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I was wondering how many Towny plots we can own in V6, I feel 40 is limiting to me, I would prefer more like 60 plots so there is no worry about feeling limited to how many plots you can own, my new house is going to be 54 plots big. xD
My town is 543 plots i think around, and actually a Victorian castle :D 9x6
Lag?I see that the server is being moved to London. Will that possibly create lag for American players? I know that a large percent of members are British/European, but I'm just wondering.
The server is currently in Manchester (Another part of the Uk) and has been for the past year. We are moving to London to upgrade the machine and speed, which will be better for all players across the globe.
- People that will start inhabiting a plot that you had already planned for your project, but didn't have enough wilderness plots for...How do you plan to handle this?
My major concern is about the Wilderness plot system... What about those people that are planning big, fancy solo projects in the Wilderness? Right now, in v5, you can make clear by laying out the foundation for example, that this area is claimed by you, and that something is planned for this area. How can we do that in V6? My big concern:- People that will start inhabiting a plot that you had already planned for your project, but didn't have enough wilderness plots for. They can either do this without it being their intention, but I can also imagine that certain people with hatred towards someone will purposely buy plots next to someone's (planned) build, just to bug this person. How do you plan to handle this?
Will there be property tax on non-town plots?
---- -XXXX- -X--X- -XXXX- ----X = claimed plot- = reserved plot in your name.
-----XXXX- ---X- ---X--XXXX- ----X = claimed plot- = reserved plot in your name.
- --X--Z--X--Z--X--Z--X--Z--X--Z--X--Z--X--Z--X--Z--X--Z--X--Z- - -