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Messages - Longteddy

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1
I would love to see some mods. Not sure all the FTB mods are needed. That is quite a lot of content.

also, not sure i would like to see FTB on both the town and wild sides. limit it to one or the other. Or maybe a new world?

just some thoughts ...

2
Server Announcements / Re: Server Downtime
« on: 24 Feb 2014, 14:53:44 »
I'm thinking by this time, the IT guys have finally checked their emails. Having been informed of the problem, there is much yelling, finger pointing and CYA going on. Our true american style. BUT ... no one has really looked at the problem.
If they would, they would discover the cleaning lady accidentally turned the power off when dusting the server closet ...

3
We probably won't first but looking forward to our town ATHENS.

4
Suggestions & Ideas / Re: Token shop and being logged in.
« on: 9 Feb 2014, 10:51:53 »
That would explain why I did not get my supply crate ...

Guess I also missed the warning.

5
Noobstown General / auction house fees
« on: 9 Feb 2014, 03:08:35 »
I really think the fees are high.

The 5% is fine but the base cost scaling up for longer listings should be reduced.

If the auction is to replace chest shops, the base cost is restrictive for less expensive items (build mats and food, etc.) I think 24 hours is a reasonable time frame to post goods but base fees cause a mark up that hurts the buyer and/or the profit of the seller. Again, talking about what should be lesser cost stacks.

(... truth be told, I never really understood the need for fees on a server/game auction. Who is getting that money? Noobcraft Stock Brokers LLC? The Noobstown Town Board? Are the fees needed to keep the lights in the town fountain or pay for paving the streets?  ;)

6
Any new information on coupons?

7
See Fatnoob's first post.

FYI, "points" and "tokens" are not the same thing.

Tokens are/were a reward for Experience in skills, Winning competitions and other participation.

Points were the reward for donating money to the server. These points could have been spent in the shop. In the future, if ppl donate money to the server, they will receive "coupons" instead of the old "points".

Also ... Some ppl had unspent "points". As stated, these points will be converted to equal value in coupons.

Hope this recap is correct and helps to clear up the question.  :D

8
Noobstown General / Re: V6 Steam Punk Style
« on: 11 Oct 2013, 02:26:39 »
Steampunk is 20th century technology expressed as fantasy clockwork mechanisms in a 19th century Victorian world. Think H.G.Weels, Jules Verne, Edgar Rice Burroughs or League of Extraordinary Gentlemen.

9
Just curious ... Where will the coupon(s) be listed/viewed? And will there be some sort of notification when our points are converted to vouchers?

10
what I'm doing now ... mindlessly drifting thru forums trying to think of funny replys ....  :D

11
Late Friday the 18th with a giant unveiling party with tons of token drops.  (hint hint HINT!!! ...  *coughs into hand* ...just incase anyone is listening ;-)

12
Noobstown General / Re: What would your V6 House look like?
« on: 8 Oct 2013, 15:53:54 »
A large cliff-top house overlooking the sea. Farms on the cliff sides. Linking tunnels to island bases and huge underwater glass domes. Underground storage honeycombing the cliff. An enchanting room carved out of a hillside overhang with dripping lava and smoking fires.

13
Looking forward to V6 and the party starting the 9th. Thanks for all your hard work!!!!

14
Noobstown General / Re: NoobsCraft Build Guild!
« on: 28 Jan 2012, 05:41:14 »
IGN: Longteddy
Miner/Builder: Miner - Wood - Food
Why you should be added: Gives me a reason to look for diamonds
People who would recommend you:not sure ... I belong to Myrf's town ...

15
Market Place / Re: /shop
« on: 26 Jan 2012, 12:42:53 »
   "/shop" helps new players. I know I died several times before I got a good start. Finally read thru the noob guides and started buying wheat.   
   If "/shop" is removed, might want to give new players a "kit" with food. Hunger seems to hit hard and quick on this server.
   Also, selling dirt and cobblestone gives new players the capital to buy into towns. I'm not sure how a player could get the funds needed if not able to sell to "/shop". Interested to hear thoughts on that ...
   BUT, if you want to make ingame economy meaningful, "/shop" needs to be limited ... severely. Raise the prices to BUY items from "/shop" ... to like 50 or 100 nbz per item. With the /shop prices high, folks wanting to purchase will buy from other players instead of from /shop.

16
New? / Hello fellow miners ... or are you crafters?
« on: 24 Jan 2012, 12:21:04 »
Hello, looking forward to mining with you all.

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