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Messages - Foob

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551
Server Announcements / Re: V6 Token Program
« on: 20 Mar 2013, 08:19:54 »
I seriously hate the "Be active to earn Tokens" ... it just doesn't work for me, in any way.

If the top 10 most active on the server is gone get a bunch of buff's at the start of the V6, I just lost all faith in the new version, and I will tell simply my opinion on the whole "Be active to earn yourself stuff" idea...

1: People got stuff to do outside of Minecraft, and people also are less wanting to play now cause they know it will pointless, as all their stuff will be gone anyways.

2: By giving a buff to the top 10 active players, once V6 starts, is like giving a million to someone who is already a millionaire, cause they are a lot on the server, they got more time using their V6 starting buff, which makes them get far ahead of everyone else, as they got the buff, and they are also more active, you see what I mean?

3: People can easily AFK their way to the top, it is ways to cheat the "AFK kick system" I am sure, and many probably know how to.

That is really all my points, being given lots of tokens cause you are on the server a lot, cause you don't have anything important to attend to, like school, work etc.. is it really no other way to make this system work in a more fair way..?

I seriously hope so.. :/

Miner,

As I have already mentioned activity is the straight forward route to earn tokens. However, there will be plenty of other opportunitys to earn them such as events and competitions. We are also going to give out veteranship to dedicated members that join in with our events and such also.

552
Server Announcements / Re: V6 Token Program
« on: 19 Mar 2013, 21:37:06 »
So, is there any way to tell if you are in the top 100? Cause I think I might be but I probably am not. I mean, i've been playing on here since early V2, and I have tons of in game time, i mean, I'm no mrfloris but I think I play a heck of a lot on this server, especially since i quit school. So, just wondering, can we have the list of people who might be in the top 100?

Yes, the page will be released later tonight.

553
Server Announcements / Re: V6 Token Program
« on: 19 Mar 2013, 16:20:51 »
Regarding Old Veterans,

All old veterans will be moved to the new rank, we are just giving 100+ people the chance to join the rank in v6.

554
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 19 Mar 2013, 02:43:54 »

I have some issues that need consideration

1.if the server shop is disabled(/sell) , money will only be more likely to circulate after a long period of time because everyone will be at the same economic state at the same time.

2.money would be less common because there would be no way to get more into the system quickly

3.towns wont be existent untill at least 2 months after the reset due to lack of in-game currency

If i am wrong on any of these economic points, please quote me and point out my error or pm me


and also, if you see this guy...            RUN!


1. There will be other ways to start earning straight away such as leveling skills and hitting milestones.

2. Money will begin to flow into the server as v6 progresses, we have a ton of tools now to actively monitor and control the economy so things don't get out of hand - Such as in the past exploits have caused items to lose value so on so forth.

3. I think its a common misconception that Towns are going to be 500k - The reason towns are so much is because of the economy that ran out of control, this causes a lot of people to be turned off. The expense is so steep! - Towns will start at a reasonable price and will change as the economy flows. We will not be going back to such prices, this will be a version for everyone in which everyone can enjoy the features we have to offer without spending half a life time achieving them.

555
Noobstown General / Re: Thank you staff
« on: 18 Mar 2013, 22:37:40 »
Thanks we appreciate this.

556
Server Announcements / Re: V6 Token Program
« on: 18 Mar 2013, 22:23:01 »
I am not sure if I like the whole "be active to earn veteran" thing, I really don't have very much time atm to be on the server, as I got a job, a music channel so I need to edit the videos, which can take almost 2 hours, and while does are uploading/rendering I can't be on the server anyways, as I lag to much.

I feel more like does that are on the top lists in every single level area, money, owners of "good" towns etc should get this little starting buff, as does are the once that has worked the hardest getting to where they are, but that is just an idea, being active shouldn't risk you not getting anything, even tho you have spent countless hours on the server from before :/

That is all I wanted to say.

As said in the post there will be more ways to earn Tokens and probably Vetership, that's just the straight forward method.

557
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 22:07:13 »

The beauty of this system is that if you want to move on from your area or, a player leaves the server or gets banned then the areas that you/they owned will be reset completely! Back to the wilderness just as perfect as if you/they had never even been there!


If someone is banned, and their plot is reset, what would happen if they were to be unbanned? For instance, lets say, I was banned for Disobedience, and my plot was reset, but I was later unbanned 1 week later. Will my stuff still be gone? Or will my land be returned to normal? I think that there should be like a timer. After you have been banned, your plot will be reset 1 month after the ban. If you are inactive, lets say 3 months or more with no activity on the server, you plot will be reset. I would like more information on how the reset of plots will work.

Plots will only be reset on long inactivity and Permanent Bans

558
Server Announcements / V6 Token Program
« on: 18 Mar 2013, 21:56:17 »

Introducing the v6 reward program! - Rewarding all those who have spent countless hours in v5 and will continue to do so right up to the release. We want to personally reward you people, and give you a head start in v6.

How will this work?

We have planned out a selection of ways you can earn our new currency "V6 Tokens" these are similar to Points which can be spent on our Web-shop in v6. Tokens can be spent on blocks and tools to give you that extra boost when starting your brand new adventure!

How can I earn these?

Easy! Do you enjoy playing the server? Are you stuck for ideas on what to do whilst v6 is in the works? Well, here is your answer - Earn Tokens. Earning Tokens is simple, you can earn them by being online, joining in with events and even leveling skills. Level skills, huh? Well, for each power level you have we are giving you two Tokens to spend in v6 which will be converted live as you level.

Activity? :o

We are rewarding the 10 most active players of each week up until the release of v6. The total most active 100 players will be eligible for the new reformed v5 Veteran rank. The rank will have its own unique dedication kit upon wearing this kit you'll get some sweet buffs! *Speed and Haste* we are also giving those in this rank a full month of double xp on the release of v6. Staying active and dedicated to our community is something we will cherish and appreciate. So, we will also be giving those who stick around chances to part-take in BETA testing of our new events world in V6.

Competitions

Competitions will be held to give you other chances of earning Tokens and Veteran. Building competitions will enable those to have their builds showcased in the spawn of v6! *Exciting!*

Extra Benefits

Those active up until the release will also gain extra chunk claim with our new Wilderness system allowing for faster expanding on your land, this will be a great advantage to gain over other player that have to gain online time in v6 in order to unlock more chunk claims.

Information regarding your Tokens and more information can be found at: http://www.noobscraft.com/tokens

559
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 19:19:28 »
Thanks for the encouraging thoughts Dope and Jeremiza, I respect you both.

Considering what we know now, this decision really affects how I play the game.  Is there a goal to strive for in this new reset if we can expect yet another reset in the future?   How long will V6 stand before another complete reset?  6 months, a year, or less?   I mean do I work on my mcmmo, do I mine to aquire wealth, do I rebuild my home or my shop?  So far, the only conclusion I come to is no, and why would I?  Does anyone build a foundation on sand?  Of course not.

To paraphrase a friend of mine on the server, “If I stay, I’m going to live in a hobo house made of dirt.”  Those are words of wisdom to consider.

I haven’t decided one way or another yet, but as I said, this has caused me to pause, reflect, and consider what comes next.

:D

Max

Hey Max,

As said in the post and what Jayjay has pointed out Version 6 is built entirely on being a regenerative world, therefore landscape can be kept the way it always was - Brand new. Abandoned homes, New members who build and leave the next day, banned users so on so forth will all have their land rolled back eventually to its original state, that is the beauty of this update! v6 will last for a very, very, very long time many years hopefully. The only reason we ever go into a new version is mainly due to the state of the current world, which in v5's case it's a complete mess and yes we haven't been able to tackle the griefing but now we have the tools to do so.

560
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 14:40:47 »
First off I am a fairly new Noob!  Joined in Nov/Dec 12 timeframe - and I must say that I am as happy as a clam to be a part of this great Family!

At first I was like what does this mean?  After rereading the original post over and all the comments I understand better now.  My first thought was ahhhhhh, but oh well its just a game that I play to relieve the stress of work and make new friends, and to bond with the rugrat.  Then what popped into my head was, Ok Im cool with this now I just have to explain this to my kid - YIKES.  Who I am sure will be PO'd at first but he will come to accept the new and improved Noobstown.

I only have a couple comments.

1. Thank you Fatnoob and all the admins/mods and players!  You have made the MC noob a happy camper!

2. 2 months will be a tough haul, but I understand that change takes time.  If there is any way to make it happen quicker I am all for it.

3. Regarding the auction house.  I am a bit sceptical since before MC I was a longtime WOW player.  In WOW the AH got to become quite cutthroat.  Let me give you an MC example.  I put up a Diamond for 200 noobs, Player A decides to undercut me to sell theirs first so now the going price is 190, then player B says well how about 170, and over and over.  So my diamond just sits there since I am the most expensive, so I have to repost it now for 170 or less. You now end up with a new starting price for diamonds of 170 and the price reduction starts all over again.  It can become a vicious cycle and you end up with items that are basically being given away.

Just my 2 cents regarding the AH concept, something to watch closely.  I know its not much different then the current market, other then the fact that you have a 1 stop shop for everyone now.

Hey,

I have also played WoW in the past and this auction is heavily based off that exact concept. However, with those issues in mind we are going to combat that. 1. After an initial price has been for an item you won't be able to undercut by a certain amount, if the item begins to drop in value you won't be able to post it any lower than a set amount as an attempt to bring the item back up to speed, we may also limit the amount of that item being posted for a set amount of time to increase the value long term. Lot's to think about and sort out regarding this auction system, we hope we can make something that will work for everyone.

Thanks for the feedback!

561
Server Announcements / 1.5 Official Release
« on: 18 Mar 2013, 14:35:25 »
The Server has now been updated to 1.5, the nether has been reset also. Mob Heads can now also be placed on the server, the Wither can be spawned via Wither Skeleton heads but only in the Nether.


As always some features may be blocked whilst we gain feedback from the Minecraft community, once we feel the item can be unlocked we will do so.

562
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 12:16:42 »
When I first heard about the new version, I was surprised... but, I'm kinda excited about it. Yes we may lose everything.. but, the reason I go on the server is to be with my friends. Yes I may miss my house, the town I am in but, I'm not losing my friends, which is the most important to me ^_^. I may lose the old places that have memories, but I wont forget the memories and, the new clear, better world, will be a place to have new memories.  :) So, Thank you Admins and Mods for working hard to keep making this server great, and I hope everything will go well when the change happens ^_^!

Hey Glo,

Glad to see you'll be joining us in this adventure, let many memories and fun times be shared in v6 - See you there! :)

563
Noobstown General / Re: Don't really want to play anymore ):
« on: 18 Mar 2013, 12:14:52 »
Thanks Foob, it really means alot that you take notice to this. I'm going to still play, I just got a little mad, i still am lol, that everything is going to be reset. But we understand it is best for everyone, and the server. See you on the server (:
-Tom

Hey,

I'm glad you've come around a little, it will be for the better I don't want anyone taking such rash decisions. I understand the news had come as a shock, we did not mean to upset anyone but sometimes you need to embrace change, sometimes change is awkward but once it happens everything will fall into place. We'll back to where we always were, the community needs people like you - All of you. I know that you are so passionate about the server, that's why I feel the need to respond. I'm not giving up on you guys, we are going to make Noobstown v6 epic.

564
Noobstown General / Re: Don't really want to play anymore ):
« on: 18 Mar 2013, 12:11:40 »
I haven't been on this server for long, but the amount of fun gameplay I've had with my newly made friends can never be replaced. Nor can the builds I've made or helped make. I've worked hard in the time I've been on the server to get to where I am, 300k in the bank, which may not be a lot to some others, but to me it's a reminder of fun times with friends and a good time on this server. Then to find out after a fantastic night, that everything is being ripped away after everything you've done. This may seem childish and I know it's only a game and that the new world will be fun... But it's the old world with memories, that are soon going to be non-existent except in our memory, but what is that compared to proof? All his negativity the new world brings to me, doesn't make it seem worth it to stay. This server has been a fantastic experience for me, making me forget about a lot of offline stress, but now it will be gone.

Hey Tomb,

It's sad reading this, as you may be one of those to leave us. I hope you change your mind, really do.. but I would just like to make a couple of things clear... previously in the past we have had quite a few version changes, much more frequent than it has been the change we are seeing now. I promise you that any memories shared in the server will be taken with you, a build may resemble a lot of things to you in terms of memories and fun times but those can be replaced. As long as the people you love and care about are coming along to the new version, there are many new memories that can be shared time and time again, many memories that will stay there for a very long time.

The main reason we feel this is a necessary change is due to the fact that these builds are so important to each and everyone of you, currently we cannot provide protection for them you will continue to be griefed time and time again, we want to put a stop to that.. seriously put griefing to bed. Everything in the new version will be solid, every single block you place will not be touched - The only people who can touch those are yourself.


I hope you understand my point of view and see this update for the better, I am quite upset that we may be losing such a dedicated member of the community and that the one place you find peace will be removed. I do hope you come back and find peace again on the server, wouldn't be the same without you.

565
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 03:42:06 »
I'm sorry, but I feel this is punishing the hard working players and shows the administrative neglect on aspects of Noobscraft.com

1. Griefing should be controlled DAILY by the admin/mod team, not server wiped as lazy means to clean it up.

2. New players in a "black hole" ?  I started in Nov '12, I did not complain about being in a "black hole".  I now have a town and over 3M noobz worth of value. 

3. Loyal rollover members: They will not ALWAYS jump to the next version, after 5 resets, they will say enough is enough. IE: Don't depend and expect them to be the server's backbone and vet player-base every reset.

-------

FINAL: A hard reset is punishing the current loyal, hardworking player-base to cater to the "down-trotted new players" who feel that reaching certain stats is impossible.

I have donated well to this server (not affecting my opinions), and I will no longer continue to do so because of this reset model which punishes hardworking players.

Hey,

I appreciate your comments and opinion on the reset however you are wrong in the fact you state "administrative neglect", you aim this towards griefing. Since the server opened we have always been strict on griefing and have tried to combat it on several occasions, due to lack of tools and staff compared to the amount of people connecting we were never able to solve all of the problems.

We recently not that long ago introduced the /grief system, this had rapidly reduced the amount of active griefing to our members, but still each day the player would be griefed and it's the task of having to deal with an issue someone else has caused which is most annoying to the user. We could add these things on our current world and everything would be perfect, well... not really, the world is a huge mess (take a look at the live map) this would take a long time to clean up. No system in the world is going to fix the damage which has already been done to the world.

Only this...the concept of V6 states clearly the ability we now have to combat these issues and make a regenerative natural world that will ALWAYS feel new, therefore will last for a very, very long time. Of course you are unhappy about the lose of digits and social wealth that comes with your account but if you are able to look past that and look at the people around you, you'll see a great community. So, let's move on and forward to a better solution for the server. We are driven by the passion of our server, we want to make this the best Minecraft experience you can possibly have, if you do choose to stay with us throughout this horrible time then I'll be there to high five you when you reach those all important goals on the new version.

Want anymore information on the changes? PM me!

Can I get a high-five too?!?   :D

As long as you continue to make those epic drop party rooms, sure.

566
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 03:41:27 »
I have a few questions:

Are we going to be able to buy unlimited wilderness plots?
Will there still be there still be a market place?
Will the prices on the server shop be the same?
Will we still be able to vote?
Will we still get the same amount of money for voting?
Can we get starter money?

Suggestions:

You should keep the main world as the town world, and just add a wilderness world.(If possible)

1. Each player will start with a 16x16 Wilderness plot, this will be a free plot they can place in any free-area in that world, upon claiming your chunk so to speak you'll eventually be able to expand this over time. We are going to allow a base amount of claims (Example 5 Chunks) you can take, each claim of course will cost a little extra money the more connected chunks to your home chunk will start increasing the price of the next purchase so on, so forth. You'll be able to unlock more chunks after you have used up the base amount by game-time, showing that you are are dedicated active member of the community will unlock the ability to expand your land. I hope that explains your first point, if not PM me.

2. No, there will however be a Villager trading market that offers some emerald hard-currency type trades in the spawn. We feel the server market is flawed. Although the concept may seem great, the way in which a layout can effect the popularity of your shop sucks! The advantage of our Online Auction means if you are a cheap seller.. you are going to get those trades! Its a far better solution to the traditional market shops, although I'd like to point out we are still going to offer Chest based shops to users in their own towns and homes.. etc.

3. Since we are adding a global trading solution to players that's simplistic and easy to use, we don't feel the need to ruin the economy with false server-side shops, you guys can run the economy and sell your goods to one another.

4. Yes! Voting has been broken for quite some time on v5 and we want to fix that, make it more rewarding after all it does help the community grow!

5. As I have said above Yes, and more so.

6. Each account will have a starter balance. However the amount is still currently undecided.

Response to Suggestion -

Although it would be an easy solution to make the current world the town world, this will not be practical in the long run, there are still flaws such as lack of space for Towns to grow - Abandoned Wilderness houses all over the place and then you have to think of those who lived in the Wilderness with the new system they wouldn't be able to build on their old houses due to the main world being town only building.


I hope this answers all of your questions/suggestions if you have any further please PM me.

567
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 03:30:08 »
I love it! I love the fact that you can only build on what you have claimed or own! I love the fact that there will be two worlds, but I still love the Mining world. So does that mean the the Mining world will become the Wilderness? Another tweak that might be interesting is not being able to spawn to another city unless you are a member there. In that way minecarts will become a new form of transportation. I just like the idea of riding a minecart to someone else's city and this would promote it.

Anyhow, I love it.

Sorry I think the failure to mention our sub-type worlds whilst wrapped up in the whole concept of TWO MAIN WORLDS has slipped past our minds. Yes of course, we aren't removing the mining world the sub-type worlds including the following

- Mining
- Nether
- End

Are Semi-permanent, meaning these will reset every month or so the mining world is an important feature to the world as ores in the ground don't last forever, they will eventually all be mined (at least by yourself this time hehe) so yes, to answer your question of course it will be in the release.

568
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 03:21:14 »
I'm sorry, but I feel this is punishing the hard working players and shows the administrative neglect on aspects of Noobscraft.com

1. Griefing should be controlled DAILY by the admin/mod team, not server wiped as lazy means to clean it up.

2. New players in a "black hole" ?  I started in Nov '12, I did not complain about being in a "black hole".  I now have a town and over 3M noobz worth of value. 

3. Loyal rollover members: They will not ALWAYS jump to the next version, after 5 resets, they will say enough is enough. IE: Don't depend and expect them to be the server's backbone and vet player-base every reset.

-------

FINAL: A hard reset is punishing the current loyal, hardworking player-base to cater to the "down-trotted new players" who feel that reaching certain stats is impossible.

I have donated well to this server (not affecting my opinions), and I will no longer continue to do so because of this reset model which punishes hardworking players.

Hey,

I appreciate your comments and opinion on the reset however you are wrong in the fact you state "administrative neglect", you aim this towards griefing. Since the server opened we have always been strict on griefing and have tried to combat it on several occasions, due to lack of tools and staff compared to the amount of people connecting we were never able to solve all of the problems.

We recently not that long ago introduced the /grief system, this had rapidly reduced the amount of active griefing to our members, but still each day the player would be griefed and it's the task of having to deal with an issue someone else has caused which is most annoying to the user. We could add these things on our current world and everything would be perfect, well... not really, the world is a huge mess (take a look at the live map) this would take a long time to clean up. No system in the world is going to fix the damage which has already been done to the world.

Only this...the concept of V6 states clearly the ability we now have to combat these issues and make a regenerative natural world that will ALWAYS feel new, therefore will last for a very, very long time. Of course you are unhappy about the lose of digits and social wealth that comes with your account but if you are able to look past that and look at the people around you, you'll see a great community. So, let's move on and forward to a better solution for the server. We are driven by the passion of our server, we want to make this the best Minecraft experience you can possibly have, if you do choose to stay with us throughout this horrible time then I'll be there to high five you when you reach those all important goals on the new version.

Want anymore information on the changes? PM me!

569
Noobstown General / Re: Don't really want to play anymore ):
« on: 18 Mar 2013, 03:12:54 »
I kinda agree with Tom. I mean what's the point in playing until the new update if we're just going to lose everything we've worked hard on in the mean time? I don't feel like playing for awhile because there's really no point. It is selfish and it is kinda silly but it's one of those things....it's amazing how attached we can get to a virtual world. I've worked really really hard to get to where I'm at now and even that isn't very much, 100K in the bank. That's not a lot compared to what some people have but for me, and what I've done to get to that point is a lot. The time triumphs the money. This is the biggest issue I have with the new updates. Everything else seems to be perfect and seems to be a step in the right direction. I also saw someone say that we lose all the stuff in our enderchests as well? That's a crock too. Do you know all the rare things I have in my enderchest that I will lose then too.....this is just really upsetting and it's pathetic that it is, but it's true.

Hey, I understand your point of view with the fact continuing to play may seem pointless. We are currently working on a system of rewarding users that continue to play throughout the month or so before the change, such as points that can be spent in v6 and other rewards. We'll try work something out that's best for everyone, we don't want to lose any of you guys, you are what make the server not the wealth of your account or digits next to your skills - The people and friends the server has brought together.

570
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 01:45:32 »
i am pretty upset over the server completly resetting because i think the server is great the way it is, but since i cant change the reset i have some questions. first will there still be a mining world? because i love it that there is a world specifically for mining that is also mob free, and i think you should keep it. also will all the current members start out as guests again and have to re sign up? And even though im heartbroken about this news i really like some of the new features of v6. And i hope that this does turn out to be a good change, but since this is pretty durastic a lot of people might get really mad and quit the server all together. :/

Hey, I just want to reassure you that everything you love about the server will be staying, those problematic things such as grieving will be fixed. You don't have to re-sign up, you will be ported across, we are going to give you that Noobstown v5 experience with an added 100% more, it's an upgrade and should be seen as positive news. If you have any further concerns, please PM me!

571
Server Announcements / Re: The Next Generation of Noobscraft!
« on: 18 Mar 2013, 01:27:53 »
Hey everyone,

Thanks for the some what positive response to the news, sorry that this may have ruined such a great night. However, we feel that now is the time to take the server to the next level and if you all come along for the adventure you won't regret it!

I have put the live-map of v5 back online for nostalgia and to show you guys what we mean by a destroyed landscape.

http://www.noobscraft.com/map


Again, if anyone wants to talk privately with me or wants further information on the changes don't be afraid to PM me. I will try and respond to as many people as humanly possible!

572
Server Announcements / The Next Generation of Noobscraft!
« on: 18 Mar 2013, 00:05:18 »

Noobstown has been running in its current main version for well over a year now (with small changes every so often!), the time for real change calls! Version 5 was built upon experience of our dedicated administration team, working to give you the best possible survival game-play a server can offer. Since the release in November 2011 I believe we have achieved this goal, with over 30,000+ new members and a great community that is actively involved with the server each and every day.

As the New Year approached development began on the next generation of Noobstown, that's right, it's what you have all speculated and talked about for quite some time. Version 6.0



Version 6.0 - Eco-Friendly!
The new version of Noobstown has been developed to fix the flaws of our current version, we strive each day to make the server better and we feel at this stage in development we can publicly release information about the release to you; our community.



Noobstown - Your Adventure
Upon entering Noobstown you were always given two options - Wilderness or Town, most people joined Towns for one reason: Protection. We feel you shouldn't join towns simply for protection, but for community and friendship, to learn and grow on the server as one. The Wilderness and Towns have always felt very far apart, you build in the wilderness and a town comes along and is all "Hey, that's our land back off" then generally speaking they would claim over you - Which isn't the right way about it. That's where we feel the need to introduce a two world system - Two worlds include the following:
  • Town
  • Wilderness
Small break down of each world:

Town
This world will technically be the main world that will include the spawn, this will be a complete no build zone - Meaning if you aren't on town land, you cannot build as simple as that. We feel that towns need the freedom to expand, to become the empire they wish to be without people getting in their way. Towns have a strong community impact and we are strongly promoting the use of towns, to allow them to grow and flourish.

Wilderness
The wilderness is a world in which you can live alone or with a couple of friends, with the anti-grief system you'll be able to enjoy a grief-free experience in the wilderness to live and enjoy your time out in the wild. This goes for anyone whom wishes to have a small keeping outside of Town life.





Griefing - Minecrafts worst enemy
So, we understand that your creations in the current wilderness are often griefed and we are aware this is becoming a growing issue as it's slowly destroying all of our natural landscape and is turning away new members. Even with our dedicated staff members that work their hearts and souls out each and every day to provide the best grief-free experience on the server, they cannot tackle the growing problem alone. We have a solution for the problem and we are going to eradicate all griefing on the server, completely - Full stop.


Anti-Grief System
This system will protect your builds in the new "Wilderness world". The entire world will act like the current towny setup but with the freedom of not being restricted by town rules and taxes; if you want to build you need to own/have permission to build! The system will allow you to purchase a few chunks (a 16x16 block area) within the game, only you can then edit these areas and build/mine as you normally would. Once you have set up a good location to build in you can purchase surrounding chunks allowing you to expand your projects and keep building! You can obviously also give building rights on your chunks to your in-game friends!

To ensure that you have enough space to expand in and to ensure that it doesn't get too busy around your builds there will be limits on who can purchase those chunks directly connected to the areas you already own.

The beauty of this system is that if you want to move on from your area or, a player leaves the server or gets banned then the areas that you/they owned will be reset completely! Back to the wilderness just as perfect as if you/they had never even been there!

This system means also that there is absolutely no chance of a grief occurring in the Wilderness; only those you invite to your areas will be able to edit your builds!




Economy
Noobstown has quite a stable and strong economy but we feel there are major flaws in the current system which has caused some disruption to the whole performance of growth, such as providing admin shops and global quick-access type systems. This stops players who have gathered these items from earning a fair price in Noobz - This begins a hoarding process where each player will hoard non-rare items due to the fact they are seemingly worthless. Starting this system today would seem pointless as everyone has pretty much every item they need (Older players), this is mainly due to server side shops we offered from day one. We understand people need them for convenience selling but here is where the new system kicks in...

Imagine player to player trading that's simplistic - Two clicks away from a sale.




Auctions!
Introducing the Auction house, this will be a mainly web-based system that allows you to have an "eBay" type experience in Noobstown.

How will this work?
Simple! - Transfer items in game onto your web inventory which can then be put inside the auction, simply post your items at whatever price you wish (The server will offer generated dynamic pricing depending on what past trades of the item were sold at) You don't have to follow the dynamic pricing but it will stop players from scamming/ripping you off! (Yippee)

Want to buy something? Easy! Use the search function for example: "Diamond" and you will be presented with a list of players selling diamonds from cheapest to most expensive, you may also bid on the item. The highest bidder will win an auction, once the auction has been won you will be notified via the site and our in game notification system.

To claim the item you withdraw the item from your web inventory which will then be transferred to your in game inventory. Woohoo!



Mcmmo - Skill leveling
Balancing of skills has always been the hardest job, we want to provide players rewards for the hard work they put into their skills without putting too many valuables into the game thus ruining the economy. With the new version we will be working with veteran skill-levelers to gain the balance of progressive and rewarded leveling without causing too many problems with the economy. The aim is to create a fun enjoyable leveling system that's less like a chore.




Borders, Sweet, Sweet, Borders
Borders are a frustrating part of the server, the whole point of Minecraft is to explore! With such a small border as we currently have this feels very restricting, well not anymore. As the server has been upgraded countless of times since the release in 2011, we are able to handle the extra load a larger world would take - Thus we are tripling the size of both the Town and Wilderness world.



Livemap
Ever wanted to view your build from above or see the entire Noobstown world? You'll be able to in v6!

The live map will be returning; allowing you to view a birds-eye view of the world, this will enable you to easily navigate around and find friends. This was taken down in the past due to heavy load on the server, but we have now eradicated that issue. This will be accessible from the site!




Membership - Simplicity!
Our current system of membership at first glance looks easy, and it truly is; yet it has caused many problems for a number of players in the past, and has caused us to lose a considerable amount of new members. We feel that reforming this system is a must.

The system will now be a try-before you signup - Meaning the player can spend a good couple of hours playing until they are notified that to continue playing they must signup, this will hopefully give players an urge to sign-up as they have already had a feel for the community and game-play on the server.



Waterworth's changes and input
I will not go into much detail about all of the changes as it would take me a long time, nonetheless I will explain the major changes to the Staff team, Moderation as a whole and the server events.
Firstly, we are implementing more plugins to aid in server events for example we will be adding plugins to support large scale events and adventures!

We will be including our own versions of multiplayer maps such as “The Walls” and “Survival Games” these events will be trialed and tested in the new version. We will also be adding automated games such as Spleef, so players can join whenever they want, and win prizes!

I am also very happy to announce we will be implementing better PvP team games, such as Capture the flag – I believe this is a great change as it gives players other activities to take part in on top of the normal survival Minecraft experience. We want to make Noobscraft innovative and not just another multiplayer server

The main thing I am here to talk about is Moderation,

The changes to Moderation include revamping all of the server/site rules to be a lot more understandable, fair and suitable for a family-style server, I also plan to make an easier Staff application format, as the current system is quite confusing and people who are suitable for these roles may miss out because the format is unclear. We are also adding a new method of appealing for a ban; Ban appeals will be dealt with privately, so we can gather information and acquire a result quicker; it also means that players can give confidential information, without it being seen by the public.

Finally, we are improving our anti-grief features as already explained, the blocks on these chunks will be protected and only be able to be broken by the owner and people they give permission to, in addition to this our /grief command will also be improved for quicker staff support.

Thank you all for your support, every member of Noobscraft has contributed to our success and growth, thanks for a great two years of Noobstown and hopefully more to come!

I will see you all in Version 6!





We understand this news may be distasteful to some of you but we personally feel that the current age and state of the server is in a critical state, there is need for this update and it's not going to be easy. We believe that the version change will mean a bigger, brighter future for Noobstown that will keep it alive for many years to come with the new anti-grief system in place the world should stay fresh for a very long time.

All current data on the server will be reset, this includes the following: Towns, Skills, Money, Blocks, Items and everything else in between. This decision was not taken lightly, but if the data was moved we would be left with the current state of the server where new players are left in a dark hole in which it's almost impossible to get onto the ladder and start enjoying the server like everyone else.



Touching on Donations
All Donation Points that are on your account at this current time will be kept for the new version - We appreciate all of the support from those who have helped us financially support the server as this has enabled us to continue doing what we love, to provide a better and more stable server for our community.

In order to ensure you don't waste your Donation rewards we will be locking down the Points shop until v6 is released, only those who are currently VIP will be able to continue their subscription of it!



If you have any further questions that we may not have covered, please post below. Any other personal questions or details you require regarding the changes do not refrain from personal messaging me, or any other Administrator.

To the future,

Fatnoob, Waterworth, & ItsLawrence

We will obviously be posting more information and specific details as we get closer to release!

http://www.youtube.com/watch?v=MaJYef34cAo#ws

573
Server Announcements / Update regarding 1.5
« on: 15 Mar 2013, 15:49:30 »
Update your clients to 1.5
Hello everyone,

Due to the slowness of Bukkit updating and the Second Year Party creeping up we have decided to alter the server to allow 1.5 clients to connect. This does not mean we are on 1.5! simply allows you to connect on your 1.5 client, the features from 1.5 will not be available until the official update to Noobstown.

Thanks for your patience and understanding,

Noobscraft

574
Server Announcements / Noobstown's 2nd Birthday Bash!
« on: 4 Mar 2013, 01:37:14 »
Hello everyone I am pleased to announce that we are approaching our 2nd year of Noobstown, two whole years of running the server and look how far we have come! Almost 30,000 Members signed up and over 80,000 Unique accounts have visited the server.


As we always do, we will be celebrating this milestone with a party. From the 17-18th of March we will be hosing a party on the server for all to come and enjoy.

The day will include events, fun and games!

Time: 7pm GMT to Midnight on the 18th (Noobstown's Birthday date) (What's that in my time zone?)

The party will last a total of 5 hours from start to finish, plenty of time to get online and join in with the fun!



575
Noobstown General / Re: MCMMO skills and Noobscraft
« on: 2 Mar 2013, 03:40:13 »
Lol it keeps changing. But thanks for listening Fatnoob :)

Yeah sorry, trying to keep balance between keeping players busy and a progressive leveling system. The update just now should be perfectly fine, let me know how you guys get on. Also its currently x2 XP and x4 for VIP don't forget. Be sure to update me on your leveling progress and skilling in Mcmmo.

I also updated Tree feller it should be more viable for money again, and the issue regarding large trees should be fixed.

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