Trading world  (Read 3352 times)

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MagicMan27

Trading world
« on: 1 Jun 2012, 02:45:22 »
There should be a world for trading with the testificates so that they cannot die and to mine for money to trade with also every town can have it's trade section with shops .also this is just a idea but what if iconomy used the minecraft money at a 5 noobs to 1 money( or whatever you like)  ( also mabie gold could be used as fo examble the us has a $1 and gold could be a $5). Shops could take them away from inv so if you ran out in inv no more buying from the shop or selling gets you the money from in the chest to trade with the testificates.  So basically all money would be to minecraft money. Towns could have a vault to put the money in and the town bills the vault/ chest. Also to get a plot the player needs to have the money in there inv so the money gos from the player inv to the town vault/chest. I know this would be hard but i think it would be a very cool thing to see the use of the minecraft money beyond testifactes.
 -MagicMan27( trading world and the money system idea)
 -Madcow22( trading world)
« Last Edit: 3 Jun 2012, 05:48:01 by MagicMan27 »

achmedofhell

Re: Trading world
« Reply #1 on: 1 Jun 2012, 02:51:46 »
This will be a good idea once the new update comes.
In the new snapshot we can trade with testificates so we can have a world like this. It would be cool and easier than finding an npc village. but knowing me i like strict Survival so this sort of destroys it a bit.

MagicMan27

Re: Trading world
« Reply #2 on: 1 Jun 2012, 04:18:32 »
I know the server is strict on survival but isnt using the minecraft money more survival then iconomy money

achmedofhell

Re: Trading world
« Reply #3 on: 1 Jun 2012, 04:22:07 »
I'm not saying server is strict in saying I am strict. Survival is what makes the server fun, slowly it will turn into a role play server the more things like this we add. I'm not saying this is a bad idea, I love it actually but I also want this server to stay more survival than role play or whatever other kinda servers there are

MagicMan27

Re: Trading world
« Reply #4 on: 1 Jun 2012, 22:44:42 »
I would like a admin or a mod to reply on this topic please

danniel1998

Re: Trading world
« Reply #5 on: 1 Jun 2012, 23:12:20 »
I love the sound of this idea! :D

MagicMan27

Re: Trading world
« Reply #6 on: 2 Jun 2012, 03:19:46 »
Yay mabie if more people comment that they like this idea then it can be added to the server.

GrizzShark

Re: Trading world
« Reply #7 on: 2 Jun 2012, 05:32:29 »
I am in favor of this idea.

Jayjay36

Re: Trading world
« Reply #8 on: 2 Jun 2012, 15:37:33 »
Sounds good!

Miner_man123456

Re: Trading world
« Reply #9 on: 2 Jun 2012, 15:41:28 »
I think it sounds like a good idea but what is then the point of villager eggs, a town can make the area for them but still the eggs should be gotten and used for it not spawned in for you (My opinion)

MagicMan27

Re: Trading world
« Reply #10 on: 2 Jun 2012, 16:10:53 »
I was meaning for there to be a seperate world for that because people always kill the villagers and a village for every town would be allot of villagers. So the world should have it so they cannot be killed.
« Last Edit: 2 Jun 2012, 16:16:59 by MagicMan27 »

X7amowdX

Re: Trading world
« Reply #11 on: 2 Jun 2012, 16:42:58 »
LOVIN IT <3 :* :3

MagicMan27

Re: Trading world
« Reply #12 on: 3 Jun 2012, 04:13:51 »
Yay I hope that some mods and admins will go in favor of this idea.

Waterworth

Re: Trading world
« Reply #13 on: 3 Jun 2012, 19:01:55 »
Its a good idea... But (theres always a but)

I think that this plugin would interfere with certain economy plugins.


MagicMan27

Re: Trading world
« Reply #14 on: 3 Jun 2012, 19:19:54 »
"(But)" isn't there a way to get around that.

Waterworth

Re: Trading world
« Reply #15 on: 3 Jun 2012, 19:25:19 »
There would be technical issues with the plugins, and we aren't plugin developers so Im not sure If we could get around those.

MagicMan27

Re: Trading world
« Reply #16 on: 3 Jun 2012, 19:37:35 »
"But" it is still a good idea if it works out.
( i just like the using "but" from you)
« Last Edit: 3 Jun 2012, 19:42:43 by MagicMan27 »

Techsam

Re: Trading world
« Reply #17 on: 4 Jun 2012, 04:52:35 »
DragonSoulSong is a plugin developer if im not mistake

MagicMan27

Re: Trading world
« Reply #18 on: 6 Jun 2012, 04:18:49 »
So if you can get around with the possible issues in it will you implement this idea? Or is that basicaly a no?

Nebih

Re: Trading world
« Reply #19 on: 6 Jun 2012, 13:34:14 »
DragonSoulSong is a plugin developer if im not mistake
If this is true then it could work out! I really like the idea!