V6 Town World Map  (Read 2916 times)

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Orpheus_only

V6 Town World Map
« on: 1 Mar 2014, 02:36:33 »
3/21/2014
Version 1.2
(Click to enlarge)
Towny Directory (updated 3/21/2014)
Town Name, Nation | (x coord, z coord)
Mayor:
Co-Mayor(s):
Sub-Mayor(s):

BattleTown, 'murica | (4976,3232)
Mayor: kevinas321

BrightFalls | (2704,8336)
Mayor: ZeeTheLegend
Co-Mayor: Endrega
Sub-Mayor: Shishkahbob

Dracomere, Phoenixia | (-3584,-1552)
Mayor: TwistedLover
Co-Mayors: TidalMewMew, TwistedLover, Duelcon

Gallifrey, Strangeland | (6608,4832)
Mayor: Mprint
Co-Mayor: QzAcidman

Gotham, 'murica | (10400,343)
Mayor: Reigando

Imperium, Phoenixia | (-6566,-1350)
Mayor: AdrianCavi
Co-Mayor: MagicMan27

Morningwood, Phoenixia | (5080,-8050)
Mayor: BIRDMAN2121
Sub-Mayor: WindowCreeprr

Oakvale, Phoenixia | (719,8026)
Mayor: fish_james

Olympus | (-9184,7952)
Mayor: DH4CFC
Sub-Mayors: Carlos070, Longteddy

Pokeville | (9907,771)
Mayor: ajinnes20
Sub-Mayors: derekkry97, Pinguu5, Pachies97

Shangri-la, Strangeland | (7690,7863)
Mayor: DadJaeger
Co-Mayor: AQW_Assassian01
Sub-Mayors: Gigabyteme1, Dark_Seabass, Mishai, lindatjuh, Burai_Kitsune

Skyland, Phoenixia | (10592,4793)
Mayor: Jackmwoodall14
Sub-Mayor: applessmillion

Skyside | (-11000,5611)
Mayor: Debo37

Tortuga, Phoenixia | (7963,-4000)
Mayor: ProtocolAlpha
Sub-Mayors: TekStyle4x20, ummfredfelizco

Utopia, Phoenixia | (-2215,-6339)
Mayor: HarryX11
Co-Mayors: SmithB0118, deebles17
Sub-Mayors: 500manhunt, BaconManRI, zebra903

End of Directory


(Below text is kept as an archive of the original first post)
2/28/2014
And here it is! Image quality/resolution is probably not as good as my previous maps, but will be improved on as time passes. As with the previous thread, this first post will always be updated to the latest map, and I will be doing bump posts when a new update is up.


EDIT: Why those weird numbers, you ask? Those came from the little image tiles used in the Live Map. Our Live Map goes exactly from -12288 to 12288 for x and z. That number comes from 16x786, and since it goes both directions, that means our map is 1536 chunks by 1536 chunks. (Furthermore, the live map renders image tiles that are 256 blocks square, or 16 chunk square).
« Last Edit: 21 Mar 2014, 21:37:23 by ummfredfelizco »

Orpheus_only

Change Log
« Reply #1 on: 1 Mar 2014, 02:37:00 »
Update Notes
v1.2 (3/21/2014)
  • Added town Pokeville
  • Added town Skyland
  • Renamed town ivarstead to BrightFalls
  • Implemented new icons for each nation
  • Started a directory portion (seen in the first post)
v1.1 (3/5/2014)
  • Made background less transparent
  • Made numbers and town labels less conspicuous
  • Added town MorningWood
  • Added town Oakvale
  • Added town Utopia
  • Added nation identification
v1.0 (2/24/2014)
  • Made a World Map for V6 Town World
  • Overlaid semitransparent bitmap of actual world
  • Added town BattleTown
  • Added town Dracomere
  • Added town Gallifrey
  • Added town Gotham
  • Added town Imperium
  • Added town ivarstead
  • Added town Olympus
  • Added town ShangriLa
  • Added town Skyside
  • Added town Tortuga
« Last Edit: 21 Mar 2014, 20:14:35 by ummfredfelizco »

Orpheus_only

New Towns are Up!
« Reply #2 on: 6 Mar 2014, 05:29:22 »
Hey everyone! We have three new towns up on the map! And town icons are now distinguished based on their nations (or non-membership thereof). Feel free to comment and suggest! Feels kinda lonely here in this thread.

(Click to enlarge)

EDIT: Woops forgot the change list. For technicality, here it is--
Update Notes
v1.1 (3/5/2014)
  • Made background less transparent
  • Made numbers and town labels less conspicuous
  • Added town MorningWood
  • Added town Oakvale
  • Added town Utopia
  • Added nation identification
« Last Edit: 6 Mar 2014, 05:31:48 by ummfredfelizco »

craftymatt13

Re: V6 Town World Map
« Reply #3 on: 6 Mar 2014, 05:42:15 »
Looks great ummfred! It's good to know where the towns are in relation to each other. It will be a huge help for all of us who plan to hike from town to town! And will help keep towns spread out (or as close) as they want.

MetalThrust

Re: V6 Town World Map
« Reply #4 on: 6 Mar 2014, 08:29:54 »
Wow, never knew the town world looked so beautiful from above. Love the map ummfred. I can't help but think it's starting to feel sort of like skyrim. In the way that the towns seem so nicely placed around the map.

DH4CFC

Re: V6 Town World Map
« Reply #5 on: 6 Mar 2014, 13:02:16 »
Looks great good job

Citebafla

Re: V6 Town World Map
« Reply #6 on: 6 Mar 2014, 13:29:56 »
Wow, never knew the town world looked so beautiful from above. Love the map ummfred. I can't help but think it's starting to feel sort of like skyrim. In the way that the towns seem so nicely placed around the map.

It actually makes me wanna save up for a town in the snow and call it Windhelm or something like that.

Batuus

Re: V6 Town World Map
« Reply #7 on: 6 Mar 2014, 19:23:24 »
What could be usefull maybe,is pin point accurate cordinates under the town names?

Olah0001

Re: V6 Town World Map
« Reply #8 on: 6 Mar 2014, 23:28:58 »
its cool I like it

Orpheus_only

Nations Rise! (Re: V6 Town World Map)
« Reply #9 on: 21 Mar 2014, 20:28:51 »
And here we go! Fancy new icons!
(Click to enlarge)
Update Notes
v1.2 (3/21/2014)
  • Added town Pokeville
  • Added town Skyland
  • Renamed town ivarstead to BrightFalls
  • Implemented new icons for each nation
  • Started a directory portion (seen in the first post)

deebles17

Re: V6 Town World Map
« Reply #10 on: 5 Apr 2014, 21:39:46 »
Can you make utopia look like its on a Plateau since it is?

Olah0001

Re: V6 Town World Map
« Reply #11 on: 6 Apr 2014, 00:15:27 »
Can you make utopia look like its on a Plateau since it is?
it probably is, just the symbol is so big that it covers it.