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Messages - Orpheus_only

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251
Market Place / Re: RedWood---New Company Review
« on: 13 Nov 2012, 02:30:27 »
XD I've seen your sign(s)! Cheap gold eh. So Red deals with wood, Random deals with ores and such... what exactly do Shadow and Meepster add to the merchandise variety?


EDIT: Maybe I should become part of this company since I keep getting tp's that are meant for RedFocus lol

252
All pictures taken with the Sphax BDCraft texture pack.

HOUSE 1
Our Sub-Mayor [VIP] OrbitDzn has a two-plot modernistic house for sale. Features include:
  • Sheep spawner
  • Furnace room with over 40 furnaces, and expansive storage room
  • Large receiving/living room with big-screen TV
  • Large second floor space with wall-length windows
  • Close to the town spawn
The coordinates are x: -3474, z: +3343. Directions: do /t spawn tortuga and head east.
Contact OrbitDzn through in-game mail or chat to reach an agreement. Expect it to be around 35k.







HOUSE 2
[VIP] xXAnimeOXx is selling a 1-plot spawner house for 35k. Features:
  • Pig spawner
  • Large glass windows
  • Central location





The coordinates for this house are x: -3505, z: 3400. Directions: do /t spawn tortuga and head southeast.
Contact xXAnimeOXx in-game through mail or chat.

TOWN AMENITIES INCLUDE:
  • 2x2 plot plant farm
  • Skeleton and zombie grinders
  • Subway system
  • Tree farm
  • Animal ranch (chicken, mooshroom, pig spawners)
  • Sheep ranch with 4 sheep spawners
  • Wolf den/spawner
  • Inn & suites
  • Brewery, enchantment library, fishing pier
  • A maze
  • A lapis house and a nearby moon *ahem*Burai-dono*ahem*

253
Suggestions & Ideas / Re: Water slide
« on: 11 Nov 2012, 20:20:26 »
Try it on Castaway's spawn waterslide :) Bring boat, type /t spawn castaway, follow the signs, exit through waterfall with boat.

It's still there, right San?

254
Support / Re: Question
« on: 11 Nov 2012, 20:15:27 »
By default (it's a Towny thing), plots are of size 16x16 even if there's a house on it that occupies two plots. You'll have to claim the second plot as well.

Also, you asked--
can you be in 2 towns or just in one?

No you can't. Just one. But you can buy [Embassy] plots in other towns if you have friends who live in other towns. Each player can only have up to 4 plots total.

If there isn't an embassy plot readily available, you can ask the town mayor/staff if they can let you have one. That's how I got my OceanView plot :)

255
Guides / Re: Ideas to earn money
« on: 11 Nov 2012, 20:07:55 »
if you level up your wood cutting skill, would you be able to use tree feller on giant jungle trees?
Not necessarily. The only thing you need is an axe with high enough durability. If you had an Unbreaking III Diamond Axe even at Woodcutting Lv 0, chances are good that you'll successfully use Tree Feller on 2x2 jungle trees.

Raising your Woodcutting level will increase the time when Tree Feller is active. (Increases by 1 second every 50 levels).

256
Noobstown General / Re: why can i not breed animals
« on: 11 Nov 2012, 20:06:18 »
Additionally, pigs are fed carrots now in order to breed :)

257
Towns & Nations / Update Notes
« on: 10 Nov 2012, 03:41:46 »
Update Notes
v3.6 (3/7/2013)
  • Added Dillimore to the map
v3.5 (2/28/2013)
  • Font/color changes
  • Image is now larger
  • Added town Rockwood (also added it to Phoenixia)
  • Renamed town SaiyanIsland to HawaiiIsland
  • Renamed town DiamondCreek to Aponivi
  • Moved town Mapleforge from Scotland to Yunaiteddo
  • Updated map directory
v3.4 (2/17/2013)
  • Removed town Castaway
  • Removed town Silverwood
  • Renamed town Waveway to SaiyanIsland
  • Added town Dillimore
  • Added grid labels
  • Added map directory as a link to an online spreadsheet (contains a town's key info)
v3.3 (1/28/2013)
  • Removed town WinterHold from nation RavenHelm
  • Removed nation RavenHelm
  • Renamed town Lost_Hideway to Ender_city
  • Removed town Ender_city
  • Renamed town market to x
v3.2 (1/14/2013)
  • Removed town ThunderStorm
  • Removed town Emeraldtown
  • Added town Waveway
v3.1 (1/2/2013)
  • Added new town ThunderHaven
  • Added town ThunderHaven to nation Phoenixia
v3.0 (1/1/2013)
  • Added new town ShinSekai
  • Added new town Noobtopia
  • Added new town pern
  • Added new town Cairo
  • Added towns Gallifrey, Lost_Hideaway, Skyland, DiamondCreek, Cairo, Noobtopia, Fantoma and ShinSekai to nation Yunaiteddo
  • Removed town Khaos
  • Removed former names
  • Changed background
  • Changed compass
  • Added Noobstown!
v2.6 (12/12/2012)
  • Moved town MapleForge from Yunaiteddo to Scotland
  • Moved town PiratesCove from RavenHelm to Yunaiteddo
  • Moved town Karakura from Phoenixia to Yunaiteddo
  • Added town Pandora to nation Yunaiteddo
  • Added town Lost_Hideaway
  • Added town Skyland
  • Added town Fantoma (but not pictured)
  • Renamed SwagCity to DiamondCreek
v2.5 (12/4/2012)
  • Renamed x to Market
  • Added old names of some towns
  • Removed excess gridlines for aesthetics
  • Added z-axis label
  • Added (and removed) a town called Shire
  • Added Update Notes section on first topic post
  • Created a shortened URL for first topic post
v2.2 (11/17/2012)
  • Updated each town's nation
  • Added town Noobstown's coordinates on spreadsheet table
v2.1 (11/15/2012)
  • Added new town ImperialCity
  • Renamed Summer to Gaia
  • Added Karakura location
v2.0 (11/10/2012)
  • Reversed z-axis direction to correctly point to North
  • Added x and Silverwood locations
  • Added town CraftersRetreat2.0 to nation Phoenixia
  • Renamed CraftersRetreat2.0 to Castaway
v1.0 (10/23/2012)
  • Uploaded a world map

This post was repurposed to be the designated updates post. The original content is shown below


Updates:
Reversed the z-axis to correctly point to North
Added x and Silverwood
Added CraftersRetreat2.0 to nation Phoenixia
Renamed CraftersRetreat2.0 to Castaway


Redundant post:


EDIT:
get ready to add nexan to that map at the end of the month because thats when i will bye it its a bit away from netherfrost and pandora
Will do, edix! :)

...and I still haven't added Noobstown

258
Suggestions & Ideas / Re: Guests... (and /ignore)
« on: 9 Nov 2012, 03:01:23 »
Additionally, when we recommend this server to our real life friends (and family), they get on as guests and chat is a convenient way to talk with them.

But, neb does have a point. Like when our trusted mods aren't on and there's a disruptive guest. It seems that /ignore remains the only alternative, and that's what that command is for. It lets members single out and mute disruptive and disrespectful folks: guests and players alike. If they did something to earn it, then they get what they deserve, right? Although, I do wish an /ignore list was available.

We all started out as mere guests.

EDIT: Oh! Another option is to /ch leave g. Like, tell everyone you're gonna do something and you're leaving genchat, if anyone needs you then they /msg you. Down side is you won't get to hear the rest of the members too :/

259
New? / Re: O_o
« on: 6 Nov 2012, 14:59:38 »
:\



Side note:
+700 Respect Points to those who can remember C: and D: as directories and not emotes.

260
Look up the McMMO Wiki site for what the skills are. You get different abilities and bonuses, all of which are detailed in that website. Most of those are highly useful in Noobstown. Also, for more information on a specific skill, do /<skillname> on the chat.

EDIT: The "more info" doesn't work for /mining though. (Maybe because the chat mistakes it for a chat channel, the Mining World channel).

EDIT: They just now fixed the /mining issue! Yay admins! :D

261
Guides / Re: Ideas to earn money
« on: 6 Nov 2012, 05:54:05 »
Yes. You don't have to change it into a shop plot or buy a shop plot. You can set up chest shops in your own plot. Here is Foob's guide on what to put on the signs for your shop.

262
It turns out that San had another occupation during the 5-year war, which was unknown to everyone in Noobstown. He was a...
http://www.youtube.com/watch?v=Th6PW5VwDFI#
...pirate!


...King! A pirate king lol. Conquering the unexplored ocean biomes and looting all the treasurrrres that lie beneath.

263
Noobstown General / Re: Noobstown offline!
« on: 5 Nov 2012, 17:21:35 »
I was planning some new builds including another musical tower, and a town spawn for someone. Ohh it's back online! Yay!  :D

264
EmperorMyrf has been in hiding over those five years, secretly busying himself at the Research and Development Department, preparing to unleash an army of remotely controlled drones.

265
Ohh noes! The Moderators are actually Peacekeepers? District 13, here I come!

And BuckieBuck is missing too. He must've been hiding somewhere during this incident lol

266
Videos / Re: Survival with Daniel! - Minecraft Series.
« on: 4 Nov 2012, 19:20:28 »
Thanks Daniel :D Now I'm off to put on OptiFine. Up to now I've only had Rei's.

267
Guides / Re: Ideas to earn money
« on: 4 Nov 2012, 02:44:27 »
Selling logs is really a great way to go. Here's one supplementary idea--  collect merchandise of all sorts, allowing you to have a diverse range of products. Then, when somebody in chat needs it desperately, engage in a transaction, agree at a reasonable price, and boom :D

Also, selling enchanted items are a good way to make money. Especially if you have a good enchant xp grinding method. ;)

It's also important to keep track of what the current prices are for most items. Even the uncommon ones like leather and cacti (dyes might be in demand due to the update, as well as spider eyes). That way, when you sell something, you're well-informed of what the price should be.

268
Support / Re: Cant Connect!
« on: 3 Nov 2012, 19:55:03 »
The server is currently down; sometimes when it's down it shows a frozen list of players on the website.

Meanwhile... *looks for that "Server's down: The Game" topic*

269
Suggestions & Ideas / Re: What do YOU want in Noobscraft?
« on: 3 Nov 2012, 00:52:43 »
I actually found several untouched dungeons in mainworld, so there's still room. *fills up saddle chest* But, I guess aspiring new-town owners should first figure out if their new town will have room to expand. Not build a town at a certain spot because they feel like it's a great place or has a nice view, etc. (See recent World Map here)

Going back to the topic question-- hm. I'd like to see more pixel art :) I know there's some that I've seen and others that I haven't.

270
Towns & Nations / Re: christmas will be the time
« on: 3 Nov 2012, 00:43:55 »
Ahh, the magic of those master card things ;) Best of luck, edix! Go find you a spot with some dungeons nearby so your new town could have a mobgrinder.

272
Support / Re: Nova Tree Farm Dilemma?
« on: 3 Nov 2012, 00:21:17 »
Hmm. What about narrowing down the culprit? Make sure perms are set right (r--), to rule out non-residents? Or even disable all perms for a short time to see if the problem is replicated without anyone touching it. (The town staffers and architect would have unconditional build/itemuse perms everywhere, right?)

Clarifying question: Is it, single jungle trees, one block apart? (making sure it's not 2x2 jungle trees). Single trees that are one block apart would generally be a poor design, if the saplings grow naturally. (It would be great for the bonemeal-treefeller method though). I've experienced saplings being uprooted when another sapling right next to it grows naturally (probably due to block update).

273
Other / Re: Under self-imposed motivation thing
« on: 1 Nov 2012, 17:32:45 »
Ha! This scheme worked out, but for only about a week. I realized 1:2 was too much of a reward. But now I try to find other means to be productive.

Quote
One does not simply ...become productive through self-motivation

I talked to some friends (which is sometimes what we all ever really needed) to try to get *le support group*. (I know, this all seems to be a bit too personal. My aim is to present a glimpse of the grown-up world to young readers, and how older folks solve their own problems irl).

I went to the bowling alley/arcade last night with some friends. Went and played some Time Crisis 4, then I realized something. I'd pay around $5 for a game that wouldn't even last 10 minutes, but I've spent hours on Noobstown! Didn't add up, so I went ahead and bought points here. Besides, I already had over 1000 from Noobween :). I now have enough for [VIP], but I am not going to buy just yet. I'll wait for a period when I'll have tons of free time. Which probably won't be until December.

I recently went through the topics under the "Other" forum category, and realized that several Noobstowners have declared that they'll take a break. Be gone for a week, or a month, due to work/vacation/camp. So I guess it's not uncommon to do just that, if I feel like I need to.

*le sigh* Ohh, adult life. Quarter-life-crisis. Meh. Gotta press forward.

Ohh!
Man I love that signature! Read the signs! With his face, lol!
And about the siggy; it's hyperlinked to the Memebase topic, which is being updated occasionally :)

274
Crafted items usually go by the price of their raw materials. Say, a regular diamond helm should sell for about 5*200 = 1000 Noobz. For enchanted items, people usually auction them. Most enchanted diamond tools sell for anywhere between 4k (low-end or single enchants) to 30k (3 or 4 enchants with 1 or 2 of them being rare like ST or EffV).

When selling to a player, either buyer or seller would usually initiate it: "Buying this item" or "Selling this item" on global chat. People respond "Yes, I'd like that!" on global chat, but sometimes it's best to use private messaging (/msg <playername>) unless it's an auction. An initial price is set, which may go up or down until the two parties are satisfied. When a deal is made, they go somewhere isolated (so people close by won't steal). Some buyers prefer you hold the item in your hand first. Some buyers would like you to hand it to them first so they can verify that it is unused/in good condition. Some sellers would want the buyer to pay first. Either way, the buyer does /money pay <seller name> <price> and the seller tosses the merchandise at the buyer's feet. Finally, thanks are given and the transaction is completed.

I was gonna say, do "/shop list" for prices, but it's down right now :/. The next advice would then be to check prices at the spawn shops (/spawn and to the right). I'd look up the buying price for the raw materials to get an idea on how much I would sell my merchandise.

275
Towns & Nations / Re: Town Problem?
« on: 31 Oct 2012, 16:16:00 »
Not all of those commands are accessible for residents. It would just say that they don't have permission to use that command.

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