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Topics - ItsLawrence

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276
Server Announcements / FREE Land for Everyone!
« on: 18 Oct 2015, 20:37:50 »

This is a big announcement for the gameplay on Noobstown! You can now get Wilderness land for free simply by playing on the server!

For every minute you play on the server you'll be closer to earning yourself a free wilderness chunk. For every total of 180 minutes you play on the server you'll earn yourself a free wilderness chunk. (Excluding extra fees)

If you visit https://www.noobscraft.com/free you can see how long it is until you'll earn your next free chunk. It's very simple just play to earn free land; if you want to expand faster than the free land you're getting then you can still do that just like before it will cost the exact same price. Buying land is exactly the same too, it will just tell you it's FREE instead of the price it should be.

Obviously with this being a new feature we'll be keeping an eye on things and may adjust the timings as we see fair in the future. Your feedback would be great.

Just to remind you that cheating the AFK kicking system is against the rules and you will get into trouble for doing so.

I hope you enjoy this feature we look forward to seeing what you have to say about it if anything.

- The Noobstown Team

277
Server Announcements / Worlds Reset & Noobween Candy!
« on: 4 Oct 2015, 12:45:44 »
Just a quick update for you all;

The mining world, nether and the end have now been reset!

Plus the Noobween candy is now available on the server! Simply continue on with your playing as normal and you'll notice they come at random; just like last year. Plus as with last year there are more surprises lurking...

Stay tuned for more information about Noobween events and updates they'll be posted over the coming days.

278
Site Announcements / 1.8 Game Statistics Now Available
« on: 20 Sep 2015, 19:29:34 »
As you're hopefully aware, here on the site we provide you access to view the Top 10 Players for almost all of the statistics that are available in Minecraft (Press Esc and go to statistics); including information regarding every single individual item and block. You can access these all at www.noobscraft.com/gamestats/ or under the Community tab. Since we updated to 1.8 the statistics relating to blocks/items were been broken, but this is now fixed.

All blocks and item statistics on the site now include information from both before the 1.8 update and since (when you press Esc in-game you will however only see values since 1.8 for these), it also includes a variety of other new statistics which have only been collected since the start of 1.8; you can view all of these too! I'm aware of several players who wanted access to these so they're now fixed and available properly! (Sorry it took so long like always :()

If you have any ideas for cool new statistics we could add (either raw values or by merging data from multiple to make a more detailed value) then please Suggest them.

279
Server Announcements / Withers are Back!
« on: 30 Aug 2015, 15:00:58 »

Just to let everyone know that Withers are now back on Noobstown, you no longer need to use the villager to trade in your Wither Skeleton heads for a Nether star; you can now fight the Wither boss once again. As always this is only in the Nether and the End to protect the worlds though.

Enjoy this; I'm working through a big list of fixes and other features so more things will hopefully be coming soon too!

280
Competitions & Events / 40,000 Members Money Giveway
« on: 3 Jul 2015, 21:45:00 »

Some of the big money giveaways begin!

We've already given away over 1 Million Nbz and the weekend hasn't even started yet!

Everyone who was online on the 2nd of July (the day we reached 40,000 Members) for more than 4 hours or more earned themselves 40,000Nbz each! Plus everyone who was online for 40 minutes or more earned themselves 4,000Nbz!

This is just the first of many giveaways and fun on Noobstown this weekend to celebrate us reaching 40,000 Members! You still have loads of chances to get your hands on some prizes/money.

Be sure to be on this weekend (starting midnight tonight) for more money giveaways, prizes, 4x mcMMO XP and more! You can find out more information at: https://www.noobscraft.com/server/40-000-members-weekend-spectacular/msg83378/#msg83378.

281
Server Announcements / Worlds Reset, Top Voters and more!
« on: 8 May 2015, 13:09:32 »
Worlds Reset
The temporary worlds including the mining world, the nether and the end have all be reset today for the month of May. Sorry about the delay in doing these.



Top Voters
As normal when we reset the worlds we've also collated together the top voters for April! As normal they will receive a bonus reward on top of the 2,500Nbz for each vote they cast! They are as follows:
  • Mprint
  • gamergirlxo
  • hoppytoadbob
  • biggiebill
  • eboniics
  • TweeksTweek
  • Gigabyteme1
  • Halcyon13
  • sir_Andrew99876
  • warzedan

The bonus prizes are as follows:
The top 10 voters of each month will be rewarded extra for their efforts.
Rank 1 - 50,000 Nbz
Rank 2 - 40,000 Nbz
Rank 3 - 30,000 Nbz
Rank 4 - 25,000 Nbz
Rank 5 - 20,000 Nbz
Rank 6 - 15,000 Nbz
Rank 7 - 12,000 Nbz
Rank 8 - 10,000 Nbz
Rank 9 -  8,000 Nbz
Rank 10 - 5,000 Nbz



Towny Issues
In regards to the issues with Towny, we are completely aware of these and are working for a solution which is stable and safe for the server, the security of your items and blocks is extremely important to us and as a result a full fix may take a bit longer to be put in place. We're truly sorry that it is taking so long to sort these issues out and we're aware of the effect it is possibly having on gameplay. More information about this will be posted as we become aware or as it's fixed.



Future Updates
In future news although it may seem like things have been progressing slowly over the last few weeks/months I personally have been working very hard on updates to a large number of different aspects of both Noobstown and the Noobscraft.com site (sorry for being so vague but more information will be released as it gets closer to them being ready for use) and these updates will hopefully become used actively in the coming weeks and months. We're still working to make things much nicer for everyone and to improve the community.

282
Site Announcements / Towns are Now on the Map!
« on: 18 Feb 2015, 10:48:49 »

Ever wondered where the different towns are in the Town world? You can now see where they all are on the live map!

Earlier today we released a requested feature to display the location of each town spawn on the live map. You should be able to move around and see where each of the different towns are. To access the live map simply visit https://www.noobscraft.com/map/ or click the link under the "Community" tab.

Once on the map if you don't want to see the town locations simply clicking this icon: will allow you to turn the different layers of icons on or off.

I hope you like this change, any comments would be appreciated and as always if you have any questions please feel free to ask them too.

283
Guides / Wilderness Guide
« on: 7 Feb 2015, 22:20:20 »

Updated for the latest release!

This guide will outline some of the information and commands you will need to know for owning and controlling your wilderness land.



What is wilderness land?
Wilderness land is land owned by players in the Wilderness world, it is protected from all users apart from those who are granted permission to act on land. Inorder to effectively build in the wilderness world you will need to buy land and control it, because of this griefing won't be a problem, if you give someone the right to use/build/edit your land you do so at your own risk.

What is a chunk?
The Minecraft world is split into 16x16 block columns from which all blocks are located. Using the wilderness world, much like with towny you will own 16x16 areas from bedrock to sky-limit. To highlight the chunk you are currently in simply type /wild chunk highlight.



Your Land
At any time you can type /wild chunks list to get a full list of all the land you own. Using this you can also teleport to your owned land using /wild chunks home [NUM] where the optional [NUM] is the chunk number.



Map
Using /wild chunks map you can get a chat representation of the current Wilderness chunks around you. The different shapes and colours represent different states of chunk near you. This can be a useful feature to determine where to buy your next spot or to find out what land around you is actually owned.



Other Land
All land which isn't set to be public, and you aren't an owner/builder will be locked from your building; you can only build in areas you have right to do so. If you want to know information about a chunk you can type /wild chunk info, and as previously explained you can highlight the borders of the chunk.



Buying Land
Buying land/a chunk is simple, typing the command: /wild chunk buy will check if you are able to purchase the chunk you are currently standing in, from there you can then type /wild chunk buy confirm if you're allowed to buy the land and it is at a suitable price for you.

Most users will get their first 10 connected chunks for free (A connected chunk is one where in one of the directions you are directly located next to another chunk you own.) from there onwards the prices gradually increase as you own more land. If you decide you want to split away from your existing land you can do so without selling it, it will cost an extra fee though. As a member you'll also earn 1 free chunk for every 3 hours of gameplay on the server; you can find more information about that at Noobscraft.com/free, and using /wild free in-game.

Inorder to ensure that everyone has enough space to enjoy the wilderness you cannot purchase land which is too close to another user. (Apart from "Friends" which are explained later)



Selling Land
Much like buying land, selling land can be done using /wild chunk sell and then confirming it with /wild chunk sell confirm. When you sell land you will remove all your rights to access any of the blocks in the land and will lose anything you've put in the chunk.



Transferring Land
You can set up your land to be transferred to another player by typing /wild chunk transfer. This will set your land up for purchase by any of your friends; they will be able to then take the land from you (using /wild chunk buy) for a fee and the price of their next chunk. Once a friend of yours has purchased the land from you, you will no longer have any control of it, it will be given directly to them. Please be careful when doing this, you will lose your land! If once you have set a chunk up to be transferred you no longer wish to do it and you still own the chunk you can simply type the command again and any transfers will be cancelled.



Managing Land
If at any point you want to lock a particular chunk you own so that your builders (explained later) don't have rights you can do so using /wild chunk lock. If you don't want to lock your chunk but want to make certain features public (everyone can do it) you can do so using /wild chunk public, from here you can choose what feature to toggle as explained in-game.
  • Build = Give everyone builder rights. (Do it at your own risk)
  • Herd = Give everyone the rights to interact with the animals on your land.
  • Switch = Give everyone the right to open doors, use levers, buttons, etc.



Allocating Builders
Builders are individuals who have full access to modify virtually all aspects of your chunk (apart from the permission allocation and ownership itself). They can break and place blocks and do most Minecraft actions on your land. To view your current builders you can type /wild builder list. You can add builders by typing /wild builder add [NAME] replacing [NAME] with the name of the player you want to be a builder, similarly you can remove them using /wild builder remove [NAME].



Organisers
These are individuals who have full access to all of the units (explained later) on your land providing you haven't denied their access. Managing these people is very similar to your builders; use /wild organiser list to get a list of your current organisers. You can add organisers by typing /wild organiser add [NAME] replacing [NAME] with the name of the player you want to be an organiser, similarly you can remove them using /wild organiser remove [NAME].



Friends
If you trust a few particular users you can "friend" them. You can view these players using /wild friend list. Adding a friend is easy using the command /wild friend add [NAME] replacing name with the player's name. You can remove friends using /wild friend remove [NAME]. Both of these commands will effect both you and the other individual. Becoming friends is not something to be taken lightly, doing so will allow them to purchase land directly next to yours, thus limiting your growth, it will however not give them building rights; you'll need to make them a builder as well to do that.



Chests, Furnaces, etc.
For the purposes of keeping it simple any block where other items can be stored within it we're referring to as a "unit" (this replaces LWC in the wilderness and connects it all to your owned land). Commands relating to these blocks therefore being /wild unit. When you or and builder of your land first place any unit it is defaulted so only you, as the land owner, are able to access it. You can however change the access rights to give certain individuals or groups of individuals the right to access your units. Only you as the land owner are able to perform commands on a unit.

To act on a unit you must be directly facing it with your cross-hair over the block you want to act on, ensuring that no other blocks are in the way. To get information about a particular unit type the command /wild unit info.

By default anyone you have added as an Organiser (see above) is able to access all units you place on your land. Plus if a builder or another user places the unit themselves (having got permission to build on your land) they will automatically be granted access. You can toggle allowing your organisers access to the unit using /wild unit organisers while looking at the unit. Similarly you can allow/disallow your builders access using /wild unit builders. To see whether they currently have access use the info command above.

You can also give specific users who are able to access the unit; these will be given access irrespective of your organiser or builders settings. Just type /wild unit allow [NAME], it's a toggle so type it once to add them and then again to remove them.

If you want to you can also deny a specific users access, this will override any other groups they may be part of and block their access to a unit. To do this just do /wild unit deny [NAME]. They will be unable to then access that specific unit.

If you wanted to you could make the unit public; this would allow anyone to access it (apart from those in the deny list as explained above). To do this simply look at the unit and type /wild unit public, if at any point you no longer want it to be public you can type it again and it will reset.

At any point you can reset a unit back to its default settings by simply typing /wild unit reset. Once you have done this you can then check the permissions as explained above using the info command and set any you want to.



Shortcuts
There are a lot of commands to type out using the Wilderness system, you can tab complete things, but if you want to do things quickly you can also use some of these shortcuts:
  • '/wild home [number]' = '/wild chunks home [number]'
  • '/wild mark' = '/wild chunks mark'
  • '/wild buy' = '/wild chunk buy'
  • '/wild sell' = '/wild chunk sell'
  • '/wild map' = '/wild chunks map'
  • '/wild go' = '/wild chunks go'
  • '/wild list' = '/wild chunks list'
  • '/wild free' = '/wild chunks free'
There are also hundreds of spelling variants for each of the commands, so hopefully things should be easy to use. If you don't understand anything just ask for support!

284
Competitions & Events / Chunk of the Month Update
« on: 28 Jan 2015, 18:04:03 »
Congratulations to the December COTM (Chunk of the Month) winner: ShaunTheGoat ~ You can now visit his winning chunk on our official COTM page!

https://www.noobscraft.com/cotm/

He bags himself 100,000 Noobz, 5 free chunks, the official winners trophy and his chunk displayed on the website!

All other participants will receive a participant trophy + 1 free chunk claim! (Chunks and money have already been given out, but the physical prizes haven't yet; they will be soon!)



We're very sorry this is so delayed. The chunk of the month competition is going to be put on hold now until March when we'll bring it back with a much easier submission system and you won't have to use your /visit! We are still running the top voters of the month for January and February though so you can still win prizes from that!



Also; be sure to keep checking back in February we've got some big things coming!

286
Server Announcements / Username Changing - Update
« on: 15 Jan 2015, 15:04:02 »
This is an important update please read!

As many of you are likely to be aware; Mojang recently updated their information regarding the updating name changing abilities within Minecraft. (https://mojang.com/2015/01/announcing-minecraft-name-changes/). As we explained several months ago (https://www.noobscraft.com/server/username-changing-minecraft-1-8/) we will not be supporting the ability to change your username at the point that Mojang is releasing it.

On the 4th of February they plan to enable the ability to change your Minecraft username. If at this point (or any point up until we announce it is possible) you do change your name to anything other than exactly the name we have recorded you will be unable to access any of the CloudSquid servers.

As explained several months ago; we use a large number of plugins on our servers which provide extra functionality such as Towny and mcMMO, etc. Most of these plugins store data about you by attaching your information to your username; this won't be possible in the future as you will have the ability to change your name. Whilst we have taken steps to ensure all our custom plugins are updated to the new system of using user ids, as you know we don't develop all of the plugins we use; and we cannot force third-party developers to adopt this change.

Several months ago we introduced a system which will block all users who have changed/are using a changed name; this is still in use! If on or after the 4th of February you choose to change your name you will not be able to access Noobstown! This change is hopefully only temporary but is necessary to ensure the safety of your in-game items/land/experience and the server as a whole. It is however likely we will continue to use this for the foreseeable future, if you have no plans to change your name then you will be completely unaffected by this change. As part of this update you will be unable to access any of the CloudSquid servers plus your Noobscraft.com account if:
  • You change your username to something different to the exact one you've already used on our servers. (This includes adjusting the case of your name!)
  • You use a username which has already been used by another user of our servers.

Just to make that clear: if you decide to change your username you will be unable to access the server or site for the foreseeable future. This will also not be considered a valid reason for inactivity in regards to land.

If you have any questions regarding this change (both the change to Minecraft and our change) please feel free to reply to this topic.

287
Server Announcements / World Updates & December Votes!
« on: 13 Jan 2015, 10:19:32 »
All our temporary worlds (mining, nether and end) have now been reset for January (sorry it's a little late). They are still using a 1.7 seed as we haven't updated yet.

More updates regarding the change to 1.8 will be released once we've got a more stable version where we feel safe updating.



The totals are also in and the top voters for December last year have been counted and verified:

1ST Hexidecima
2ND gamergirlxo
3RD WarriorBen
4TH sir_Andrew99876
5TH EliteMustangGT
6TH TwistedLover
7TH cruisinkiy
8TH hoppytoadbob
9TH Halcyon13
10TH adam5979

The top 10 voters of each month will be rewarded extra for their efforts.

Rank 1 - 50,000 Nbz
Rank 2 - 40,000 Nbz
Rank 3 - 30,000 Nbz
Rank 4 - 25,000 Nbz
Rank 5 - 20,000 Nbz
Rank 6 - 15,000 Nbz
Rank 7 - 12,000 Nbz
Rank 8 - 10,000 Nbz
Rank 9 -  8,000 Nbz
Rank 10 - 5,000 Nbz

Congratulations to the winners. Remember voting is really easy just click the link on the homepage or in-game type /vote, it also helps out the server greatly! It's a great way to help out the server and earn yourself some quick and easy in-game money!



December's Chunk of the Month winner and information about this months competition will be posted over the next few days.

288
Server Announcements / Upcoming 1.8 Update
« on: 27 Nov 2014, 17:09:53 »
Just to start off I'm going to make it very clear this is not a post explaining we have updated to 1.8 yet! We will make a post explaining this when it happens!

Earlier today there was an announcement from the site which provides the server software that Noobstown currently uses, explaining that their first release of a 1.8 compatible version would be released in the next few days! This is simply a post explaining that we'll be updating as soon as possible and once we're sure that the majority of the plugins we use will work as they should. Therefore Noobstown's update to 1.8 will hopefully be within the next week (but obviously if we experience problems then it might be delayed)!

As most of you know 1.8 has hundreds of new and improved features! Most of these will be available from day one when we update, however as always we have to ensure the safety of everyone's builds and items, and as such some things won't be available right away but will be soon! The following is a list of things which we currently believe won't be normal right from the start:
  • Slime blocks initially won't be available to craft or place because of their ability to connect with other blocks. (Once a way for us to safely control this is added to our server software we'll allow them)
  • The new fence gates initially won't be locked and it is unlikely they'll be lockable using LWC commands. (Once a way for us to safely control them is added to our server software we'll protect them from being opened)
  • The new doors initially won't be locked and it is unlikely they'll be lockable using LWC commands. (Once a way for us to safely control them is added to our server software we'll protect them from being opened)
  • Iron trap doors initially won't be locked and it is unlikely they'll be lockable using LWC commands. (Once a way for us to safely control them is added to our server software we'll protect them from being opened)
  • Sponges won't be placeable initially due to the fact we currently have no way to stop their water absorbing effects. (Once a way for us to safely control them is added to our server software we'll allow them)
  • Banners/Flags will be allowed, however you are to use them at your own risk (Once a way for us to safely control them is added to our server software we'll be sure to ensure that there is no way for others to change them)
  • Armour stands initially won't be available to craft or place because of their ability to hold other items, and the fact they are classed as an entity. (Once a way for us to safely control this is added to our server software we'll allow them)
  • Spawners won't be changeable by mob eggs because of the ability to change spawners not owned by yourself, and the ability to change hostile mob spawners (Once a way for us to safely control this is added to our server software we'll allow most of them to be used to change selected spawners *hints*)
  • It is unlikely that rabbits/bunnies will be protected as animals on owned wilderness land to begin with (Once a way for us to safely control them is added to our server software we'll protect them from being damaged by non-farmers/builders)
We understand that some of these features were what people would have been looking forward to, they will all be available eventually but we need to make sure things are safe first! During our update to 1.8 we also have plans to implement several all changes to Noobstown, including hundreds of updates to the wilderness land protection system, the biggest update to V6 since it began! *hype?* More information on these will be posted in a changelog when/just before we do the update!

If you have any questions/comments please feel free to make them below!

Incase you missed the blue at the top of the post I want to make it very clear this is not a post explaining we have updated to 1.8 yet! We will make a post explaining this when it happens!

289
Server Announcements / Hopper Protections
« on: 16 Nov 2014, 17:33:24 »
Earlier today I rolled out a change which means that hoppers in the non-wilderness worlds (Town, Mining, Nether, etc.) all now have the ability to be individually locked, just like chests, etc. can be. This means players won't be able to break them or access them without the owners permission. This has no effect on the wilderness world as protections to hoppers have been around since the start.

As with chests; hoppers will now automatically be locked using LWC when placed in non-wilderness worlds. As an added bonus if the owner of a hopper and another block (which the hopper can drop items into/out of) are the same then the hopper will now automatically be detected without the need to use the '/chopper' command or '/lwc flag'. This is something many have been asking for for sometime, sorry it took so long but it is finally here!

Please note: You will need to go through any hoppers you own in the non-wilderness worlds and lock them yourself if you want to take advantage of this change. This can be done using '/cprivate'.

If you have any questions or comments regarding this please feel free to reply and ask!

290
Server Announcements / Update on Recent mcMMO Changes
« on: 12 Nov 2014, 14:05:16 »
As many of you are likely to be aware earlier this week during our monthly server updates and world resets, we updated mcMMO on Noobstown.

This change involved updating mcMMO to its latest version (A full changelog of the changes in this version of mcMMO can be found here.) One of the biggest changes in this update involved the introduction of the "Salvage" child-skill. It was removed from being an ability with repair to being its own skill; a few days ago I wrote a guide to this which can be found here.

As we're aware there are several players who weren't too keen on this change, but it is something we have had to do as we need to keep up-to-date with the latest plugins to ensure a stable server. It is also a much fairer system for the server as a whole. We have however made many improvements since the initial discovery of the Salvage change, including reducing the rank required to salvage damaged items and improved the ability to gain enchants during salvage.

As part of our on-going improvement process we have also listened to players who have said fishing (being a parent skill of salvage) was too hard to level up and was one of the many reasons why people were annoyed by the difficulty in improving their Salvage level. As part of this earlier today we:
  • Made the gaining of mcMMO Fishing experience much easier! (And will continue to monitor this and may adjust it again in the future!)
  • Lowered the Salvage levels required to gain multiple items back when salvaging!
  • Dramatically improved the percentage chances of getting enchants back during salvaging!
  • Changed the levels required for different Ranks in Arcane Salvage
  • Improved the gain from Smelting (Due to it being another child-skill, we have put them in-line with each other)
We would really appreciate constructive feedback/suggestions regarding these changes. The Salvage ability is something we will continue to actively support so it isn't useful just asking for us to change back; if you have any suggestions on how to improve it though we would love to hear them!

291
Guides / Guide to Salvage
« on: 10 Nov 2014, 16:09:06 »
This is a guide to the updated salvage since there has been a little confusion with how it works. I'll write it a bit like a FAQ type thing with questions and answers.

What has changed?
In relation to the old system of salvage (pre-November 2014) lots has changed. Everyone now has the ability to salvage irrespective of your repair level, there are also now abilities to salvage damaged items and get enchants back from items.

I already had repair 1000 with better salvage why change it?
We have to keep up-to-date with plugins, we don't directly create McMMO we simply use it on our server, this means we have to go with any changes the developers of it implement, including this change. This change is however a lot fairer as you work up towards getting a better salvage rather than it randomly starting at an arbitrary number. Salvage can also now be much more powerful with the ability to restore and gain enchants from items.

What is Salvage?
Salvage allows you to get back some (or all) of the items required to craft certain items by clicking the item against a gold block. It will break apart the item into its components, some of which will drop on the floor for you. The higher your salvage level the more (and better) items you'll get back.

Who can salvage?
Everyone is now able to perform salvage, no matter what repair level you are!

How to I level Salvage?
Salvage is a child skill (meaning it is calculated as an average of other (parent) skills) of repair and fishing. So to level up salvage you need to work on repair and fishing.

How come I only get 1 item back?
Salvage is a progressive skill, so the higher your level the more if gives back, basically meaning that you need to be a very high level before it begins to give multiple items back.

How come it says I need a higher level?
This is likely referring to damaged items. In lower levels of salvage you can only salvage full (completely undamaged) items. As you level up you'll unlock advanced salvage which will then allow you to salvage even damaged things!

What is advanced salvage?
Unlocked at a certain point; advanced salvage allows you to salvage back damaged items. As with normal salvage the higher your level the more you get back.

What is arcane salvage?
When salvaging an enchanted item arcane salvage gives a percentage chance for you to get back either a part of full enchant back from the item in the form of an enchantment book. You can then use the book to enchant something else. The higher the level the increased chance of getting the enchant (or as close to the enchant) as possible.

If you have anymore questions please feelf free to ask them, and I can add them to the above list.

292
Site Announcements / We're now using HTTPS!
« on: 27 Sep 2014, 21:48:10 »
Some of you may have noticed that over the last few days several small things have changed on the site. This is all in work to moving over to using HTTPS on as much of our Noobscraft.com public site as possible! Starting earlier today most of Noobscraft.com will now run over a secure connection. This change isn't really likely to effect your everyday use of the site, but it is an important change with moving forward in internet standards!

Wondering what HTTPS is?

If you notice/experience any issues with this please PM me or reply below.

Please note: There are no changes to the Noobstown Minecraft server connection or how you access the site.

293
Site Announcements / Moving Web Hosts
« on: 31 Aug 2014, 22:17:07 »
UPDATE: We have now successfully transferred away from our old host to a new one! If you're seeing this message then you're viewing the site in its new location! Sorry for the downtime! More information...

As explained a few days ago we've decided it is time to transfer our site to a new machine and company. This change will hopefully allow us to expand even more and should make the site even faster and reduce the chance of getting downtime.

Tomorrow (1st September) from around 12pm (BST) we will begin to transfer the content of the site to our new host, to ensure that we don't duplicate information on the existing host and the new one we will be taking the site offline during this transition. This downtime is likely to last at least a few hours as we have millions of database records to move over!

Once we successfully transfer over the content from our existing host to the new one we will then change where the "noobscraft.com" domain points to, this change can take up to 48 hours to occur locally on your own computers so just be warned that you might be unable to access the site during all of this time.

You'll be able to keep updated about it all on our Twitter account @Noobstown.

Once we're all up and running again on the new host I'll be sure to post an update about it again! Thanks, and sorry for the disruption. If you have any questions please feel free to ask them and I'll try and answer them as soon as possible!

During the site downtime there should be no disruption to the server, continue to connect to that using the normal 'noobstown.com' IP! We're not moving the server itself, only the site!

294
Site Announcements / Recent Site Downtime
« on: 29 Aug 2014, 18:49:42 »
Some of you may have noticed that earlier today the Noobscraft site was down for several minutes. The site went down due to the actions of our existing website host, these actions were unjustified and as a result we have taken the decision to transfer all our site content over to a new web host within the next few days! (More information about this will be posted soon!) It is something we have been planning for sometime, but the recent events have meant we'll be doing it even sooner!

I'm sorry about the downtime, it isn't something we find acceptable which is why we will be taking an active step to prevent similar issues occurring in the future.

On a positive note, remember we still have summer events going on all this week! Information about them can be found here: http://www.noobscraft.com/events/events-rota-(180814)/

295
Suggestions & Ideas / Changes to McMMO Combat Skills
« on: 4 Aug 2014, 19:38:41 »
Recently as players have been levelling up their McMMO skills we have come to notice that some of the skill strength gained from McMMO combat skills (including: unarmed, axes, swords, taming and archery) make players extremely over powered in combat situations with other players to the point where it becomes unfair and not fun to fight people who aren't on a similar level.

As a result of this we have taken the decision to change how McMMO works on the server, we have come up with two solutions to this issue and would like everyone on the server to vote for which of the two they'd prefer. Once the poll closes on the 1st of September we will then begin to implement the changes according to which one has the most votes.

296
Competitions & Events / Double XP Weekend & Events!
« on: 2 Aug 2014, 00:00:17 »

This weekend to kick off our summer events season we'll be having double McMMO XP! You can earn XP twice as fast for this weekend!

In the next few days we'll be posting an events schedule for some of the events we have planned for the server this summer too! I hope everyone who wants to will be able to join us for them, we'll be doing a range of different activities at different times to accommodate as many people as possible!

For now enjoy the double XP and I hope you all have a great summer!

PS don't forget that the Ultimate Parkour Challenge is still going on tomorrow (Saturday)!

297
Guides / Using /visit
« on: 24 Jul 2014, 20:17:52 »
The command /visit allows you to quickly and easily visit another player.

To set your visit location simply type /visit set when in a valid location (these can be anywhere valid in any of the worlds). A valid location is anywhere with a solid 3x3 block floor and where the 3x3x3 blocks above are completely empty.

To visit someone else's visit location simply type /visit [NAME] replacing [NAME] with the name of the player's land you want to visit. It's extremely easy, if you're not a VIP simply wait 5 seconds and if the location you're trying to visit is still valid then it will teleport you to the location set as above. If you are a VIP then the teleport will be instant.

To clear your visit location simply type /visit clear. This will remove your current set location. You can always simply overwrite the original one if you want to though with /visit set.

To check where your current visit location is set to simply use /visit check, this will give you the coordinates of your current visit location as well as informing you if the location has become invalid for whatever reason.

298
Server Announcements / Username Changing - Minecraft 1.8
« on: 20 May 2014, 15:36:05 »
As many of you are likely to be aware; after Minecraft 1.8 Mojang has plans to allow users to change their Minecraft username using their Mojang account. They have introduced methods for us to check who a specific user is (uniquely, regardless of their name) and have allowed for default Minecraft server features (such as the ban lists, etc.) to work according to this new unique identifier.

We use a large number of plugins on our servers which provide extra functionality such as Towny and McMMO, etc. Most of these plugins store data about you by attaching your information to your username, this won't be possible in the future as you will have the ability to change your name. Whilst we are taking steps to ensure all our custom plugins are updated to this new system, we cannot be certain that some of those we don't make are. Bukkit and Mojang have urged developers to move to this new system however development takes time and we don't know if the changes needed will be implemented before Mojang allows the username changing options.

As we can't be certain of the date of this change we have introduced a system which will block all users who have changed/are using a changed name. This change is hopefully only temporary but is necessary to ensure the safety of your in-game items/experience and the server as a whole. It is however likely we will continue to use this for the foreseeable future, if you have no plans to change your name then you will be completely unaffected by this change. As part of this update you will be unable to access any of the CloudSquid servers if:
  • You change your username to something different to one you've already used on our servers.
  • You use a username which has already been used by another user of our servers.
Just to make that clear: if you decide to change your username you will be unable to access the server for the foreseeable future.

The changes by Mojang to allow username changing has not yet been released and as such this information is all subject to change, we are adding this feature as a precaution and letting you know early so you don't rush to change your name. The most up-to-date information about username changing from Mojang seems to be the bottom of the help topic found here: https://help.mojang.com/customer/portal/articles/928638-minecraft-usernames

If you have any questions regarding this change (both the change to Minecraft and our change) please feel free to reply to this topic.

299
Server Announcements / April Top Voters!
« on: 2 May 2014, 23:22:04 »
The totals are in and the top voters for April have been found:

1ST - gamergirlxo
2ND - DrewG2001
3RD - itisnotyou
4TH - Jackmwoodall14
5TH - SeaofRed79
6TH - hoppytoadbob
7TH - Chompertons
8TH - TwistedLover
9TH - GaimMode
10TH - MinatoNamikaze63

The top 10 voters of each month will be rewarded extra for their efforts.

Rank 1 - 50,000 Nbz
Rank 2 - 40,000 Nbz
Rank 3 - 30,000 Nbz
Rank 4 - 25,000 Nbz
Rank 5 - 20,000 Nbz
Rank 6 - 15,000 Nbz
Rank 7 - 12,000 Nbz
Rank 8 - 10,000 Nbz
Rank 9 -  8,000 Nbz
Rank 10 - 5,000 Nbz

Congratulations to the winners. Remember voting is really easy just click the link on the homepage or in-game type /vote, it also helps out the server greatly!

300
Site Announcements / Game Statistics Return
« on: 28 Apr 2014, 01:51:54 »
You can now access the Game Statistics on the site again at http://www.noobscraft.com/gamestats/

This time they are split into categories to allow for easy viewing and also we're working on seriously increasing the stats we show. At the moment only some basic ones such as McMMO and Money are listed however in the future we will be having statistics for all sorts of things!

The listings will also show how a user's/town's ranking changes over time eventually! I hope you enjoy this and look forward to the future updates.

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