Wellsprings Not Active Anymore  (Read 1154 times)

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Miner_man123456

Wellsprings Not Active Anymore
« on: 20 Apr 2012, 15:32:48 »
This is a post to show how much i will that the town wellsprings gets removed, it is very close to Flintwood and i cant say i own the property but when a town is that unactive and a pain in the ass for Flintwood then i don't know why it stays.

Pliz get the town removed so i can continue growing the town over the normal area instead of having to clear ice to make plots cause wellsprings are around 30 blocks from Flintwood so are then making the nether portal in Flintwood fudge up all the time with where it is going to land(Portals don't work atm so that is not a problem) the way it works is Flintwood Portal -> Nether Portal -> Goes back Thru The Portal -> Come Back In Wellsprings Portal which annoys me a lot, i want Flintwood's portal to work the way it should

If a admin can pliz reply to this post if they can or why they cant remove the town that would be great :) Thank You!

danniel1998

Re: Wellsprings Not Active Anymore
« Reply #1 on: 20 Apr 2012, 15:36:37 »
Removing a town for your own towns growth is most likely not allowed. They can't move the town elsewhere just because you want it to. If you are so bothered about your towns growth then why not expand in a different direction away from WellSprings? I also had problems with my towns nether portal as it interfered with OakHavens old one, but I fixed it by taking it down. I know that the towns mayor and TAs are inactive so give it some time to die out.

Miner_man123456

Re: Wellsprings Not Active Anymore
« Reply #2 on: 20 Apr 2012, 15:41:00 »
I was thinking first of just letting it run out of money but when they got no residents at all (10) then it will take a lot of time, also i have asked Esp, Myrf and Lickster to remove the portal but they cant cause it is not in my property and not owned by me so the only way is to get a admins reply to this really :/

Esp1222

Re: Wellsprings Not Active Anymore
« Reply #3 on: 20 Apr 2012, 22:21:12 »
We will not remove a town. It can die on it's own, or the mayor can move it, but the staff will not touch a town unless it's a major issue of some sort. This is not a major issue. Therefor, the town stays where it is.