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So, I got to thinking about emeralds and villagers, and that villagers won't spawn due to exploitation. Here is what I came up with:Mojang had the right idea about villagers and trading, but I think their execution is poor. Emeralds are not the only thing villagers would be interested in. If I was a villager, I would want iron, gold, diamond, and emeralds.If the villagers traded each of these items, it could trade for things of comparable value. It could be the same items, but maybe stacked more. Wheat, wool, bread, leather, and heck, even other items. An emerald could be worth 2 diamonds, for example. Vise versa. Still, keep it random, but this would solve the exploit problem.Obviously, this would need to be made as a bukkit plug in. I don't know of one that exists right now. It doesn't sound like a complicated coding project, but if I made it, would you guys consider using it on the server? I think it would be neat to have villagers on the server to trade with.