V6 Town Sneak Peek 2... Name Released  (Read 1496 times)

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HarryX11

V6 Town Sneak Peek 2... Name Released
« on: 23 Jul 2013, 03:54:41 »
Some towns fall through the lack of leadership and inactivity, which leads to people leaving the town and the town losing funds, therefore falling. Some great towns have fallen from failing to update the town content, which leads to disinterest in the town, also causing people to people to leave. I believe that town members should always have something to do, and are the most important part of a town, closely followed by a dedicated town staff team. In V6 I will follow these beliefs and statements in V6. You may know me as the V5 Mayor of Snakevenom. Many have called my town for V6 Snakevenom V6. However, this is not the correct name. Without further ado, I present to you: Utopia!!! This is the city of the future, literally translating into "the perfect society." I hope to make the town (with help from my great current staff team and new recruits as well) be what its name says it is: The perfect society!

In Utopia, we will have many great features. We made most of these ourselves, but a couple we found in the original ruined area where I bought the town off of lukestar04. Specifically, the AutoLights (or where we got our first general idea for them anyways), our new town lighting system for Utopia. It turns on automatically at 13750 ticks, or just after the light level hits 0, and turns back off in the morning as the first rays of the sun peek over the horizon. Other things will include a horse racing course, pig racing course, parkour, PvP matches, spleef, multiple casinos, a huge business district, 3 different housing districts with their own perks (right at the town docks, near the mining caves, close to the events district) and a choice of pre-built houses or empty plots in each. Below you will be able to see the pictures of some of the town ideas.

The roads in Utopia, made of stone bricks:


Here is a picture of the AutoLights:


A prototype model of the pre-built houses in Utopia:

The outside front:


The inside (first floor):


The inside (second floor):


The roof area with all of the redstone work for the second floor:


This is only a taste of what is to come, as most of our other ideas are not perfected yet. Hopefully I will be able to perfect the design of what Smith and I call the "Utopian Shower Elevator" among a few other things in the next couple of days and put that on this thread.

BIRDMAN2121

Re: V6 Town Sneak Peek 2... Name Released
« Reply #1 on: 23 Jul 2013, 06:53:33 »
Used way to much redstone on those lamps for the pre-built houses.

MagicMan27

Re: V6 Town Sneak Peek 2... Name Released
« Reply #2 on: 23 Jul 2013, 07:13:07 »
Used way to much redstone on those lamps for the pre-built houses.
I know right?

HarryX11

Re: V6 Town Sneak Peek 2... Name Released
« Reply #3 on: 23 Jul 2013, 12:51:56 »
I realize I could have made that much less (and I will when the houses are actually built in Utopia) but I was making it so everyone could see it had redstone work in it :P

BIRDMAN2121

Re: V6 Town Sneak Peek 2... Name Released
« Reply #4 on: 23 Jul 2013, 17:58:49 »
Yeah, when using redstone, avoid symmetry.  Just try to make it work within the smallest area you can.  You could remove a little more than half of what you have there and it would still work perfectly.  Some redstone leads to nothing, others lead to the same lamp, and the double lined wires are not needed at all.  Also depending on where the power source is, you may not even need all those repeaters.  At most I would say 1.

HarryX11

Re: V6 Town Sneak Peek 2... Name Released
« Reply #5 on: 24 Jul 2013, 04:07:20 »
Yeah, when using redstone, avoid symmetry.  Just try to make it work within the smallest area you can.  You could remove a little more than half of what you have there and it would still work perfectly.  Some redstone leads to nothing, others lead to the same lamp, and the double lined wires are not needed at all.  Also depending on where the power source is, you may not even need all those repeaters.  At most I would say 1.

That was when I had to show that to Smith, sorry he has horrible OCD if it isn't straight he has a panic attack and starts getting really mad. I did look at the repeaters and I need at least 3.

deebles17

Re: V6 Town Sneak Peek 2... Name Released
« Reply #6 on: 29 Jul 2013, 23:02:48 »
lol Harry, I agree with you about SmithB0118

deebles17

Re: V6 Town Sneak Peek 2... Name Released
« Reply #7 on: 29 Jul 2013, 23:11:29 »

A pic of the casino

HarryX11

Re: V6 Town Sneak Peek 2... Name Released
« Reply #8 on: 30 Jul 2013, 05:58:08 »

A pic of the casino

Picture still didn't work try using the site attachment deebles

deebles17

Re: V6 Town Sneak Peek 2... Name Released
« Reply #9 on: 31 Jul 2013, 02:34:41 »
Okay, Thanks HarryX11!