A train station idea  (Read 8322 times)

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DrOctagonapus48

Re: A train station idea
« Reply #25 on: 4 Dec 2012, 03:07:44 »
so, you're allowed to use mods as long as its not cheating?

Minecraftguy5703

Re: A train station idea
« Reply #26 on: 9 Dec 2012, 18:49:41 »
Tempting

Darkrowo

Re: A train station idea
« Reply #27 on: 10 Dec 2012, 02:05:45 »
If you or someone else were to make this train station, I don't think it'll be a member,VIP, Supporter, etc,or anybody doing it. It would probably be a mod or admin doing this. Because the server is so big, your limited resources will run out pretty quick. Plus the process is slow,and may take a long time to complete. Although, you can do this if the whole server helped out with the building and sharing.

sombrerodude

Re: A train station idea
« Reply #28 on: 10 Dec 2012, 05:50:41 »
Are recourses aren't limetied because of the mineing world if some people were to help we could get it done in a month

_Paralyx_

Re: A train station idea
« Reply #29 on: 10 Dec 2012, 22:14:20 »
Also to the people worrying about it being griefed.. if we were to build it couldnt a mod/admin lock the rail system itself and the blocks around it??

DiggyPerro

Re: A train station idea
« Reply #30 on: 10 Dec 2012, 22:29:16 »
I think the question is whether it's worth it or not.

Nitronrus

Re: A train station idea
« Reply #31 on: 10 Dec 2012, 22:41:20 »
Griefers a serious problem. I dont understand what are that ppl destroys structures and other ppl buildings and become banned. If railway system be build on server without protection soon it will be griefied or damaged

sombrerodude

Re: A train station idea
« Reply #32 on: 11 Dec 2012, 00:02:58 »
Protection would be easy I go on another server that has a huge rail system and it is easy for them to protect it and there is never any damage we would just need the mods help

Jayjay36

Re: A train station idea
« Reply #33 on: 11 Dec 2012, 19:37:40 »
I still don't like the idea of a large rail-road or an underground tunnel reaching from multiple towns, It means taking up more of the wild... If this does get put in to place, I suggest making towns purchase each plot the railroad crosses over.

sombrerodude

Re: A train station idea
« Reply #34 on: 11 Dec 2012, 20:54:41 »
I would be an underground rail or we could make it super tall in the sky so it would be out of the way

meepdoodles

Re: A train station idea
« Reply #35 on: 11 Dec 2012, 23:26:54 »
I would help if I could be unbanned :(

fish_james

Re: A train station idea
« Reply #36 on: 11 Dec 2012, 23:53:59 »
My town is close to around 4 towns, as in close enough people shouldn't be in the wilderness between out towns,  so I'd love to make a railroad station connecting to the towns (maybe like kingdom and Blackthorn and dragonfire).  I've already made a road connecting Oakvale and blackthorn, so it's not out of the question.  I've already made the starting part of the railroad station in main town of Oakvale.

Nitronrus

Re: A train station idea
« Reply #37 on: 12 Dec 2012, 19:53:00 »
Underground tunnels are boring u if u take a ride, in netherfrost I build ~24 block high glass tunnel. If take a ride u can observe all territory. I want to connect my system with oakvale dragonfire and other nearby town's but too its far from my town :( . Anyway this railroads needs admin's support to become real and useful. I think in other servers that haves ur own railroad system, build or supported by admins.

AlbatrosV5

Re: A train station idea
« Reply #38 on: 12 Dec 2012, 20:14:03 »
1. Each wilderness chunk that you pass through (and currently has no other players around) needs to be loaded. Not sure how much stress that would put on the server, but might be a point to tkae in consideration.
2. It would be only a matter of time untill the first griefer has the idea to not only break the rails at one point but also combine that with a deathdrop or a drop into a lavapit.

Might be easier to built an highway with Spawner "Catch-a-pig" stations (yes, borrowed that from Scoooter) at each end. Would require saddles to be craftable though as they are too rare otherwise.

sombrerodude

Re: A train station idea
« Reply #39 on: 12 Dec 2012, 21:30:50 »
Dude did you Read the topic we get admins support on it no greifers and I would only lag on your computer if you had a bad graphics card

AlbatrosV5

Re: A train station idea
« Reply #40 on: 12 Dec 2012, 22:10:09 »
Yes I read the topic.
But I didn't see an admin state in here whether
- they could give adminsupport for this in the first place (usually the server followed the policy that it's is a survivalserver after all, so projects are based on the players)
- they are technically able to protect something this large. The use of LWC has it's limits (just imagine the sheer number of blocks that would have to be protected by an admin one by one). The area around Noobstown is not protected by LWC but by Towny for a good reason. And using Towny for this would be highly impractical as it would render all the plots the line goes through unusable for players and towns.

And I wasn't talking about lag or graphicproblems. I was talking about the additional workload for the server loading the chunks for the short time people pass through, which is something different. ;)

Don't get me wrong, I am not against the idea, I just have my doubts about it's realization.

sombrerodude

Re: A train station idea
« Reply #41 on: 12 Dec 2012, 23:35:47 »
It wold work because in the wild ther are houses siting in plane sight and no one griefs them

Orpheus_only

Re: A train station idea
« Reply #42 on: 13 Dec 2012, 03:51:00 »
Albie does have a point. Plots that are taken up by the railroad doesn't just include the rails and the structure it's built on, but all the blocks above and below it as well. This project will take up real estate. And the same with any town-connection idea (like the one I had about the waterway). Which means potentially less areas for people to build on.

One alternative to this would be for towns to actually claim those railway plots--which would be borderline impractical since the town could use those plots for expansion and for resident houses. Unless... (farfetched idea alert) one creates an official town specifically for protecting attractions like this.

Also, attractions such as a railway system will probably get more griefer attention due to its uniqueness. A random cobble house that's right beside the railway wouldn't be too appealing to grief compared to the railway itself.

On the bright side, we've gone over the CLAG hurdle thanks to the one-minute warnings. Now we can ride our railways with the assurance that it CLAG won't ninja it away, then momentarily pick it up as the said lag-reduction-system passes by.

I like how balanced everyone's contributions are about this topic :) Yay community brainstorming!

sombrerodude

Re: A train station idea
« Reply #43 on: 13 Dec 2012, 05:08:27 »
Theis rails don't have to go into town they can be made just out side of town on land that no one would want such as a desert biome  so that it wouldent take any real estate up

fish_james

Re: A train station idea
« Reply #44 on: 13 Dec 2012, 11:29:45 »
I know it might be impractical, but I don't think you realize how close I am to Kingdom and Blackthorn, our towns really have no unclaimed land in between them anyways, so griefing isn't really a problem in between our towns.

That brings me to my next point, the hardest part of the whole thing is getting someone to be in charge and agreeing on a good design, along with permissions in each town.  It would take a long time, but would be cool nonetheless in between at least a few closer towns, like Oakvale, Kingdom and Blackthorn for example.

nathanhhk

Re: A train station idea
« Reply #45 on: 21 Dec 2012, 05:48:00 »
I agree with this idea, because every time you do /t spawn you need to waste every 5 noobz. So riding in a train station could be the best idea yet! And we should not ride in minecarts, we should have a train mod too. lol

Minkz96

Re: A train station idea
« Reply #46 on: 21 Dec 2012, 07:02:41 »
This is a very interesting idea!

The main train station would clearly be built at spawn (with other small ones stationed at towns), which would mean that players wishing to travel by train from a point in the wilderness would first need to travel to one of the train stations and then take a possibly long train ride to a town!
It will be difficult to place enough train stations, linked to every participating town, around the map so everyone has easy access to them.
Lack of resources could also be a serious problem.

It is important for people to get to towns speedily (especially since Noobmas is around), which is why this method of transport may not be popular enough for the idea to be executed on the server :(
However, I have no doubt this method could be used alternatively, and would be a fun way to explore :)

The 5 noobz which we spend to teleport are charged to us for a reason, it's a way we sub-consciously donate to towns. Therefore, you should think of this as a good deed, you are helping to run a town!  :)
I support the idea of linking a small group of towns if they are able to co-operate and deal with the possibility of griefers.
« Last Edit: 21 Dec 2012, 07:10:36 by Minkz96 »

buckieUK09

Re: A train station idea
« Reply #47 on: 21 Dec 2012, 13:04:36 »
Yes, I love this idea also. I just think it would be tons of fun. I would also use it as well because Tp-ing can be boring sometimes lol. I wouldn't just make it a line with tracks on it, I would actually put a bit of effort into it, like make an actual station.

Wow.. Just thinking about it takes it out of you, that would take sooooo much resources and time. But hay, it would be fun. But I don't think anyone is willing to do it, I would start it straight away if we had like 50 players but I doubt we could even encourage half of that amount to participate.