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Messages - 8BitCarpenter

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1
Suggestions & Ideas / Re: /beacon on/off
« on: 14 Aug 2015, 03:18:29 »
Yes please enable the beacons.

2
Pictures / Re: What do you look like irl?
« on: 14 Jun 2015, 16:45:11 »
Update!
Prehair cut.

Post Haircut  :D

3
Suggestions & Ideas / Re: Auction system
« on: 15 Aug 2014, 15:58:02 »
that is the best idea for the auction i have seen, it would be nice to know what enchanted golden apples go for(probably very expensive) before i even put them on the auction.

This would also save people from wasting noobs on auctions that will never sell, ie: The Eff3 picks for 16k...

4
Competitions & Events / Re: Summer Events Timetable
« on: 7 Aug 2014, 15:18:04 »
Shame I will be asleep when most of these events are on lol

I plan to be hopped up on coffee and gummy worms.

5
Server Announcements / Re: Cloudsquid: EULA Information
« on: 26 Jun 2014, 17:14:35 »
We are unable to donate for the sake of donating, unless you go through paypal directly.
I may have to prove you wrong Foob.  :3
Kickstarters anyone  :P

6
Server Announcements / Re: Username Changing - Minecraft 1.8
« on: 20 May 2014, 20:18:20 »
While I don't plan to change my username (registering as soon as it was possible on Mojang's website even before I owned a copy of the game was a smart move), I suggest to make this a BIG FAT RED ALERT MESSAGE both on the in-game welcome message and on the server tooltip in the server list.

Maybe even in the website profile, but that's unlikely to be spotted if the previous options failed.

I'm saying this because this is equivalent to a permanent self-ban and, as you are most probably aware, most people don't read stuff. Ever.

I second this motion. Many people lack the ability to see beyond the end of their nose. This would help them.

7
Suggestions & Ideas / Re: Beacons in the Wild
« on: 8 Mar 2014, 18:06:45 »
Perhaps an addition of a wild beacon with a reduced radius would be a happy compromise?

8
Noobstown General / Re: Donating for Noobz = NO! -_-
« on: 8 Mar 2014, 18:00:44 »
Because you don't have to work hard for  170 dollars obviously... In my opinion the amount of Noobz you get from buying it in donation is a bit low. But I guess it is an option if you're really that desperate to spend so much money on so little Noobz.

It's people that don't even have to work for that amount of money, they can just ask their parents and get it given to them like it's nothing, that is my problem, how the people with a lot of money can easily use this feature to get millions if they wish.

So what you are saying is that you do not want people to get noobs for money so they can buy your stuff?

9
Noobstown General / Re: Donating for Noobz = NO! -_-
« on: 8 Mar 2014, 17:47:22 »
I have to work hard for my 187$ canadian.
If I choose to spend 12 hours pay on 1 mil noobs, so be it.
I work 12 days on and 2 days off. That means I get 4 days off per month that I can spend playing noobscraft.
Keep in mind that DONATIONS are one of the reasons this server gets the updates and upgrades.
I'm sure that Shipping the entire server across the Atlantic ocean wasnt free.
If the staff feels that Noobs should be one of the rewards, We should leave well enough alone.
Noobs were a donor reward in v5 and probably previous versions as well.
Buying noobs kick starts the economy.
"Purchased" noobs may end up in some of the non donor coffers.
Dont complain, Embrace.
I think we should all stop caring about what others have or dont have, Enjoy what you have.
I see no complaints about buying land, pets, vip or perks, So really? Whats the difference?


Envy is 1 of the evils. Try not to be envious.

10
Suggestions & Ideas / Re: Game Stats: Casino?
« on: 17 Feb 2014, 14:24:22 »
I put 140 coins into them this morning.
Lost 5k noobs, got 2 diamonds and a rediculous amount of lapis/glowstone dust

11
Pictures / Re: What Does Your v6 House Look Like?
« on: 16 Feb 2014, 21:15:39 »
How so shaders? Wiff no 1.7.4 forge release?

12
Suggestions & Ideas / Re: /shop ability to sell stone
« on: 15 Feb 2014, 21:19:50 »
If you want to sell stone, place it and use a non-silktouch pickaxe to mine it back up, thus you have cobble to sell! :D Or auction it; I'm sure some people won't want to go through the effort of smelting it. Or even store it and save it for future builds; smooth stone is required for a large number of crafting recipes for some nice blocks/items. Or the best tip: don't use a silk touch pickaxe if you're trying to make money from stone!

I agree and disagree.
Seems at this point with the /shop being so limited and no one is buying anything because we all just want to fill our bank accounts, Noobs are incredibly difficult to make unless you are strictly aiming for the basic blocks.
I personally miss being able to sell Wood to the server shop.

13
Suggestions & Ideas / Auction system
« on: 15 Feb 2014, 21:16:04 »
This may be out of Admins hands. but. If you could make the item sale history line graph visible prior to posting the item on auction it may help to keep prices balanced.
Say you want to sell a stack of wool, but you have no idea what its selling for or sold for in the past, the line graph might give you some insight.
No more posting items @ 10x the price of the same item 2 slots down the list.

14
Suggestions & Ideas / Re: Item/Parcel sending system
« on: 15 Feb 2014, 21:12:43 »
1 slot, 50 nbz for "postage", Sounds pretty reasonable to me.
I like the idea of being able to send something to an offline player as some of us may never see eachother ingame ever. lol

15
Server Announcements / Re: Kick starting the Economy
« on: 12 Feb 2014, 17:43:51 »
Remember all the prices from the end of v5? Take those prices and inflate them by a few folds.
If you see a market for a specific block, Corner that market, drive prices up. Supply and demand, Demand is high but supply is limited we should be taking advantage of that.

16
Suggestions & Ideas / Re: We should use /auc start
« on: 9 Feb 2014, 16:11:58 »
I'm quite fond of the system that is in place now, Easy to navigate, Easy to find what you are looking for and it doesnt take any complex commands to do it.
Last thing noobstown needs is 200 auctions spamming the chat everytime a bid is placed.

17
Pictures / Re: What do you look like irl?
« on: 8 Feb 2014, 19:34:10 »
I know a few Rob Zombie riff's on bass.
SLAPPA DA BASS!!!
All I really want is a 12 string acoustic guitar.
Cite, you look so familiar......

18
Pictures / Re: What do you look like irl?
« on: 8 Feb 2014, 19:27:11 »
Your friendly neighbourhood 8bit


I want the monkey!

It took me 32 darts at the county fair to win that bad boy.

19
Towns & Nations / Re: Bushido 2
« on: 8 Feb 2014, 19:23:27 »
You can write me down in permanent marker.

20
Server Announcements / Re: Welcome to V6 Beta!
« on: 8 Feb 2014, 17:38:16 »
hello all, very pleased with the server, well worth the wait. I was just wondering if there is any way to move your free chunk. if i sell it can i reclaim a different chunk?  :/

If you have free chunks, they will remain free. Sell vs 0 noobs, buy again for 0 nbz
I have already successfully tested this

21
Server Announcements / Re: Meet the Veteran
« on: 8 Feb 2014, 17:15:08 »
Foob... I saw yesterday that we had /jump... Now we don't. Why? We don't have many commands...

In mine and many others opinions /jump /thru etc etc were all too powerful to be in the hands of players.
Say you were to build something awesome and private and then 40 people /jump there, it wouldnt be so private anymore.
I'm assuming Foob wants everyone to be on an equal playing field.

22
Noobstown General / Re: Is it me or Can't I connect?
« on: 7 Feb 2014, 21:50:55 »
Alot of us are logged into the forum while we play.

23
Server Announcements / Re: Welcome to V6 Beta!
« on: 7 Feb 2014, 21:49:06 »
Just found the /shop
Made 1.2k

24
Server Announcements / Re: Welcome to V6 Beta!
« on: 7 Feb 2014, 21:45:46 »
AAAHHHHH It went down!

oh well a little more waiting wont hurt us... or will it ?

I hope this is a sick joke lol

25
Other / Re: I have 10nbz...
« on: 7 Feb 2014, 20:54:04 »
I think we all have 10 noobs

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