Class name: Summoner
Kit:
- (Head) Herobrine player skull - Command to get: /give <player name> minecraft_skull 1 3 {SkullOwner:MHF_Herobrine} - Is an official Mojang head for custom maps and such.
- Leather chestplate, dyed purple
- Leather leggings, dyed purple
- Leather boots, dyed black
- 6x Snow
- 3x Pumpkin
- * Previously 3x Wolf Spawn Eggs here, but I had a better idea * 15x Bones to summon 3 tamed wolves using the click 5 bones on ground trick.
- Iron Sword
- Healing I potion
Overview: Class can spawn 3 wolves, 3 snow golems and has magical glowing eyes
Class name: Mechanic
Kit:
- Leather helmet, not dyed
- Iron chestplate
- Leather leggings, not dyed
- Leather boots, dyed black
- 3x TNT
- Iron Door (For a small barrier)
- 3x Redstone Torches
- 9x Redstone (Dust)
- 3x Firework (Perhaps for a victory dance?)
- 1x Stone Sword
- 3x Healing II Potions
- 1x Iron Block (Anvil, would also need basic materials to repair with.)
^ I imagine this class sort of replacing the oddjob.
Overview: Main special ability is that player can place and detonate TNT. Also has an anvil so player can repair tools.
Edit: Had a few more ideas:
Class name: Ninja or assassin
Kit:
- Leather helmet, dyed black
- Leather chestplate, dyed black
- Leather leggings, dyed black
- Leather boots, dyed black - Enchanted with Feather Falling 4 and Depth Strider 3.
- Stone Sword, named "Katana", with the generic.movementSpeed modifier tag.
- 16x Snowball, named "Shuriken"
- 1x Healing II potion
- 3x Jump Boost II potion (Now available in Vanilla with 1.8.x)
- 1x Invisibility Potion
Overview: Has stealth, speed and leaping abilities. Also has both a ranged and melee weapon.
Class name: Berserker
Note: This class depends on the capability to give a single potion several effects, I don't know if the admins can do that.
Kit:
- 3x "Berserker" Potion: Nausea, Speed II, Strength II, Resistance II, Jump Boost I, Instant Health II, Fire Resistance II, Absorption, Regeneration I
- Diamond Axe
- Chain Chestplate
- Leather Leggings
- Leather Boots
Overview: Is super OP when has Berserker potion on, but fairly weak otherwise. The 3 potions is just a recommendation, amount could be raised or lowered.
Edit: Found it is possible, and in Vanilla, to create custom potions with more than one effect. Berserker potion would look something like this, I imagine:
/give @p potion 3 8203 {CustomPotionEffects: [ {Id: 1,Amplifier: 1,Duration: 3600},{Id: 5,Amplifier: 1,Duration: 3600},{Id:6,Amplifier: 1,Duration: 20},{Id: 8,Amplifier: 0,Duration: 3600},{Id: 9,Amplifier: 1,Duration: 3600},{Id: 11,Amplifier: 0,Duration: 3600},{Id: 12,Amplifier: 0,Duration: 3600},{Id: 21,Amplifier: 4,Duration: 3600}],display: {Name: "Berserker Potion",Lore:["Become Super OP for 3 minutes!","(Headaches may occur as a side effect - no refunds.)"]}}
Bit long, but it does the job.
I also added some more armor to the berserker, feel like it would be ridiculously underpowered in later rounds without the potion, and changed the weapon to the more suitable axe.