I thought tidal was going to be on more for she said she is always on but as i can see she is never on.
Technical problems, she`d love to be online atm, but you can`t help it if your Internet isn`t working. She was on for hours almost every day before that (during the Aussie/asia shift

).
Or there is some guy spamming and no one is there to stop them.
/ignore [name]
And none of you tell me you are too lazy to type this few letters for an ignore (especially not those who claim with their modapplication that they would be willing to do far more work for the server than this little command)

.
Need for a mod / "around the clock support"This is a free server not a commercial one, so there are some things you can do on your own - like helping yourself against a spammer with a /ignore or reporting a griefer with a report on the forum (griefs rarely are critical enough that they couldn`t wait for a little time). As I said, the server not a commercial service but free for most of us, so the expectations of some in terms of being looked after all the time might be a bit high (especially from the viewpoint of the older gamers who aren`t used to be looked after all the time by their parents, teachers and older siblings any more). There might be a certain need for a new mod, but there are times when no mod is on and the community does a remarkable job of taking care of itself (answering questions of other members and guests, etc.). Aditional mods would certainly be fine but in my opinion the need is not critical enough to rush such a critical staff-decision.
Timeconsuming selection procedureLet`s not forget that Ineed and the adminstaff have to check not only the applications for mods but also the shown willingness to help by these applicants (in good times and in bad times). I especially "like" it when those people complain in the game-chat about the "work to type in the /ignore command", that on the other hand apply for mod (which would mean a lot more work for them). Or when guest questions are ignored by applicants and only answered by those who don`t want to be a mod. That doesn`t make a decision easy for the staff.
They also have to check the calmness and attitude of the applicants. Those who get hotheaded whenever they feel criticised - those who get involved in too many teenage conflicts - those who are sulky because they haven´t been picked yet - they are probably not an easy pick for a mod-post that for example allows you to also read chats, they wouldn´t have access to as members. Chats in which people might actually talk about them. The staff has to pick mods that have shown they stand above those things, that can seperate being a player from being a mod.
So the decision is not as easy as it seems and the added pressure doesn`t help. A smart move for applicants might instead be to step up their efforts to relief the existing mod team as a member; to show that they are willing to do their share as members even if they someone else might get the modpost; to show that their character and sense of responsibility is suited for the post of a mod regardless their personal feelings towards other players and their ingame obligations.
I don`t think that the question amongst the staff is
if there should be more mods, I think the problem the staff is facing is to find any applicants who are suited. Applicants who show a constant effort and performance (not only inside their towns/communities, but serverwide). Applicants who have shown that they can put aside personal feelings about past staffdecisions and regardless of that were still willing to help. Applicants who have shown that they can calmly handle criticism and even hostilities against their person (because that is what every mod must be able to face after some bans or similar decisions). Applicants who are willing to put aside their eagerness to become a mod and instead of adding pressure are willing to relieve the team by helping where they can as a member.
Maybe some applicants want to think about that, and ask themself if they want to become mod to BE a mod or because they want to help (in which case they might want to actually think about how much they have shown that in the last couple of weeks).
And to all those players that never want to become a mod (like me

): Even if you don`t want to become a mod, it doesn`t mean that you can`t help by simply answering questions of other players in the chat, taking care of some things yourself (like /ignore-ing spammers), or showing a little patience with the mods when they are really busy and can immediately come to you to check something.
Replacing modsJayjay, it is a valid consideration, but I don`t think it would be wise to replace any mods. The current mods have proven itself and there is no given limit to the number of mods. So why replace mods and keep the number of mods on the same level, instead of using the "possible replacments" to actually raise the numbers.
Even a mods that currently can online be online for short times (due to exams, real life, ...) is still a mod on.
So, in my opinion aditional mods - yes (carefully picked though, not a rushed decision), replacing the mods - no.