Cooldown times?  (Read 4851 times)

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Nebih

Cooldown times?
« on: 9 Jun 2012, 18:03:15 »
I don't get the point of having to wait 10 seconds before each tp. Most people do /home or /spawn when they are losing a monster battle so they dont die and lose their items. This will make it so we waste time to get around and we will lose more items.

Just the other day i fell in lava while mining diamond i did /home and lived with my diamond... Please return it back or have it be you need to wait x amount of time in between each tp instead of before. I don't like it where you need to wait And I'm sure others don't either.

EDIT: See? I already have 2 confirmed agreements!
« Last Edit: 9 Jun 2012, 18:59:06 by nebih »

danniel1998

Re: Cooldown times?
« Reply #1 on: 9 Jun 2012, 18:23:09 »
This precaution is to reduce lag, apparently. But I must agree with you on this one. I really don't like it, it's quite a hindrance to the game play of the server.

People on the server are already whining about it, me included. It's really not necessary. Little lag spikes were fine now and then. But I'd much rather have the lag spikes than have to wait a certain amount of time just to tp to me home.

tyja

Re: Cooldown times?
« Reply #2 on: 9 Jun 2012, 18:31:04 »
Its really annoying.  And i dont understand how it will reduce lag because either way people are still going to teleport.

Nebih

Re: Cooldown times?
« Reply #3 on: 9 Jun 2012, 19:00:09 »
Now it is down to 5 seconds.... That is 50% better.

(100% is 0 seconds)

Jayjay36

Re: Cooldown times?
« Reply #4 on: 9 Jun 2012, 19:13:49 »
it's quite a hindrance to the game play of the server.

It isn't a "hindrance"(A thing that provides resistance = It's only five seconds, delay = Like I said, only five seconds, or obstruction to something or someone = Nope.) to the game play, it's just something that too many people whine about. Yeah, people have opinions and might not like it at all, but it doesn't give them the right to say stuff like "Omg cooldown is annoying" ". . . . . cool downs :/", something along those lines. It just clogs up the global chat.

I don't mind this topic, but people are making it a bigger deal than it really is, do you guys really think five seconds is too much, seriously? To be honest I think some people should grow up and accept that nothing is perfect and always has it's faults and things we wont always agree with. To me NoobsCraft is perfect, but it's faults are griefers/spammers and whining players.

danniel1998

Re: Cooldown times?
« Reply #5 on: 9 Jun 2012, 19:24:09 »
To be honest I think some people should grow up and accept that nothing is perfect . . . To me NoobsCraft is perfect,
That makes no sense at all.. You've just contradicted yourself.

do you guys really think five seconds is too much, seriously?
Yes, I do.

"Omg cooldown is annoying" ". . . . . cool downs :/", something along those lines. It just clogs up the global chat.
Well that's not our fault for not liking to addition of this ridiculous cool down timer.

The use of this was to prevent lag. I haven't seen an improvement of the lag spikes since this was added. Mostly because I hardly ever experienced lag before this. If anything, there was more lag after this was added.

Nebih

Re: Cooldown times?
« Reply #6 on: 9 Jun 2012, 19:26:06 »
To be honest I think some people should grow up and accept that nothing is perfect . . . To me NoobsCraft is perfect,
That makes no sense at all.. You've just contradicted yourself.

do you guys really think five seconds is too much, seriously?
Yes, I do.

"Omg cooldown is annoying" ". . . . . cool downs :/", something along those lines. It just clogs up the global chat.
Well that's not our fault for not liking to addition of this ridiculous cool down timer.

The use of this was to prevent lag. I haven't seen an improvement of the lag spikes since this was added. Mostly because I hardly ever experienced lag before this. If anything, there was more lag after this was added.
This I agree majorly too! :3

Faroutdudes5

Re: Cooldown times?
« Reply #7 on: 9 Jun 2012, 19:30:08 »
I do think it is a small inconvenience. Not a huge deal, but it is annoying to wait 5 seconds to tp home. Or when I'm mining, I see a creeper coming, just /home. Wabam. It was much better when there was no wait. There's even a restriction on /jump. Now that's ridiculous, it may seem small to others, but I rely on tp's a lot, as I would think most others do. I, personally, would love to see it removed. Small inconvenience or not, I dislike it. I enjoyed small lag spikes more than having to wait 5 seconds to tp home. I don't like it.

Jayjay36

Re: Cooldown times?
« Reply #8 on: 9 Jun 2012, 19:30:58 »
To be honest I think some people should grow up and accept that nothing is perfect . . . To me NoobsCraft is perfect,
That makes no sense at all.. You've just contradicted yourself.


The funny thing is you missed out half of that sentence. What I was saying is (I'll make it simple for your to understand since you couldn't before ;)) I feel (It's called an opinion, Mmk?) that NoobsCraft is perfect, but (this means it isn't perfect, Mmk?) the faults are griefers/spammers and whining players. I didn't copy exactly what I said the first time, you should know what I meant.

Nebih

Re: Cooldown times?
« Reply #9 on: 9 Jun 2012, 19:39:22 »
I think it would be fine if we could still move and not have to stand still. Then I guess I could live. But I can not stand still my OCD doesn't let me i only stand still while i afk. i always need to be moving or i get po'ed

EttaDreamfeather

Re: Cooldown times?
« Reply #10 on: 9 Jun 2012, 20:44:30 »
Alright, so many things to say about this. Because really none of us honestly like this, even if we're not whining you can't say you don't think it's slightly annoying, can you? I mean we all loved being able to just go /home whenever we wanted to, and now it's gone.

And the worst part to me? We were never even asked about this. We were never told it was going to happen, and that's what angers me the most. We're the players of Noobscraft, we should have say in what's going to happen, especially something like this. The fact that we weren't even asked makes me feel like Fatnoob is starting to care less and less about how we feel and how we enjoy things on the server, and whether we want something changed or not.

Yes, it's only five seconds you have to wait. But that's five seconds that anything can happen to you. You can die via creeper, you could die in lava, etc. We all enjoyed being able to /home whenever we needed to. It wasn't fully survival, but we accepted it because of how helpful it was. And then we can't even move while trying to tp, even tping home you have to wait five seconds.

And this also means that the mods themselves are under this rule. They have very busy times when they get on the server and people can be very impatient. So what if someone's griefing a plot, or trying to set off TNT on a person's plot to kill them? Situations where a mod would need to be there as quickly as possible, or move around as quickly as possible from one tp to the next. This stops them from being able to do quick things like this, which is a severe problem for situations like this.

The fact that Foob took this away from even the mods has me slightly alarmed. I'm curious if he even asked them? I would hope that he would be listening to his mods, but something tells me he may not be. I know myself that Tidal is worried to say anything on this thread because she feels like she's going to get in trouble for it. That should never happen.

Mods are the links between the admins and the players, they talk with them daily, deal with many of their problems and have a good feel for how players feel and think about things. If anything they should be able to speak their mind (Politely of course!) about different changes that will/are going to happen. I find it horrible that even one of the mods feels like they aren't allowed to speak their mind.


danniel1998

Re: Cooldown times?
« Reply #11 on: 9 Jun 2012, 20:51:25 »
Alright, so many things to say about this. Because really none of us honestly like this, even if we're not whining you can't say you don't think it's slightly annoying, can you? I mean we all loved being able to just go /home whenever we wanted to, and now it's gone.

And the worst part to me? We were never even asked about this. We were never told it was going to happen, and that's what angers me the most. We're the players of Noobscraft, we should have say in what's going to happen, especially something like this. The fact that we weren't even asked makes me feel like Fatnoob is starting to care less and less about how we feel and how we enjoy things on the server, and whether we want something changed or not.

Yes, it's only five seconds you have to wait. But that's five seconds that anything can happen to you. You can die via creeper, you could die in lava, etc. We all enjoyed being able to /home whenever we needed to. It wasn't fully survival, but we accepted it because of how helpful it was. And then we can't even move while trying to tp, even tping home you have to wait five seconds.

And this also means that the mods themselves are under this rule. They have very busy times when they get on the server and people can be very impatient. So what if someone's griefing a plot, or trying to set off TNT on a person's plot to kill them? Situations where a mod would need to be there as quickly as possible, or move around as quickly as possible from one tp to the next. This stops them from being able to do quick things like this, which is a severe problem for situations like this.

The fact that Foob took this away from even the mods has me slightly alarmed. I'm curious if he even asked them? I would hope that he would be listening to his mods, but something tells me he may not be. I know myself that Tidal is worried to say anything on this thread because she feels like she's going to get in trouble for it. That should never happen.

Mods are the links between the admins and the players, they talk with them daily, deal with many of their problems and have a good feel for how players feel and think about things. If anything they should be able to speak their mind (Politely of course!) about different changes that will/are going to happen. I find it horrible that even one of the mods feels like they aren't allowed to speak their mind.

I second that! :P

Waterworth

Re: Cooldown times?
« Reply #12 on: 9 Jun 2012, 21:04:21 »
The reason is to reduce lag, when a player teleports all chunks have to load, and when people are doing it constantly, it really strain's the server.

And Twisted, this is a survival server, Teleporting around makes it less "survivally" and being killed by a creeper is a part of survival, or being killed by a zombie etc...

and Moderators can /tp (name) without any delay I believe, so they do not need to wait when using /tpa
« Last Edit: 9 Jun 2012, 21:06:48 by Waterworth »

Faroutdudes5

Re: Cooldown times?
« Reply #13 on: 9 Jun 2012, 21:30:47 »
Alright, so many things to say about this. Because really none of us honestly like this, even if we're not whining you can't say you don't think it's slightly annoying, can you? I mean we all loved being able to just go /home whenever we wanted to, and now it's gone.

And the worst part to me? We were never even asked about this. We were never told it was going to happen, and that's what angers me the most. We're the players of Noobscraft, we should have say in what's going to happen, especially something like this. The fact that we weren't even asked makes me feel like Fatnoob is starting to care less and less about how we feel and how we enjoy things on the server, and whether we want something changed or not.

Yes, it's only five seconds you have to wait. But that's five seconds that anything can happen to you. You can die via creeper, you could die in lava, etc. We all enjoyed being able to /home whenever we needed to. It wasn't fully survival, but we accepted it because of how helpful it was. And then we can't even move while trying to tp, even tping home you have to wait five seconds.

And this also means that the mods themselves are under this rule. They have very busy times when they get on the server and people can be very impatient. So what if someone's griefing a plot, or trying to set off TNT on a person's plot to kill them? Situations where a mod would need to be there as quickly as possible, or move around as quickly as possible from one tp to the next. This stops them from being able to do quick things like this, which is a severe problem for situations like this.

The fact that Foob took this away from even the mods has me slightly alarmed. I'm curious if he even asked them? I would hope that he would be listening to his mods, but something tells me he may not be. I know myself that Tidal is worried to say anything on this thread because she feels like she's going to get in trouble for it. That should never happen.

Mods are the links between the admins and the players, they talk with them daily, deal with many of their problems and have a good feel for how players feel and think about things. If anything they should be able to speak their mind (Politely of course!) about different changes that will/are going to happen. I find it horrible that even one of the mods feels like they aren't allowed to speak their mind.

Yeah, you won't believe this. I fell in lava just about an hour ago, usually when I got cave hunting and looking for diamonds, I fell in lava, typed /home ... Oh well, I gotta wait five seconds, I died and lost a very high enchanted pick and a stack of diamond. That irritates me so much, I rage quitted momentarily.

Faroutdudes5

Re: Cooldown times?
« Reply #14 on: 9 Jun 2012, 21:34:08 »
The reason is to reduce lag, when a player teleports all chunks have to load, and when people are doing it constantly, it really strain's the server.

And Twisted, this is a survival server, Teleporting around makes it less "survivally" and being killed by a creeper is a part of survival, or being killed by a zombie etc...

and Moderators can /tp (name) without any delay I believe, so they do not need to wait when using /tpa

Aj, the mod, himself, protested and said, "It's annoying.". He said it took him an entire minute to go to his house, make a new pick and come back to where he was at, with all the delay added up, of course.

Waterworth

Re: Cooldown times?
« Reply #15 on: 9 Jun 2012, 22:15:00 »
Quote
Yeah, you won't believe this. I fell in lava just about an hour ago, usually when I got cave hunting and looking for diamonds, I fell in lava, typed /home ... Oh well, I gotta wait five seconds, I died and lost a very high enchanted pick and a stack of diamond. That irritates me so much, I rage quitted momentarily.

This is a survival server, therefore if you die by a survival cause, e.g. in your case lava, if we are adding more and more things to make it so you can escape death, it makes it less survival.
« Last Edit: 9 Jun 2012, 22:28:02 by Waterworth »

danniel1998

Re: Cooldown times?
« Reply #16 on: 9 Jun 2012, 22:47:17 »
In my opinion, it was fine before this change was added. It get's me really annoyed. :(

EttaDreamfeather

Re: Cooldown times?
« Reply #17 on: 9 Jun 2012, 22:52:15 »
The problem with this to me is that you admins are in creative usually if I remember correctly. It doesn't affect you how much survivability there is on the server.

It's different for us. We enjoyed having that aspect of the server, and then it was taken from us without even a "Oh yeah guys, we decided that we'll be putting cooldowns on tps and such, hope you enjoy it". We didn't even get asked if we liked it.

As shown by this thread, most all players so far do not enjoy the new addition. :/ We're the ones who are forced to play like this, so why can't we at least have a chance to discuss new changes like this?

Nebih

Re: Cooldown times?
« Reply #18 on: 9 Jun 2012, 23:31:22 »
This isn't even a cooldown time. A cooldown time is inbetween commands ie: i do /spawn  now i have to wait x number of seconds before i can do say /home.
This is a waiting time before the tp. If at all possible could it be changed so you can keep moving and not have to stand still? this way you can finsih a battle then tp in the 5 seconds.

Foob

Re: Cooldown times?
« Reply #19 on: 10 Jun 2012, 00:12:16 »
Alright, so many things to say about this. Because really none of us honestly like this, even if we're not whining you can't say you don't think it's slightly annoying, can you? I mean we all loved being able to just go /home whenever we wanted to, and now it's gone.

And the worst part to me? We were never even asked about this. We were never told it was going to happen, and that's what angers me the most. We're the players of Noobscraft, we should have say in what's going to happen, especially something like this. The fact that we weren't even asked makes me feel like Fatnoob is starting to care less and less about how we feel and how we enjoy things on the server, and whether we want something changed or not.

Yes, it's only five seconds you have to wait. But that's five seconds that anything can happen to you. You can die via creeper, you could die in lava, etc. We all enjoyed being able to /home whenever we needed to. It wasn't fully survival, but we accepted it because of how helpful it was. And then we can't even move while trying to tp, even tping home you have to wait five seconds.

And this also means that the mods themselves are under this rule. They have very busy times when they get on the server and people can be very impatient. So what if someone's griefing a plot, or trying to set off TNT on a person's plot to kill them? Situations where a mod would need to be there as quickly as possible, or move around as quickly as possible from one tp to the next. This stops them from being able to do quick things like this, which is a severe problem for situations like this.

The fact that Foob took this away from even the mods has me slightly alarmed. I'm curious if he even asked them? I would hope that he would be listening to his mods, but something tells me he may not be. I know myself that Tidal is worried to say anything on this thread because she feels like she's going to get in trouble for it. That should never happen.

Mods are the links between the admins and the players, they talk with them daily, deal with many of their problems and have a good feel for how players feel and think about things. If anything they should be able to speak their mind (Politely of course!) about different changes that will/are going to happen. I find it horrible that even one of the mods feels like they aren't allowed to speak their mind.

"The fact that we weren't even asked makes me feel like Fatnoob is starting to care less and less about how we feel and how we enjoy things on the server, and whether we want something changed or not."

I find this very disrespectful, not only do I and the other Admin's spend hours trying to maintain and keep the server in a healthy state we also try and make the experience of Noobstown as fun and pleasurable as we can. Those teleporting delays are nothing compared to most servers and some servers don't even provide any teleporting what so ever.

The aspect of survival is to survive, adding teleporting is essentially allowing you to escape death, that's all fun and games but why play a survival server if you are not willing to die or play correctly? The fact I have noticed people "cheating" using these methods was slightly annoying to me, people are able to just teleport away from any difficult situation they get themselves into, what's the fun in that? Why not just give you all god-mode and be done with it? No, because that would be stupid and it's the same principle really.

"The fact that Foob took this away from even the mods has me slightly alarmed. I'm curious if he even asked them? I would hope that he would be listening to his mods, but something tells me he may not be. I know myself that Tidal is worried to say anything on this thread because she feels like she's going to get in trouble for it. That should never happen. "

I took this away to quickly solve the cheating issue, I doubted that the change would actually affect the Moderation rank, seems it did. If any moderator was quickly to point out this issue to me directly it could have been easily solved. Do you really think I would limit the staff from helping people? Making them wait to go and fix a grief? I don't think so.

Anyway, being a nice person and all I have removed this. I don't like to see people upset and I really dislike having "hate" directed to me. I think people missunderstood the reasoning for putting this into place, it was simply because people lost the survival aspect of the server. Come on, even you said "But that's five seconds that anything can happen to you. You can die via creeper, you could die in lava, etc. We all enjoyed being able to /home whenever we needed to. It wasn't fully survival, but we accepted it because of how helpful it was." Helpful as it maybe this totally removes the survival of the server, being able to escape from creepers, lava and so forth is essentially cheating.

Just going to say to all those who whine, the fact we are a survival server you should all respect that. If you were to play single player and be struck by one of these life/death situations, you wouldn't have the safety of a teleporting so why should you here? This is no different, its Minecraft SURVIVAL multiplayer.
« Last Edit: 10 Jun 2012, 00:15:39 by Fatnoob »

Nebih

Re: Cooldown times?
« Reply #20 on: 10 Jun 2012, 00:20:35 »
There is no longer the "Cooldown Times"

Topic Locked

Waterworth

Re: Cooldown times?
« Reply #21 on: 10 Jun 2012, 00:22:14 »
I definitely agree with Fatnoob, everyone should be more appreciative of Fatnoob, he spends hours on end trying to make this the best SMP experience out there. I find it outrageous that you would say he does not care, he is constantly changing things and fixing things, that Admins of other servers wouldn't even dream of doing. Noobstown is as good as it is today because of mainly Fatnoob and ItsLawrence, and also the other Admins, Me and Long_Cat.

If Fatnoob did not bother with the server, we would not have 10000 members. Most people do not realise how much time we spend on this server, doing everything from Website and Plugin development to Moderation.

The teleportation delay's was added to stop lag on the server, another plugin that Fatnoob added to help YOU have a better experience on the server, So that actually shows that he cares, and even more that he was kind enough to remove the plugin because what people think about it.
« Last Edit: 10 Jun 2012, 00:24:48 by Waterworth »

tyja

Re: Cooldown times?
« Reply #22 on: 10 Jun 2012, 00:52:57 »
I was fine with the topic until Fatnoob and the other admins started to be disrespected. Realize that the little annoyance that came with having to wait was just a slight annoyance, nothing more.  You can get mad at the admins but the're the reason the server is still even here.  Its a ton of work for them to maintain the server and for them to be disrespected for something so silly sickens me.  Honestly just remember that they are in control and this server wouldn't be here if it wasn't for them.
« Last Edit: 10 Jun 2012, 01:07:43 by tyja »

Miner_man123456

Re: Cooldown times?
« Reply #23 on: 10 Jun 2012, 01:05:02 »
This server is most likely the best server I know out there and why is it the best? cause we got staff members that makes the experience of survival better, more existing and some times more dangerous.

I did get a little tired of having to wait when doing /home and /back and so on cause I am no survival person, I like to hang out in the safe area of my town improving it to become better but having to wait 5 seconds each time I need a new material got kinda annoying, but their is no need of saying the staff don't care cause as they have both just said I think they spend more time fixing this server and developing it then anything else cause this server is starting to be a very big deal with 10k members.

But now that the cooldown are gone it is easier for me to get materials etc when building so Thank You for that and I will always trust all of you guys in the staff that you try to make the best server out there which you to be honest already did ;) but still it is always room for approval :D

Thecheatgamer1

Re: Cooldown times?
« Reply #24 on: 10 Jun 2012, 01:28:48 »
This server can have big complications with things some times (like i do on my server so i know what its like)so they try to make other things better for us , they are not trying to take survival away ,they are not trying to bring creative , they are trying to make survival more fun and efficiently, they are making us all have better chances of not loosing thing like no creeper going into towns and disabling tnt

i 100% agree with fatnoob and waterworth please give them respect for what they have done for all the 10,000 members