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Messages - hchambers
26
« on: 9 Feb 2012, 22:55:18 »
Would it be possible to allow lava only in towns? (where we autoheal and pvp is off) Since that is the primary place people would be legitimately using lava.
Sure it could be dangerous, but only to the extent that people are misusing it. How many players were using lava to grief compared to those using it for lighting/cobble/mobgrinders.
I know it's a headache to have to deal with offenders, (I've been admin on other sites), but i'm under the impression there are always going to be tradeoffs and I'd like to encourage the admins here to consider carefully the tradeoff of people's enjoyment of the game being less hindered and the time/effort it takes to deal with offenders.
I agree 100% with this method of dealing with the issue. Regards,
27
« on: 9 Feb 2012, 22:53:05 »
Forthwind has a cow spawner and I think this is the cause for a lot of the confusion. I don't think anyone is really certain on whether animal changes are allowed or not.
28
« on: 9 Feb 2012, 22:51:43 »
Not that it is my business to say what changes should be made, but i believe this is how "dangerous" items such as lava and fire should be handled. 1. Players will not be able to place them (minus the ability to place lava but with restrictions) but mods can. 2. To prevent a flooding of requests to place the item, a forum post must be made asking to have an item placed in the appropriate area. It will not be able to be moved and it will be protected. 3. the player will have to pay out the amount of the material used in the process, rather than get freebies from this process. Again, just a possible and failsafe way to solve this issue.
29
« on: 9 Feb 2012, 18:06:20 »
In addition to a towns forum board with town ads and town updates and projects, i believe we should have a nation board for nations to put up their advertisements, goals, town recruitment and benefits up written and accessible at all times.
30
« on: 9 Feb 2012, 17:59:57 »
THIS IS HOW BIG CAPS IS |
THIS IS HOW BIG IT IS | with your message for them to stop caps under it|
Which one do you think is more disruptive?
31
« on: 8 Feb 2012, 22:57:03 »
Am i the only one noticing i can't use mcmmo commands?
32
« on: 8 Feb 2012, 14:40:10 »
i just /jump onto the top of the market buildings
Or you can easily just do /j lol
Or invest one inventory space into a compass that allows you to click to jump and right click to pass through walls
33
« on: 5 Feb 2012, 23:22:01 »
I get the same pressure too. Even in v4 before you joined. sometimes i feel if i help one person everyone else will expect me to handle all their problems. Black forest is having a sudden influx of assignments *we have 3 identified grievers *we are helping raven helm in their wheat farm *and our own town projects.
cut all ta's some slack. you don't realize how much of a curse power is until you have it. same goes for mods and admins. They may have godlike powers but they sure as hell ain't a god.
34
« on: 3 Feb 2012, 16:59:34 »
Hope he gets better soon
35
« on: 31 Jan 2012, 00:04:38 »
I just like how he censors c**p but not GODD@MN
36
« on: 30 Jan 2012, 02:10:18 »
Get your creativity on! I'll start us off with mine 19x19, single/double river variations simple and minimalistic
37
« on: 23 Jan 2012, 21:53:20 »
Fatnoobs a pretty cool guy. HE RUNS THE SERVER and doesn't afraid of anything.
38
« on: 23 Jan 2012, 18:08:53 »
39
« on: 23 Jan 2012, 17:45:53 »
40
« on: 23 Jan 2012, 14:41:37 »
im not so sure about /tpa being taken away. thats sort of fundamental so far as online play goes. Is it causing enough latency that it really should be taken away?
41
« on: 23 Jan 2012, 05:04:56 »
@EmperorMyrf You also never see any good arena, embassy, shop or public plots because it contributes to the creators total owned plots. Ruining valuable opportunities for well maintained shops that allow only the owners to use the utilities while remaining public.
42
« on: 23 Jan 2012, 04:41:56 »
(After you vote, do make a reply about what the next caps should be, or elaborate in any other way you see fit)
NoobsTown v5 has been out for almost two months now, and already various towns are starting to reach the final Size capacity (448). I believe Fatnoob said that this will be the final map for as long as we can help it, so for an indefinite amount of time. Many Mayors are ambitious about where they see their towns in the many months, and hopefully years to come, will be. Since the consensus of players has already established they would rather have a small amount of towns that are well populated and large, rather than everybody and their dog owning a town that has a population of maybe ten (this is why the town pricing is relatively high) I believe that we may find it necessary to increase size capacities. Here are a few reasons why (any that I miss will hopefully brought up in the comments)
a. Most of the Main towns that have transcended the various incarnations of Noobstown (Like Forthwind, Kochirakoso, Mapleforge, Empire and The Black Forest) and many v5 unique towns have reached or are nigh at the pinnacle of expansion. They are full of various communities of builders, farmers, miners, et cetera. The problem comes at the fact we are only 2 months into this incarnation, and we are already at this point. Therefore, many may see it isn't a far-fetched claim to say a few towns might desire a little more space
b. We are growing, and i mean really growing. In less than a month we doubled our previous registered members on the site, and a good bit of those numbers are correlating into regulars on the server. So, as the rate of new people becomes higher and the rate of town expansion slows to a stop, It's going to get crowded. (think of all the space that goes into cosmetic areas of the town and attractions, then think of whats left for actual residency)
c. If we stay the way we are, as many towns reach cap new towns will HAVE to be built to keep up. This means we will run into the same Piles of Piles of towns we had in previous versions.
d. The size cap is impeding on towns expansion, safety, and overall creativity. People have told me about how they have unclaimed paths in towns so they can have more space for residency or Necessary improvement. This means that these paths or other unclaimed areas will be open to griefing and modification by outsiders. People are literally giving up structural integrity for the sake of some extra land
e. Towns are well spaced out, capacity could increase to 1000's of chunks extra and you would most likely never bump into another towns border (unless they purposefully built it next to you, in which case agreements could be struck out) Meaning that on the grand live map every great down is dwarfed by the blocks and blocks of space stretching out in all directions. Space that cannot be harnessed for creativity.
I could list the endless benefits that an expansion could bring to noobstown, but i'd prefer others to reply and integrate their thoughts. My best hope is that this at least reaches attention and will be open to future consideration.
43
« on: 22 Jan 2012, 23:54:07 »
x let go of shift (falling death) x went afk underwater (drowning death) x lost a staring contest (endermen death) x ran parallel to the creeper (creeper death) x said what one more time (Moderator caused death)
44
« on: 22 Jan 2012, 23:37:16 »
I always enjoyed multiplayer from the moment I did it because In a working societal server environment you get the additional fun of a collaborative effort and the rewarding feeling of other people being able to see your creations.
45
« on: 22 Jan 2012, 23:32:39 »
They are available to buy in the vip district, and are generally expensive. the prices i remember are magma cream - 150 ghast tear - 200 gold nugget - 15 there are more that i cannot remember.
46
« on: 22 Jan 2012, 23:31:18 »
Bump
47
« on: 22 Jan 2012, 23:30:47 »
That would allow too many people to get items quickly. Its more important for them to be receiving donations then rating. Instead they could possible have holidays where you vote to get points (about 2-5 though).
48
« on: 22 Jan 2012, 04:15:01 »
memes express emotion in a way words can't
49
« on: 4 Jan 2012, 01:00:32 »
I wonder if this has gotten any mod attention, and if maybe they are considering it.
50
« on: 26 Dec 2011, 02:42:41 »
Dug down. Dug up. Ultimate embarrassment for the player xD
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