busy to play any games, but as my internship comes to an end, Noobstown V6 will be just beginning! I hope I will bring back my once beloved town Oakvale, and rise up and prosper one more time.  Glad to be excited and ready to join the action and most of all, creativity once again. I will see you guys soon!

Thank you,

fish_james
Founder of Oakvale
Fish!!! :D So glad to hear from you man. Glad to know your internship worked out. With Oakvale being part of the Phoenixia realm Since we're friends, I'd be happy to lend a hand with Oakvale V6, although I'll be focused on Tortuga.

V6 here we come!
Title: Re: Version 6.0 - New General information and Update
Post by: Halikar on 6 Jul 2013, 16:00:24
Oakvale will live again! :)
Title: Re: Version 6.0 - New General information and Update
Post by: tiberius1999 on 6 Jul 2013, 19:54:47
I'm loving this update I hope it never ends! I have so much planned!
Title: Re: Version 6.0 - New General information and Update
Post by: Jayjay36 on 29 Jul 2013, 22:22:46
I can't wait until v6, brand new start for all ;).
Title: Re: Version 6.0 - New General information and Update
Post by: HarryX11 on 30 Jul 2013, 06:11:57
I can't wait until v6, brand new start for all ;).

Cheers to that :D

I propose a toast to the admins who have worked their butts off these past few months and have been running this amazing server for 2 and a half years! V6 is going to be amazing.

On another note, even though quite a few people have left the server because of V6, we have many new players coming and old players returning to the community. So to all of you, welcome (or welcome back)!
Title: Re: Version 6.0 - New General information and Update
Post by: xenorac on 2 Aug 2013, 20:38:08
Ive not been on the server much lately, only due to the fact Im looking forward to V6.

When V6 arrives, I'll be back with a vengeance!  In a good way!