modern town idea-concept  (Read 749 times)

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sunnycat10

modern town idea-concept
« on: 26 Oct 2013, 18:41:18 »
Well i thought today for a bit,
about what style i should choose, for upcoming town that i will hopefully make in V6.
and i noticed that i never saw 21th century modern towns/cities in noobscraft.

So i think 21th modern building style is what i will use, i am just curious to see if there anyone who know how to build in modern style (I know how to build in this style, but i am still not good in it as i in medivel-steampunk styles), or if there someone that willing to help.

=--This is not an official post, i just want to know if i should go for it.-=-

DrewG2001

Re: modern town idea-concept
« Reply #1 on: 26 Oct 2013, 20:22:17 »
sure. go for it, as long as you join the Telido nation!

Darkwings

Re: modern town idea-concept
« Reply #2 on: 26 Oct 2013, 20:24:52 »
The most common problem in Minecraft is rendering highly detailed builds without going huge.
(or without mods, miniblocks, etc)

To give the idea of a modern city building (instead of a concrete pillar with some glass) you'd need really big buildings to avoid the "cardboard effect".

Medieval/rustic buildings (also manors and small town houses) are easier to reproduce because you can find the details you need in a single block (stairs, fences, windows) but for more complex stuff you need to increase the scale in order to fit more details into them.

If you want some ideas go check Keralis on YT, the guy made whole series about modern stuff but beware: the good city ones are really BIG and sometimes require stuff that you'd want to avoid in survival and they are also annoying to navigate due to the emphasis on aesthetics over utility.

Most of the times you'll end up with totally impractical builds needing an elevated position to be able to see the whole thing.