Hello everyone, long time no update or see for that matter! (Busy times)
The Administration team have been working tirelessly since the announcement, working towards and preparing the new version of Noobstown. The project is quite ambitious and is taking a long time as you
may imagine, which we apologize for. We don't plan on keeping you waiting any longer than need be, so, when the update is ready it'll be released.
First I will talk about what will happen on the opening day and week leading up to the release.
A week prior to the release of the update we'll be moving the server to London, which will take some time since we are shipping the machine down. This means the current Version 5.0 server will be down for a full week leading up to the release of the new server and won't come back online until the brand new Version 6.0 is up and ready to go. The full week will not only allow us to ship the server down, but also allow setup time and general maintenance on the main server to prepare for the big release day.
Upon entering the server for the first time you'll be spawned in the dungeons in which will act as a small tutorial, allowing you to learn information about the server and an understanding of how we run. Obviously, as some of you already know the server each section is skip-able so you don't need to be dragged through the tutorial section by section and you don't need to re-sign up either. Your ranks will be transferred across. New members won't have to sign up initially like we have forced in the past but eventually will have to join the website to gain full benefits from the server. These benefits include our Auctioning system, Town and Player Profiles and any Server-wide event campaigns such as the 'Advent Calendar' we offered last Christmas.
Donation Points and their useDonation points will be transferred across to version 6.0 we aren't changing the way the shop works but will be offering different purchasable items and packages. All packages and perks haven't been set in stone but expect a wide variety of options to spend your points on.
Token Points and their useTokens will be used to give you a 'boost' so to speak during the early days of 6.0, giving you access to basic materials. The ability to unlock perks such as increase skill gain, reduced cool downs, increased drop rates for mining and excavation and more. We'll also be offering kits and other such fun perks for token holders to spent their points on. Not to mention those who have worked up to 20,000 Tokens can buy out the Veteran status right off the back!
Auction system - Brief InformationSimply put - Imagine Ebay but for Minecraft. Place all your items on our online Auction house via sending them in game, once sent they will be transferred to an on-site inventory. In this inventory you are able to place your items onto the global auction house, enabling you to sell items and buy them with ease. This allows for bidding and competitive trading.
Prices will be generated dynamically depending on supply and demand, therefore you'll always be putting the prices up for the correct amount without ruining the value of an item. We'll also reserve the right to reduce sales on a certain item if the value is rapidly dropping in order to re-gain demand for an item therefore increasing its value on the server.
Brief example:
Imagine you are building a large town and you require a vast list of materials. Farming these items yourself would take months and will really slow the growth of your town!
The solution would be to use the auction house system to buy the items in bulk. First of all you would hit up the search function and simply type for example;
'Wood'
This would display every single person on the server selling wood, the amount and the price. It'll be listed from cheapest to dearest so you'll always be getting the best possible deal at the time. Once bought you'll transfer the items from your on site inventory to your in game inventory. Once all items are in game, you can then get started with that large town expansion you've been planning without the fuss of gathering. Simply and as easy as that.
Towns & Wilderness plots - General information/Cost etc.So, I understand there is a lot of concern over Towns and what is going to happen with them as a whole. First of all, towns won't be the same price as they are currently, they'll be much, much, cheaper to suit the new state of the economy. We really want to push people towards Town creation and building a community rather than being held back because of cost. That's why I have decided to reform the way towns will be developed on the server, instead of raising the price to make people work harder for a town or to understand the responsibility, I believe a fair petition system would work much better.
How will this work?
So, you have enough money to start a town - Let's say 60k Noobz. You'll go to the website and create a petition (Like an application) to form a town. On this side of the website you can learn everything about towns and the responsibilities of running a community on the server. Once you are ready, you can then apply. Applying isn't going to be a restrictive process it's simply to give an understanding to staff and most importantly; your residents. What your intentions are for creating a new town.
Once accepted you will be granted the right to form a town with the money you have saved.
I'm a Mayor in version 5.0, do I still have to apply?
Yes, but you will be allowed to apply earlier than the rest of the community. Before the version is released infact. This means on first log-in if accepted you can get straight into the action of building a town. (Once you have the money)
I'm not a Mayor in version 5.0, but I want to start a town in v6!
Unfortunately, you won't be able to apply early. However, we will be accepting most early applications from the begging of the version for dedicated members of the community. Don't let this you hold back from applying!
Wilderness WorldThe wilderness world is where you can build outside of town life, your own personal paradise.
What is a Wilderness plot?
All building in version 6.0 will be in a protection environment, this way we can offer every single one of our community members 99.9% grief protection. When entering the wilderness world for the first time you'll simply type a command which will set your home block, you can type this anywhere out of the spawn region. One protected chunk is 16x16.
Each member will be given 10 Free Chunks of protection, and will be able to buy more as you please. The price for chunks will spiral upwards in price depending on the amount of chunks yo have. This means, the more land you wish to gain the higher the cost will amount.
So... what If I want to build with a friend?
Our Chunky system will have a build in friendship system, this way you can add people to your plot and give them rights to build. This of course is the only way you can be griefed - Adding a friend to your plot is a risk and if you are willing to take the risk you can't complain about being griefed. So remember, if you are giving away rights to your land make sure it's someone you know and trust.
My friend has land next to mine and we want to merge our land. Can we do that?Yes, Chunky will have a merge option to allow friends to merge their land together.
Why will the world stay clean... I don't understand?Our Chunky system will first record all natural landscape data on the server before anyone touches it (even me) and will store that data for chunk. This means whenever you reset your plot after use or whenever someone is banned or becomes super in-active the chunk will revert to it's original natural state. This means, the world will continuously stay fresh for years to come.
Well... what if Mojang release a new biome or item which is naturally generated? Will the world support it even though the data recorded is old?The Chunky system has options to add items or data to it's reset code therefore in future updates we can add new biomes to the landscape. Such as the Jungle biome which cannot be found on the current 5.0 Main world.
When can we expect the release?We will continue to stick to our Summer release schedule, we cannot at this time give a specific date as there is still a lot to do. All we can do is promise that this version is worth waiting for and that we want to do it correctly and not rush into things. As much as we'd love to release the version tomorrow, we cannot. Patience is a virtue!