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...First off around 50% of the nbz are owned by 10 players who aren't really spending it, I read on a post about v6 was to try improve the economy and more trading between players, but when 50% of nbz is staying with 10 players (Start of 2016 was only 35%) who don't spend it and probably 48% of the left-over nbz are in banned or inactive players....
...not much nbz are in player to player trades. ...
...So I think a v7 will help clear all the nbz being stuck in like a black hole....
...Also how good was v5 to others. I didn't come in v5 but I've read and heard so much about how good it was and a bit about v5 wild world. After reading all about this I've started feeling a bit emotional over v5 being gone even though I didn't play v5 and came in v6. I see a lot of the older players really missing v5...
...and I think if we do a v7 like a v5 we could go back to the 45-60 players on. (I've heard it was around 45-60 players been on at once before)....
...I heard it was free wild world when you didn't need to claim chunks like you had like no limits. So you could build rail tracks to your friends houses....
...After all I think if we did a v7 something like a v5 the server would grow more....
Surely in that sense we'd just end up in this exact same point again in a few years? If you have a way you think we could combat the black hole I'd love to hear and potentially implement something.
You are correct in that the wilderness areas were completely free-build, but see above for why we chose a different approach in V6. If you can think of a nice way we could allow you to build between land (for things like tracks) but still keep things fair and safe I'd love to hear it and see what I can do about implementing it.