Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - goingtodieur

Pages: [1]
1
While I have been greatly enjoying this server and a few of its unique characteristics, it seems that every milestone I reach in my goals, I encounter a saddening problem that this server has specifically created in that skill. While most of them are fair enough, it's doubly aggravating since I worked hard to get to this point and was not warned ahead of time that this point had been nerfed or removed altogether. Here are some examples:

Mining: I leveled my mining up to about 125 before quickly noticing two problems.
-Double Drop % Chance Nerf: In this server, the chance for a double drop from ores has been nerfed by approximately two thirds. This seems pointless to me. The explanation given to me by the mods is that 'there are people with 2400 mining,' which seems like a silly excuse to me. Traditionally, by 1000 mining, your chance is 100%. Ignoring the fact that 1000 mining in a skill is a lot of work and frankly, deserves to be rewarded with double drops, something that hardly affects the economy of a server anyway, this does more to limit the growth of new players than to penalize those of high level. Perhaps a fair middleground would be to cap the percentage at 50 or even 25, rather than just force a 33% growth rate.
-No TNT/Blast Mining Whatsoever. This was aggravating to learn, especially after purchasing the sand to make TNT with. I was told the reason for this was that it was glitched due to TNT not breaking blocks, griefing, etc etc. Let me ask you this: What do you think I'm going to grief in the mining world? Turning TNT damage off in the main world makes sense to me, but why the mining world? I suggest that TNT be allowed in the mining world, where it would be used to mine, as the skill is intended. By taking it out (and again, I add, not doing anything to warn players it has been removed,) on top of nerfing the double drop chance, you effectively destroy the mining skill in McMMO. Its passive is far less useful and it's only other benefit has been removed entirely, effectively making it the least productive skill in the server. Another option, though I'm not sure how easy it would be to implement, is to have TNT only destroy blocks not placed by players, making griefing much less doable. Regardless, you have plenty of moderators; they can ban griefers and rollback griefed areas. It seems lazy, for lack of a better term, to completely nullify a popular, useful skill, because a few people will break the rules and abuse it - keep in mind these people will likely break different rules in the future and be banned anyway.

Unarmed: This is barely noticable, but unarmed being my favorite skill, it's something I picked up on quickly: It takes twice the level as normal to raise your unarmed damage bonus. This seems extremely silly to me, being a NON-PVP SERVER. What's the point of nerfing an underused combat skill in one of the few servers where it gives you no edge over other players? Despite being a valuable skill at high levels, nerfing it's growth also HIGHLY nerfs its rate of growth, as the bonuses are what helps you continue to level this skill, effectively making it one of the slowest skills in this server: If you look at the top 15, the lowest ones are only in the 200s, and the highest in the entire server is only 668 at time of posting. I believe this nerf cripples the growth of this skill.

Excavation: Excavation has often been a fast skill to level and this isn't so much a nerf as it is an issue. Despite being a quick skill, it is almost entirely useless in this server. The only 'treasure' of any real value in this server is the diamonds themselves. Everything else is worthless or nearly worthless; discs have no value, glowstone dust has flooded the economy, gunpowder has no use what with the TNT being turned off (could be fixed by fixing the mining skill,) none of the items that can be sold to the admin shop in most servers can be sold (understandable,) and cake is given away commonly in the Mob Arena, which also gives away enough iron and gold to make the buckets and clocks completely pointless.

Pages: [1]