Shader and Visual appeal!  (Read 994 times)

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Yurka_Maku

Shader and Visual appeal!
« on: 21 May 2012, 00:56:47 »
For those who are crazy about the visual stuff, i have a nice little treat, and note, my home is VERY incomplete! and compared to one home in Yama, its a faint shadow of what i plan for it to be



Gallery


Also i know the Rei's minimap is autorized.

Shader does not work with Water Shader
« Last Edit: 21 May 2012, 01:15:14 by Yurka_Maku »

Yurka_Maku

Re: Shader and Visual appeal!
« Reply #1 on: 21 May 2012, 04:36:57 »
By the way, though i didnt link to the mod, for this reason exactly.
Despite the over the top specs that im showing here, Java has a significant limitation to itself.
The mod itself drags out a tops of 15fps from optifine, with my AMD setup tweaked to a max, and a few other shader options toggled into it, (and not to mention AMD Overdrive churning out an extra few MHz, since i overclocked it to see if it affected the speeds and output visually. It didnt btw. Java doesnt often support Muti-core past 4, plus a multicore GPU past 3) The performance would drag other setups on maximum Java commands.