For the first time ever in history: Approved Towns!  (Read 519 times)

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mrfloris

There was a secret gathering of mayors who sat down and had a chat.

Whuck71 / Middle Earth
KilljoyDivine / LunarFalls
doc_engie / IceHaven
mrfloris / x

We put our money on the table and decided to do something we've never done before in the history of Noobscraft, or at least version 6.

We approved each others towns after shaking hands and created an outpost... each.... right next to each-other.



That's four people approving each-other as a town - that's 12 million right there. On top of that, we all had to buy our outposts of course, so that's another 8 million.  We also claimed plots that's just a bonus 200k.

A good day for the economy where 4 towns get together and spend over 20 million noobs in a few minutes.

Welcome to The Gathering. It's fun making history :) And I am pretty sure this one goes in the books.

Thanks Killjoy, doc, and whuck for doing this, was fun :)
« Last Edit: 2 May 2018, 00:14:42 by mrfloris »

Hyperspacechewy

Re: For the first time ever in history: Approved Towns!
« Reply #1 on: 1 May 2018, 23:57:12 »
Thats cool even if I don't get all the math part of it! Lol

KilljoyDivine

Re: For the first time ever in history: Approved Towns!
« Reply #2 on: 2 May 2018, 00:42:00 »
I'm really excited to build with you guys, and make this happen!! I know we all have a ton of projects we're working on, and this is SUCH an awesome welcome addition!!

#SADDLE 4LYFE!!

Diamondpuppy808

Re: For the first time ever in history: Approved Towns!
« Reply #3 on: 2 May 2018, 03:23:44 »
If I had the money (which I don't) I'd love to have an Outpost there too bad I don't have the money :( on the bright side I'm now back on top money made per hour played (8000 per hour)

KilljoyDivine

Re: For the first time ever in history: Approved Towns!
« Reply #4 on: 2 May 2018, 10:23:31 »
You can have outposts anywhere really, the beauty of this is that we're all friends who wanted to build towards this. :D It's the allowed towns that make it expensive.

mrfloris

Re: For the first time ever in history: Approved Towns!
« Reply #5 on: 2 May 2018, 17:47:34 »
I'm really excited to build with you guys, and make this happen!! I know we all have a ton of projects we're working on, and this is SUCH an awesome welcome addition!!

#SADDLE 4LYFE!!
yeah, I am taking it semi slow, I have higher priority town stuff pending, but ideas are forming and once I see some new stuff there i will adjust them so they match everybody already there. Quite excited to start on new projects.

If I had the money (which I don't) I'd love to have an Outpost there too bad I don't have the money :( on the bright side I'm now back on top money made per hour played (8000 per hour)
Oh no, you beat me in top money (for now! dun dun dun) . :D I like having competition, so trust me: i'll be back.


You can have outposts anywhere really, the beauty of this is that we're all friends who wanted to build towards this. :D It's the allowed towns that make it expensive.
Yeah it's 1m per town to be approved, but that's separate from the cost of an outpost, which is 2m, and you can place as long as you have perms to build there.

mrfloris

Re: For the first time ever in history: Approved Towns!
« Reply #6 on: 5 May 2018, 16:25:28 »
Update:

ALLIANCE:

We've closed entries to the Saddle Alliance for now until we're done setting everything up and building.
Alliance partnerships come with a participation fee.
Slots available: 0 (4/4 taken)
Requirements: Active mayor and active town, fun builders, and part of nation: strangeland

PLOTS:

Soon we will have a couple of unique (and possibly also embassy) plots available for purchase starting at 30,000 nbz.

The first player who got lucky enough to get the first plot is deebles17 at a 50% discount.

Player plots come with a participation fee (baked into plot price)
Slots available: 3 (1/4 taken)
`- town x 1/1
 |- lunarfalls 0/1 (contact killjoy)
 |- icehaven 0/1 (contact doc)
 `- middle earth 0/1 (contact whuck)