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Messages - mrfloris
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302
« on: 30 Apr 2018, 20:07:21 »
This isn't currently possible easily no. It is however something that is likely to be added as part of the update to menus for managing Towns.
If you'd like to know all of the embassy plots you do personally own (if any), let me know and I can provide you with a list of them.
Cool, that might be a future in the future. Looking forward to it. And yes pls, I'd love to know. all the towns lost their mayors, or got renamed, etc.. i can't figure out if i even have any at this point or got kicked out of those towns etc.
303
« on: 30 Apr 2018, 20:06:20 »
It looks like you're right, both mushrooms and the mushroom blocks don't appear to be considered either crops or trees. This is a bug and something I simply overlooked.
Thinking about it though, should mushrooms/mushroom blocks be considered a tree or a crop?
We all assumed it was a crop, it goes towards herbalism in mcmmo when you break the small schrooms, .. but the huge schrooms go to woodcutting, HA! erhm.. DUN DUN DUN
304
« on: 30 Apr 2018, 20:05:15 »
I'm aware they're not, if they see me in-game I'll happily provide the bonus reward if they want it .
My post comes from a ts session where whuck was in game saying he still didn't get it,  he said if you're on the site you can post the request  See you in game soon larry,of course, who knows when whuck plays next, he was on this weekend
305
« on: 30 Apr 2018, 20:04:08 »
Yes, as you suggested; the spawn protection moves around with the spawn.
This shouldn't be a problem as those eggs are protected separately, and were never normally protected under the End world spawn anyway.
Awesome
306
« on: 30 Apr 2018, 13:14:45 »
Just noticed that regardless what we set as a permission that we cannot break mushrooms that are planted, can't plant mushrooms and can't break the grown one. /plot perms, shows us *everybody* (crops,trees, etc).. The other things in the same plot like trees, crops.. we can break and replant, but it seems schroomies are the only one we cannot? Is this a bug? If not, eh, move this to suggestion please  I just spent nearly 3 million on a public town farm and was ready to mine out 60 plots, only to find out we can't use that level? Kinda sucky.. At least we can do the other crops etc, but still. It would be nice for completeness I guess
307
« on: 30 Apr 2018, 12:08:35 »
Sounds cool
308
« on: 29 Apr 2018, 20:25:44 »
This sounds like a great idea one question though, whenever you spawn in the end or nether It usually has a spawn protection does this mean that the spawn protection gets moved every hour or does only one spot have it?
Totally not asking to find out if the dragon when respawned will drop a dragon egg in a then unprotected area
309
« on: 29 Apr 2018, 17:40:33 »
Update  It's time for another update, and while it's not really a bit one, it's significant for us because we're not used to being a public town. We've added a public farm. There, I've said it. And we will start with some dark oak trees and a location. Residents of Town x can type: /town outpost farms (or /t o farms) to get to the big tree farm. And yes, it's quite big. There are over 300 dark oak trees right now that you can take down. Just be sure to replant! While the place is still under development, you can already go there and start grinding those /woodcutting mcMMO levels, and make some money by selling the wood, or use the recipe book and a crafting table to get some building resources. Over the next month or so we will finish terraforming the area and putting down plots for shops from where you can buy wood related resources, as well as well to it. We will obviously start with the dark oak saplings and dark oak logs. Here's a little video showing the area and talking you through it. https://www.youtube.com/watch?v=AIPqVpW_pU0a
310
« on: 29 Apr 2018, 13:10:40 »
The silk touches have been sold, and a couple of others. 12 hours left on the clock. Thanks everybody so far for buying them. I appreciate it.
311
« on: 28 Apr 2018, 21:50:22 »
I just noticed Whuck71 and PSOFLam aren't on your list larry
312
« on: 28 Apr 2018, 02:25:51 »
Update:
Just finished adding them all to the /ah
[edit]
Moved from /ah to town x market at spawn.
313
« on: 28 Apr 2018, 02:13:38 »
How I calculate the cost of the diamond pick axes that I sell at my market stalls at "/town spawn x", or at "/ah".
With the cost of a diamond at 1200 nbz, the base price is 3600 for a diamond pick.
Because I've put my time and effort into it to get the enchantments, use the wood and lapis to enchant, or my books, and wear and tear of my tools grinding for exp levels, and simply because I want to make a profit that I can put back into the town bank or my /money so I can buy plots and chunks, I charge 5000, no matter what pick it is.
For each enchantment type on the pickaxe, I charge 1000.
An example: Diamond pick wihout any enchantments is 3600 nbz +5000 = 8600 nbz total Diamond pick with Unbreaking on it is therefor 4600 nbz + 5000 = 9600 nbz total Diamond pick with Unbreaking and Efficiency on it is therefor 5600 nbz + 5000 = 10600 total
For each extra level of enchantment, I charge 1000.
An example: Efficiency 3 would be 1000 for the enchant, and 2000 more for e3 (so e3 = 3000, e4 = 4000, e5 = 5000...) Fortune 3 and Efficiency 4 means 3000+4000 = 12000 nbz
But there aren't any additional levels for silk touch and mending though. You're right, I charge 100,000 nbz for mending, and 2500 for silktouch.
Okay, this is all too confusing, give me a few realistic examples; what if I want to buy a diamond pick with unbreaking 3, fortune 3, and efficiency 4? Or .. unbreaking 3 and efficiency 5?
Diamond pick = 3600, Unbreaking 3 is 3000, Fortune 3 is 3000, Efficiency 4 is 4000, and the +5000, so that makes 18,600 nbz total.
The other one:
Diamond pick = 3600, Unbreaking 3 = 3000, Efficiency 5 is 5000, and the +5000, making it 16,600 total.
Can I get a discount? If you buy 2 or more picks at the same time, maybe.. contact me first though, I cannot give discounts after the fact.
Can I just buy 10 different picks axes regardles if they have e4 or e5, or if they have fortune or silk on it? Yeah sure, buy them all at once for 150,000 (but contact me soon, because once they're out of stock, they're out of stock).
Diamond Picks with the following enchantments are on sale, starting with the /ah giving the active players in-game first-run at what's available. Whatever doesn't sell tonight goes into the market stalls May 1st.
Unbreaking III / Efficiency IV 3600+3000+4000+5000= 15,600 nbz
Unbreaking III / Efficiency V 3600+3000+5000+5000= 16,600 nbz
Unbreaking III / Efficiency V 3600+3000+5000+5000= 16,600 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Fortune III 3600+3000+4000+3000+5000= 18,600 nbz
Unbreaking III / Efficiency IV / Fortune III 3600+3000+4000+3000+5000= 18,600 nbz
Unbreaking III / Efficiency IV / Fortune III 3600+3000+4000+3000+5000= 18,600 nbz
Unbreaking III / Efficiency IV / Fortune III 3600+3000+4000+3000+5000= 18,600 nbz
*
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Fortune I 3600+3000+4000+1000+5000= 16,600 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency V / Fortune III 3600+3000+5000+3000+5000= 19,600 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
*
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Fortune II 3600+3000+4000+2000+5000= 17,600 nbz
Unbreaking III / Efficiency IV / Fortune II 3600+3000+4000+2000+5000= 17,600 nbz
Unbreaking III / Efficiency IV / Fortune II 3600+3000+4000+2000+5000= 17,600 nbz
Unbreaking III / Efficiency IV / Fortune III 3600+3000+4000+3000+5000= 18,600 nbz
Unbreaking III / Efficiency IV / Fortune III 3600+3000+4000+3000+5000= 18,600 nbz
Unbreaking III / Efficiency IV / Fortune III 3600+3000+4000+3000+5000= 18,600 nbz
Unbreaking III / Efficiency IV / Silk Touch 3600+3000+4000+2500+5000= 18,100 nbz
Unbreaking III / Efficiency IV / Fortune II 3600+3000+4000+2000+5000= 17,600 nbz
*
314
« on: 28 Apr 2018, 01:13:16 »
that happened to me once when I tried installing PureBDcraft the only way I could figure out how to get it to stop is to get onto an old version of minecraft and uninstall there is problably an easier way though
Removing the .zip from the resources folder on the system uninstalls it
315
« on: 27 Apr 2018, 22:21:48 »
Eh... Hit me up I aint got much else to do on here. My past builds on here speaks for it self. Let me know.
Nice to hear, added you to the list of people with an interest. More hire-jobs coming soon!
316
« on: 27 Apr 2018, 22:21:20 »
What does the crashlog actually say that's happening?
317
« on: 26 Apr 2018, 13:57:42 »
I am new, but have been playing minecraft for a few years and think I could pull of a good build.
Hi there, and welcome, and keep an eye on the market forum, if we have new open jobs they will be posted there! I have added to you to a list of people that have shown an interest.
318
« on: 24 Apr 2018, 15:20:49 »
Hi, welcome, have fun playing.
319
« on: 24 Apr 2018, 12:42:06 »
Clear space for tree farm? yeah maybe
320
« on: 23 Apr 2018, 23:48:22 »
Update;
Hyper was online and the stall is finished.
With that, this job is now marked as completed!
Thank you all for chippin' in and helping me out, it means a lot
And i am very happy with how it went, hyper, diamond and zesty, two thumbs up.
10/10 would hire for a copy/paste again
321
« on: 23 Apr 2018, 19:43:02 »
Update, TheZestyLemon is online and took on one stall. Just one left, patiently waiting for Hyper to have time to build. Thanks everybody so far for helping  I am excited to takes these stalls and take them to the next level with a few extra build tweaks and terraforming, a path and what not. Can't wait to offer a few fun things to sell in them starting in May
322
« on: 23 Apr 2018, 09:12:44 »
I've been running around there once in a while and it's super fun to explore. Nice job on the town. it's likely I will be filling up my chests with the items from your farms while I continue to finish building my ridiculously big farms
323
« on: 22 Apr 2018, 19:04:40 »
I think you should get more money when you sell emeralds to /shop because 30Nbz really shouldn't be enough for how rare they are something like 100Nbz and 110Nbz(for VIPs) And for the ores 120Nbz and 125Nbz(for VIPs)
I agree, but it will be tough, players like tidal for example had an emerald island in 2014, and many ppl have loads of emeralds from those custom biomes in town. Going from 30 to 100 for example is a big jump, it' would be worth it then to empty out shops on the server who let you buy it from them for 50 or 75 and then sell for 110 with vip+ It's tough after four years to unbalance that sorta stuff. I wish we could use emerald blocks for example to have as an effect, like if you have a path and you place them that when you walk over them you can get a speed boost for a few seconds. Might make town travel a bit more fun
324
« on: 22 Apr 2018, 18:41:24 »
Isn't the gameplay the whole point of the dragon though If it's more than 20xp levels then ppl will just re-spawn it over and over just to get their 75 exp levels
325
« on: 22 Apr 2018, 18:38:44 »
That's something I've seen on different servers and I'm wondering if we can add it here the only issue I see with it is it might effect with the /pet that we have already I really like the idea of making a parrot farm or something like that
I'd love to use /gem to buy a special pet-egg that is like a container. It can be a one use only.. You pick up a mob with it, and then when you rename it and place it, the special egg disappears, but instead, .. you have a pet. It would be nice if that's possible Another way to have tradable pets using the current /pets system is a transfer button that opens a gui with heads, we click on the head and the pet appears in their /pets gui as a new pet if they dont have one already.
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