The Next Generation of Noobscraft!  (Read 23920 times)

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Dopehead_NL

Re: The Next Generation of Noobscraft!
« Reply #50 on: 18 Mar 2013, 15:52:24 »
86MaxSmart, believe me, its better to travel then to reach your destination.
When travelling you get to see the world before you.
With a new vista after each bend in the road.
Once your there, all that's left is looking back....

jeremiza

Re: The Next Generation of Noobscraft!
« Reply #51 on: 18 Mar 2013, 16:02:51 »
You know max as a guy who helped me get started on this server I have to chime in.  I think all is well, update will only fix the major problems I saw when I joined myself.  The timing could not be better to boot.  With 1.5 we got alot of new toys to play with and while there seems no point in playing until v6 we can use this time to perfect our 1.5 new toys and ways to use them in both design and practicality.  A overall reset of all that was is not a bad thing in any regard.  I can not count the times I have in single player or my private server had a world reset for a new experience.  Those like you and me who "know" minecraft will be back right where we were in almost no time at all and be able to remake what we had better then it was before and perhaps in locations we wish we could have used that had already been taken. 

As for the banned members if they are let back in the moderation on this server is second to none and if they deserve a banhammer then they will im sure get it swiftly again.

As for friends, good way to find out who are good ones and bad I would say.  Also a good way to eliminate casuals who cant handle change leaving more for those of us who want to keep going anew.

Jayjay36

Re: The Next Generation of Noobscraft!
« Reply #52 on: 18 Mar 2013, 17:09:02 »
This is exactly what I've wanted for months.. I love the resets, I don't know what it is, possibly the excitement of partnering up with friends to build or the race to gain the highest levels in McMMO. Lately I've been quite bored of Minecraft and sadly Noobstown, I have completed everything I aimed for at the beginning and friends left so I lost interest.

I definitely second what Tyja said previously!

86maxsmart

Re: The Next Generation of Noobscraft!
« Reply #53 on: 18 Mar 2013, 17:13:27 »
Thanks for the encouraging thoughts Dope and Jeremiza, I respect you both.

Considering what we know now, this decision really affects how I play the game.  Is there a goal to strive for in this new reset if we can expect yet another reset in the future?   How long will V6 stand before another complete reset?  6 months, a year, or less?   I mean do I work on my mcmmo, do I mine to aquire wealth, do I rebuild my home or my shop?  So far, the only conclusion I come to is no, and why would I?  Does anyone build a foundation on sand?  Of course not.

To paraphrase a friend of mine on the server, “If I stay, I’m going to live in a hobo house made of dirt.”  Those are words of wisdom to consider.

I haven’t decided one way or another yet, but as I said, this has caused me to pause, reflect, and consider what comes next.

:D

Max

Jayjay36

Re: The Next Generation of Noobscraft!
« Reply #54 on: 18 Mar 2013, 17:39:56 »
Thanks for the encouraging thoughts Dope and Jeremiza, I respect you both.

Considering what we know now, this decision really affects how I play the game.  Is there a goal to strive for in this new reset if we can expect yet another reset in the future?   How long will V6 stand before another complete reset?  6 months, a year, or less?   I mean do I work on my mcmmo, do I mine to aquire wealth, do I rebuild my home or my shop?  So far, the only conclusion I come to is no, and why would I?  Does anyone build a foundation on sand?  Of course not.

To paraphrase a friend of mine on the server, “If I stay, I’m going to live in a hobo house made of dirt.”  Those are words of wisdom to consider.

I haven’t decided one way or another yet, but as I said, this has caused me to pause, reflect, and consider what comes next.

:D

Max
I think I remember seeing somewhere that the updates Fatnoob and the other Admins have planned will allow V6 to strive for much longer time period than the rest of the versions, I'd assume V6 would be in place for over a year. Hope this helps ;).

Dopehead_NL

Re: The Next Generation of Noobscraft!
« Reply #55 on: 18 Mar 2013, 18:15:05 »
Its good to see were not al alike, that would make for a grey world.
variation and differentiation colour our surroundings.
I do get your point Max, I do.

How much fun is an 'etch a sketch' if you don't turn it upside down once in a while ?
Even your best drawing on it deserves a better successor.

86maxsmart

Re: The Next Generation of Noobscraft!
« Reply #56 on: 18 Mar 2013, 18:32:34 »
It's for that very reason dope that i don't own an etch-a-sketch.  lol.  Wonder how many younger types even know what that is?  Too funny.  Tell u what, if you and my best friend are taking the V6 trip, I'm in.

I almost forgot why I play, thanks for reminding me.  BTW, we are not that far apart in age.

Cheers :D

Max

DrOctagonapus48

Re: The Next Generation of Noobscraft!
« Reply #57 on: 18 Mar 2013, 18:37:45 »
Will stuff in our inventory,  chests, and enderchest be gone?

daniel_blackwood

Re: The Next Generation of Noobscraft!
« Reply #58 on: 18 Mar 2013, 18:58:33 »

6. Each account will have a starter balance. However the amount is still undecided.
I hope this answers all of your questions/suggestions if you have any further please PM me.
I think all members from v5 or sooner should start with 5000 and new members with 50. So then players feel like they have some compensation

How about an extra 5k for every version you have stuck around for? Like, ive been here since V2, so i would get 20k. nebih would get 25k. Etc.

firedragon4321

Re: The Next Generation of Noobscraft!
« Reply #59 on: 18 Mar 2013, 19:06:51 »
i have thought about this and now understand why the world needs a reset. but theres still one problem, theres ALWAYS going to be new people, and theres ALWAYS going to be those who are at the top. the economy will always be that way, and even tho the 30k people on now will start fresh, the thousands to come will be at the position the new comers now are at. so my question is, whats different about the change this time? how will this be resolved without resetting the world every time theres a massive economy problem? and i know the server is called noobsTOWN so is everyone going to have to start out in the wilderness since no one will be able to afford a town? i certainly do not want to live in the wilderness even if its grief free. because my computer is very laggy around mobs and i know the wilderness will have mobs everywhere! thats why i like towns because they are big and lit up to where mobs arent a problem.

daniel_blackwood

Re: The Next Generation of Noobscraft!
« Reply #60 on: 18 Mar 2013, 19:10:52 »
Also: Could lava and fire please be allowed on our own plots or in towns with the mayor's permission? I ask because a lava fountain in a town spawn would look epic, and I kind of want to copy something I saw Sjin do on Youtube.

Fire and lava would work then, because with the new anti-grief system, and with only you being able to place lava, or maybe the mayor, (again I must stress that I am only suggesting this be allowed on claimed plots, either by towns or by individuals in the wilderness world). Lava is a great building material, it is pretty, and makes good lighting in combination with glass. Imagine a glass floor with lava underneath! I remember when you could do that on the server, and it would really bring back a little nostalgia for some of us.

As for fire, i want it because it helps when making underwater domes. You fill the dome with wood to get rid of the water, and then just set the wood on fire from the bottom to get rid of it, as opposed to using cobble and tediously mining it away. Or in my case, as I have to use once, the hated and feared gravel. Took forever.

Thank you for your consideration, and I would like to thank Fatnoob and all the mods and admins for this, I was sad at first but when i found out everything i got really excited. Again, thanks for working so hard!

Foob

Re: The Next Generation of Noobscraft!
« Reply #61 on: 18 Mar 2013, 19:19:28 »
Thanks for the encouraging thoughts Dope and Jeremiza, I respect you both.

Considering what we know now, this decision really affects how I play the game.  Is there a goal to strive for in this new reset if we can expect yet another reset in the future?   How long will V6 stand before another complete reset?  6 months, a year, or less?   I mean do I work on my mcmmo, do I mine to aquire wealth, do I rebuild my home or my shop?  So far, the only conclusion I come to is no, and why would I?  Does anyone build a foundation on sand?  Of course not.

To paraphrase a friend of mine on the server, “If I stay, I’m going to live in a hobo house made of dirt.”  Those are words of wisdom to consider.

I haven’t decided one way or another yet, but as I said, this has caused me to pause, reflect, and consider what comes next.

:D

Max

Hey Max,

As said in the post and what Jayjay has pointed out Version 6 is built entirely on being a regenerative world, therefore landscape can be kept the way it always was - Brand new. Abandoned homes, New members who build and leave the next day, banned users so on so forth will all have their land rolled back eventually to its original state, that is the beauty of this update! v6 will last for a very, very, very long time many years hopefully. The only reason we ever go into a new version is mainly due to the state of the current world, which in v5's case it's a complete mess and yes we haven't been able to tackle the griefing but now we have the tools to do so.

Miner_man123456

Re: The Next Generation of Noobscraft!
« Reply #62 on: 18 Mar 2013, 19:55:50 »
Also: Could lava and fire please be allowed on our own plots or in towns with the mayor's permission? I ask because a lava fountain in a town spawn would look epic, and I kind of want to copy something I saw Sjin do on Youtube.

Fire and lava would work then, because with the new anti-grief system, and with only you being able to place lava, or maybe the mayor, (again I must stress that I am only suggesting this be allowed on claimed plots, either by towns or by individuals in the wilderness world). Lava is a great building material, it is pretty, and makes good lighting in combination with glass. Imagine a glass floor with lava underneath! I remember when you could do that on the server, and it would really bring back a little nostalgia for some of us.

As for fire, i want it because it helps when making underwater domes. You fill the dome with wood to get rid of the water, and then just set the wood on fire from the bottom to get rid of it, as opposed to using cobble and tediously mining it away. Or in my case, as I have to use once, the hated and feared gravel. Took forever.

Thank you for your consideration, and I would like to thank Fatnoob and all the mods and admins for this, I was sad at first but when i found out everything i got really excited. Again, thanks for working so hard!

Lava isn't possible to put on your own plot, but fire is, and it is very simple to do so.

For fire enabling all you do is "/plot toggle fire" and there you go, that 16x16 chunk that you have claimed, and stood on while doing the command will be able to have fire on it, without it just going away in a smoke cloud.


Dyavolia

Re: The Next Generation of Noobscraft!
« Reply #63 on: 18 Mar 2013, 20:11:10 »
Will stuff in our inventory,  chests, and enderchest be gone?

Yes, everything will reset including builds, money, and MMCMO skills.

I was really bummed out knowing the server will reset, but hey, everything will start off with a clean slate. It might be the end of V5, but it will be the begining of V6. This is my first time experiencing this, so I'm impatient to feel a new world where people can start from scratch.

I love this server and I would like to see where this new version will take us  :D

Techsam

Re: The Next Generation of Noobscraft!
« Reply #64 on: 18 Mar 2013, 20:15:56 »
First off I am a fairly new Noob!  Joined in Nov/Dec 12 timeframe - and I must say that I am as happy as a clam to be a part of this great Family!

At first I was like what does this mean?  After rereading the original post over and all the comments I understand better now.  My first thought was ahhhhhh, but oh well its just a game that I play to relieve the stress of work and make new friends, and to bond with the rugrat.  Then what popped into my head was, Ok Im cool with this now I just have to explain this to my kid - YIKES.  Who I am sure will be PO'd at first but he will come to accept the new and improved Noobstown.

I only have a couple comments.

1. Thank you Fatnoob and all the admins/mods and players!  You have made the MC noob a happy camper!

2. 2 months will be a tough haul, but I understand that change takes time.  If there is any way to make it happen quicker I am all for it.

3. Regarding the auction house.  I am a bit sceptical since before MC I was a longtime WOW player.  In WOW the AH got to become quite cutthroat.  Let me give you an MC example.  I put up a Diamond for 200 noobs, Player A decides to undercut me to sell theirs first so now the going price is 190, then player B says well how about 170, and over and over.  So my diamond just sits there since I am the most expensive, so I have to repost it now for 170 or less. You now end up with a new starting price for diamonds of 170 and the price reduction starts all over again.  It can become a vicious cycle and you end up with items that are basically being given away.

Just my 2 cents regarding the AH concept, something to watch closely.  I know its not much different then the current market, other then the fact that you have a 1 stop shop for everyone now.

Hey,

I have also played WoW in the past and this auction is heavily based off that exact concept. However, with those issues in mind we are going to combat that. 1. After an initial price has been for an item you won't be able to undercut by a certain amount, if the item begins to drop in value you won't be able to post it any lower than a set amount as an attempt to bring the item back up to speed, we may also limit the amount of that item being posted for a set amount of time to increase the value long term. Lot's to think about and sort out regarding this auction system, we hope we can make something that will work for everyone.

Thanks for the feedback!

This is why there is an admin shop, or something that has all prices set in stone. This way, things do not get out of hand. Like since Noobstown has an admin shop that sets diamond at the price of about 200 each. Nobody in their right mind would try to sell their diamonds for anything less than 200. Just saying. Maybe there could be like a quick/automatic selling thing that you can do. But there is a limit to how much you can sell each day, or a certain money cap to balance it.

goldenelite123

Re: The Next Generation of Noobscraft!
« Reply #65 on: 18 Mar 2013, 20:16:31 »
> This is a good idea of 2 world wilderness and town world and I have thought about that those people who worked alot to make their town don't they get money about 500,000 so they can build their town again because they work hard for their town and they earn 500,000 noobs to make the town or buy the town for someone.
> secondly were there will be more new moderators or not.

                                                                       

BIRDMAN2121

Re: The Next Generation of Noobscraft!
« Reply #66 on: 18 Mar 2013, 20:21:41 »
As posted by many, being one of the people who has been with the server through all of the versions and owned a town since V2.  A little reset is great from time to time.  Many of us are terrible, awful builders when we begin, I know this because I was like that once, we all were.  It's all about testing the blocks to see what looks good together.  Just like you may go through several versions of a home when designing it to make it perfect, servers need to build several versions until they get it perfect.

And as stated several times and knowing from experience when a town claimed their land no more than 8 blocks from my towns borders, all the clutter and abandoned towns builds up.  The server now has nearly no free land and needs to be reset.  Trust me everyone, reset are good news.

A few quick questions.

Question:
You stated that once a member is banned their wilderness protections reverts if I read that properly.  Does the same go for abandoned towns like the beginning days of V5 until that one mayor ruined it for everyone?
Opinion:
It should revert, it saves time of plot deletion from old residents and clears land for abandoned towns.  If the mayor lets the bank hit zero it is their own fault.  It is also the residents fault for not keeping a close eye on the town bank and getting out before it was too late.  In the case of the mayor taking all the money out and ruining everyone, it is the residents fault for putting trust in an untrustworthy mayor and making things harder on the rest of us.

Question:
Do you have any information about current towny upgrades?  Such as new titles, ranks, or upcoming features?

Question:
Are the pvp games going to be open to the public at any time or just during server events?  Or is there going to be a portal to an events world like before?  With all the worlds you posted you didn't list Events so just wondering.

May have some more questions as time develops.

Miner_man123456

Re: The Next Generation of Noobscraft!
« Reply #67 on: 18 Mar 2013, 20:26:27 »
> This is a good idea of 2 world wilderness and town world and I have thought about that those people who worked alot to make their town don't they get money about 500,000 so they can build their town again because they work hard for their town and they earn 500,000 noobs to make the town or buy the town for someone.
> secondly were there will be more new moderators or not.

To answer you.
> Giving money back to does that have made their town is kinda hard actually, and I will say why.
When people made their town a good while back they were 100k, my town as an example was bought for 100k, so giving does that own a town now 500k, would actually be like giving money for free to does that paid less for their town back in the earlier days of the server, it does make sense that people could get their town back, but that also takes away the challenge of re claiming your land, that is just my opinion.
> I would not mind new moderators at all, a few of does that was mods has started to be very inactive, which then cause it to be less mods on from time to time, once again, the server needs more mods, this was a massive issue a few months back, but it was fixed, and now it is simply back to what it was.

sombrerodude

Re: The Next Generation of Noobscraft!
« Reply #68 on: 18 Mar 2013, 20:35:06 »
It's a shame to feel forced to let go of certain stuff, experiences, etc, and have to do with the memory.
And it's a shame to know that by the end of the summer I will see less friends online.

I have quite mixed feelings about it all, so I will just sum it up to "stuff".


This is what many of us feel about the change but you got to remember some servers restart ever month and its annoying and then some servers haven't restarted since they were made and you immediately fall in to a huge hole. They take in to mind how others feel but they also know that if they don't update pepole will leave becuase they are board.

jwagg

Re: The Next Generation of Noobscraft!
« Reply #69 on: 18 Mar 2013, 21:00:37 »
The more I read this, the more I liked the idea. But should I stay off the server and play Black Ops II the whole time? Or should I get on the server and act like nothing is happening?

Baskelbar

Re: The Next Generation of Noobscraft!
« Reply #70 on: 18 Mar 2013, 21:07:41 »
With the new version will the ban list be reset?

Techsam

Re: The Next Generation of Noobscraft!
« Reply #71 on: 18 Mar 2013, 21:54:33 »

The beauty of this system is that if you want to move on from your area or, a player leaves the server or gets banned then the areas that you/they owned will be reset completely! Back to the wilderness just as perfect as if you/they had never even been there!


If someone is banned, and their plot is reset, what would happen if they were to be unbanned? For instance, lets say, I was banned for Disobedience, and my plot was reset, but I was later unbanned 1 week later. Will my stuff still be gone? Or will my land be returned to normal? I think that there should be like a timer. After you have been banned, your plot will be reset 1 month after the ban. If you are inactive, lets say 3 months or more with no activity on the server, you plot will be reset. I would like more information on how the reset of plots will work.

cjk005

Re: The Next Generation of Noobscraft!
« Reply #72 on: 18 Mar 2013, 21:55:56 »
i am terrified. I liked Noobstown the way it was.

Thanks,
Cabbyverly

Foob

Re: The Next Generation of Noobscraft!
« Reply #73 on: 18 Mar 2013, 22:07:13 »

The beauty of this system is that if you want to move on from your area or, a player leaves the server or gets banned then the areas that you/they owned will be reset completely! Back to the wilderness just as perfect as if you/they had never even been there!


If someone is banned, and their plot is reset, what would happen if they were to be unbanned? For instance, lets say, I was banned for Disobedience, and my plot was reset, but I was later unbanned 1 week later. Will my stuff still be gone? Or will my land be returned to normal? I think that there should be like a timer. After you have been banned, your plot will be reset 1 month after the ban. If you are inactive, lets say 3 months or more with no activity on the server, you plot will be reset. I would like more information on how the reset of plots will work.

Plots will only be reset on long inactivity and Permanent Bans

TacoNissan

Re: The Next Generation of Noobscraft!
« Reply #74 on: 19 Mar 2013, 00:02:25 »
I have some issues that need consideration

1.if the server shop is disabled(/sell) , money will only be more likely to circulate after a long period of time because everyone will be at the same economic state at the same time.

2.money would be less common because there would be no way to get more into the system quickly

3.towns wont be existent untill at least 2 months after the reset due to lack of in-game currency

If i am wrong on any of these economic points, please quote me and point out my error or pm me







and also, if you see this guy...            RUN!

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