[Plugin] MobCatcher  (Read 1154 times)

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MegaSniperB

[Plugin] MobCatcher
« on: 6 Apr 2012, 07:30:17 »
http://dev.bukkit.org/server-mods/mobcatcher/

This is a very neat plugin that I found on Bukkit.Dev, I saw EmperorMyrf post about spawning eggs so here it is.

Quote
MobCatcher allows players to capture mobs and get the corresponding spawn eggs. This is useful for trading and transporting mobs from player to player or even across worlds. As well as having a configurable capture item, MobCatcher also boasts configurable mob types and item costs per capture, bringing a new economic value to mob types both peaceful and hostile. MobCatcher is able to store and recall mob specific data saved to specific spawn eggs. This means things like capturing and spawning colored sheep, baby animals, and tamed wolves is possible! This is done via a separate .dat file which saves data for each mob and removes it when that mob is spawned.Try it out on your server today!

zeel01

Re: [Plugin] MobCatcher
« Reply #1 on: 11 Apr 2012, 16:58:04 »
I like it, this would work well with the new egg+spawner thing, would let us change our spawners whenever we need to.

_pvpking_

Re: [Plugin] MobCatcher
« Reply #2 on: 1 Jun 2012, 13:25:01 »
I was just about to post about this hopfully a mod or admin will see it

Techsam

Re: [Plugin] MobCatcher
« Reply #3 on: 1 Jun 2012, 21:01:14 »
I really think this is a really cool idea, but then I would feel bad for those who spent their money in order to get spawn eggs :P

I dont think that the server needs it, as it will most likely create lag, but I hope that since people, including me, have donated that the server will get an update. Like much needed memory and RAM upgrades
« Last Edit: 1 Jun 2012, 21:31:08 by Samson4258 »

EttaDreamfeather

Re: [Plugin] MobCatcher
« Reply #4 on: 1 Jun 2012, 21:06:47 »
First I think this would cause way too much lag, especially if like it says it stores the data of every single mob someone catches. Now multiply that by the 100+ people who play daily. Our lag that we currently have would suddenly spike up far too high.

It also would be far too easy to get mob eggs. That wasn't the point of what the mods and admins wanted. That's why we have spawn eggs limited to the forum shop as well as drop parties and such, because it makes it hard to obtain them. This way it would be far too easy for just anyone to go around getting them.

The admins/mods also didn't want to allow hostile mobs like this, they only gave us the option to change spawners for passive mobs because of the despawning problem the server has because of how it spawns and despawns things to keep lag low.

danniel1998

Re: [Plugin] MobCatcher
« Reply #5 on: 1 Jun 2012, 21:16:58 »
I don't even see it's purpose on this server. It's pretty pointless and not necessary. Spawn eggs are for donators only because they have helped support the server. They shouldn't be allowed for regular members to obtain. Even spawn eggs for donators are pretty hard to get unless you're loaded with moneyz.