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Messages - dartflames

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1
Other / Re: Did You Know? The Forum Game!
« on: 1 Jan 2013, 13:16:51 »
Did You Know, nothing is true, everything is permitted?

2
I'm recruiting Assassins as I am in great need of dedicated players. Just make a post saying what you can do for the brotherhood, how good you are at fighting zombies in minecraft(Not in real life lol) and tell me how often you play or would play. You can do a tryout for a day and if you don't like it then no need to join us. Get posting!  :D

3
I kinda wish I didnt miss the Noobsween and Noobsmas event. I just hope I don't miss the fireworks. I haven't made a ton of progress this year and to be honest a new year is a time for change!

4
Market Place / Re: The Supers Weekly Newsletter
« on: 28 Dec 2012, 17:25:38 »
*Weekly Update December.28, 2012*
This past week I've been working on a new redstone invention that has never been made before as far as I know. Wireless vertical redstone which doesn't rely on any bugs in redstone. How it works is with fireworks. The problem with it is the range is only 20 blocks since anywhere past that and the rockets don't send a signal to the tripwires. Maybe that might be fixed in a later update. I don't quite yet have a use for this technology for the store though yet however I'm thinking. Till then I will just be waiting for pistons to come back and I shall work on redstone tech for the store. Thats all for this week!

5
Noobstown General / Re: Redstone Contraptions
« on: 24 Dec 2012, 23:32:22 »
Well The counter I'm making is fairly compact actually. The design is ingenious yet it is not my own as I went on a redstone server and got some redstone pros to help me. Now I just gotta get it to count down.

6
Noobstown General / Re: Redstone Contraptions
« on: 23 Dec 2012, 05:49:30 »
The problem with that is it would make the vending machine take up more space. A counter that is able to count up and down can be fairly compact and that is my goal. However your idea is simpler which I like but sometimes simpler isn't the way to do it. I appreciate the thoughts though. Feel free to give me some more. :)

7
Market Place / Re: The Supers Weekly Newsletter
« on: 22 Dec 2012, 00:13:32 »
*Weekly Update December.21,2012*
So far I've managed to shape up Supers exterior a bit although it's still in the works. Also, if you haven't seen my vending machine 2.0 in the redstone contraptions, check out Redstone Contraptions in Noobstown General. You can see the new one and all the redstone circuitry behind it. Since I'm out of school for over 2 weeks, I got plenty of time to do alot of stuff for the store! Thats all for this week and stay tune for more! Also, feel free to give me suggestions and if you have any questions, ask away on this post.

8
Noobstown General / Re: Redstone Contraptions
« on: 22 Dec 2012, 00:02:09 »
Heres the redstone behind the Vending Machine. I wasn't able to attach it because it was slightly to big so I started up a photo bucket account and uploaded it. Heres the link: http://s1296.beta.photobucket.com/user/dartflames/media/2012-12-14_095433_zps8a0307e2.png.html?sort=3&o=0

Also, I am still working on redstone contraption so if u got any ideas, throw em this way.  :D

9
Noobstown General / Re: Redstone Contraptions
« on: 19 Dec 2012, 22:14:04 »
Harry, cobblestone generators have nothing to do with this redstone contraption and honestly I find cobblestone generators are ok in my opinion its just the dangers of lava and the exploits of pistons and thats why they aren't allowed and wkas, minecarts are the only thing I can use without worrying about people exploiting my redstone contraption for personal gain. I can't rely on the honor system since we get alot of new players and as you know you can never truly trust someone you met online. Minecarts are a secure method I find since they won't be able to cheat the vending machine. If there was a redstone device that detected block ID's, then I would probably implement something like that, but there isn't so I am forced to resort to minecarts. Anyways, as of now I'm working on the vending machine trying to make a counter that counts up and down so in case people accidentally put in a coin they can get a refund however this is gonna take time as I need to make sure my contraption can't be exploited.

10
Noobstown General / Re: Redstone Contraptions
« on: 15 Dec 2012, 17:51:21 »
I don't need to use item frames for the interior of vending machine, I just felt like it since there will one day be a plugin for item frames. Until then, I could use signs.

11
Noobstown General / Redstone Contraptions
« on: 15 Dec 2012, 00:11:39 »
I've been building redstone contraptions in creative and getting ready for the big 1.5 release. Right now I'm working on vending machine which is an idea which I got from meepdoodles although his was far more simplistic than mine. So far I've completed the wiring of the 6 dispensers which shoot out different consumables. Right now I'm working on the coin mechanism. So far I've got it to work only if it has detected a coin(minecart) and once u press a button u get an item and then u need to spend another coin as it locks as soon as it dispenses an item. Now the only problem with my design is that it still feels pretty bulky not to mention it can only detect 1 coin at a time meaning if u put 2 or more coin in and select, u only get one coins worth. I was thinking of building a counter in it or something. Anyways, feel free to look at my progress so far in the attachments below. Also, if u have any ideas for redstone contraptions for me to build, reply on this post below.

12
Market Place / The Supers Weekly Newsletter
« on: 12 Dec 2012, 02:00:43 »
My store has been inactive for some time mainly because it isn't well known and also I don't have enough materials to supply lots of people if I plan on being a big store. Anyways, till the redstone update comes around and hopefully all bugs are gone so pistons are re-enabled, I will be working on the exterior of Supers to turn its boring look to pure awesomeness when its finished. Also I plan on collecting materials afterwards and stocking up so I can bring joy to the server!(Xmas pun not Intended :D) I will also be working on future additions for the store that will be added when it's possible. Some of these additions include: Elevators, a factory for the store, cool lighting perhaps, and vending machines. Speaking of vending machines, here something I kinda made up in the last 30 minutes or so. Feel free to give me suggestions and ask me questions about the store if you have any.


13
Noobstown General / Re: the sorry board
« on: 15 Nov 2012, 00:30:12 »
I'm sorry to all of the people of the server for not having my shop up fully yet.

14
Server Announcements / Re: We're running 1.4!
« on: 28 Oct 2012, 19:41:59 »
Not to be a bother, but when will pistons be back up? I kinda miss working with them. :(

15
Noobstown General / Re: Herobrine! Real!
« on: 17 Oct 2012, 00:35:15 »
I heard him breathing down my shoulder yesterday and it creeped me out. I think its time we give Herobrine a taste of his own medicine. I know its just a plugin but we should create an army to kill the Herobrine. Plus having a dead miner hang around your shop isn't good for business lol. Anyways whos with me?

16
Noobstown General / Re: TNT should be Placable
« on: 25 Sep 2012, 00:36:53 »
Thats why explosions on the server should do no damage. Plus this really messes up the Supers Expo. This can be altered in the server properties so I don't see how it would be a problem.

17
Noobstown General / TNT should be Placable
« on: 22 Sep 2012, 21:44:53 »
TNT should be placable as before since it did no harm and it was rather easy to remove. I think that should be brought back. Who else agrees? Also if your concerned about lag not many people use tnt. I just wanna use it for my supers expos so I can light up the sky!

18
Noobstown General / Re: Supers Expo
« on: 22 Sep 2012, 21:42:03 »
You know how I said I was gonna have the Supers Expo today? Well I can't because tnt isn't placable. Support me on tnt should be placable in the noobstown general on the forums.

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Noobstown General / Re: Supers Expo
« on: 21 Sep 2012, 22:11:50 »
I thought it was gonna be  today but I need more time to work out the kinks.I promise I will have it tomorrow at 2pm PST(Pacific Time).

20
Noobstown General / Re: Supers Expo
« on: 12 Sep 2012, 23:17:05 »
I got some bad news. The Supers Expo will have to be pushed to next week. I've been quite busy with my school work so I will have to move it to September 21st. I just don't wanna make something terrible and pull it off saying its awesome when it really won't be awesome if I don't work on it some more. On the plus side, the next Friday will be a long weekend, meaning I get friday off. I kinda need to figure out a reasonable time so its not too late or early as you guys probably got stuff to do as well.

21
Noobstown General / Re: Supers Expo
« on: 9 Sep 2012, 20:41:30 »
Check out this post. Bump.

Moderator edit: Do not post in all-color. It is against the rules. Also, please do not bump your topic so many times.

http://www.noobscraft.com/site-announcements/forum-rules-1340/

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Noobstown General / Re: Supers Expo
« on: 9 Sep 2012, 05:40:10 »
I'm just here to bump the thread. Also plz suggest some ideas, I wanna get people involved in this if I can.

23
Wow, im amazed about how much activity this forum topic got although I can clearly see that placable lava aint happening. I got a bunch of cobblestone from mining world anyways searching for emerald like a madman.

24
Market Place / Re: Super Temporary Shop is up and Running!
« on: 8 Sep 2012, 00:56:14 »
My shops still around and I aint dead. If im not online and you wanna head to my store, just do /town spawn dragonfire and follow the signs saying darts shop.

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Noobstown General / Re: Supers Expo
« on: 8 Sep 2012, 00:47:11 »
Sweet! Just bumping the thread here.

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