Meet the Wild World  (Read 24055 times)

0 Members and 1 Guest are viewing this topic.

AlbatrosV5

Re: Meet the Wild World
« Reply #75 on: 18 Jan 2014, 14:41:07 »
I think there are tons of opportunities to create more than a "featureless place with houses".
Of course it depends on the creativity of the townmakers. It will end up rather featureless (in regard of the terrain, not the architecture and such) if the town is created at the drawingboard with symetrical roads cutting everything in squares (like many new american cities). But if the features of the terrain are kept alive in a town by fitting it into the landscape (allowing for free natural space between plots or plots and riversides/waterfronts/hillsides) than it will be a much nicer visual experience.
And the map seems to offer both. There are big flat plains for more towns that prefer a more modern aproach of symetrical roads/plots (where the land is flattened to create an efficint use of space). But there are also lots of opportunities to let the features shape the town (see attachment for just a few examples).

86maxsmart

Re: Meet the Wild World
« Reply #76 on: 18 Jan 2014, 17:00:14 »
Maybe it's because i can't view the map in 3D yet, but all four of my favorite 1.7 biomes don't seem to be present.  Roofed Forest (Black Forest), Mesa (Bryce), Ice Plains Spikes, and Flower Forest.  I might be missing something though.  Also, would it be possible to add a smaller alternate wilderness map that has been generated by a random minecraft seed?

My first impression with the Town World was "this is clearly not the default terrain generation".
Seems to me all the area around spawn is carefully manifactured, with clearly visible circles of trees/rough terrain around flattened land.

I'd rather have a natural looking land that I could _choose_ to flatten to build a town and a wilderness world that is truly wild.
Yes, that was exactly my point.  If the land has been manufactured and features are repeated throughout (like islands), it feels like it has already been explored and crafted for me.  I'd rather to do that myself.  That's why I asked if an alternate wilderness map could be generated from a truly random looking minecraft seed.  I also was hoping for some of those biomes I listed.  The 1.7 seeds are amazing.

Foob

Re: Meet the Wild World
« Reply #77 on: 18 Jan 2014, 18:23:11 »
Maybe it's because i can't view the map in 3D yet, but all four of my favorite 1.7 biomes don't seem to be present.  Roofed Forest (Black Forest), Mesa (Bryce), Ice Plains Spikes, and Flower Forest.  I might be missing something though.  Also, would it be possible to add a smaller alternate wilderness map that has been generated by a random minecraft seed?

My first impression with the Town World was "this is clearly not the default terrain generation".
Seems to me all the area around spawn is carefully manifactured, with clearly visible circles of trees/rough terrain around flattened land.

I'd rather have a natural looking land that I could _choose_ to flatten to build a town and a wilderness world that is truly wild.
Yes, that was exactly my point.  If the land has been manufactured and features are repeated throughout (like islands), it feels like it has already been explored and crafted for me.  I'd rather to do that myself.  That's why I asked if an alternate wilderness map could be generated from a truly random looking minecraft seed.  I also was hoping for some of those biomes I listed.  The 1.7 seeds are amazing.

We want to do something different with the server and offer a unique experience with the landscape, not just what Minecraft already offers and can be generated within a click of a button. The mining world will be normal gen, but  that of course will be reset monthly.

Dopehead_NL

Re: Meet the Wild World
« Reply #78 on: 18 Jan 2014, 19:13:16 »
I to feel that the worlds look quit artificial.
As you might know I am a lover of the wild, would have also preferred it to look wild.
Walking around in it might give a different perspective, from above it looks a bit 'disneyland' to me.
But thats the eye in the sky view, from down below I suspect that feeling will fade.

Darkwings

Re: Meet the Wild World
« Reply #79 on: 18 Jan 2014, 19:33:07 »
Yeah... welll, sorry if I can't see the 3D world on a 2D map.

All I've seen (and referred to as "flat land") were clearly manmade circles of trees/grass around plains and equally manmade rivers, together with the statement "consider building a town on a river".
« Last Edit: 18 Jan 2014, 19:35:44 by Darkwings »

86maxsmart

Re: Meet the Wild World
« Reply #80 on: 18 Jan 2014, 19:47:15 »
Yeah... welll, sorry if I can't see the 3D world on a 2D map.

Your not alone Darkwings, I can't either.  Dynamap does have a feature where you can "see" the world in a quasi-perspective view whereby you can view it and move around at an angle above the surface.  This allows you to view the map in virtual 3D as you can see elevations as well.  Apparently, this is suppressed, not included, or takes up too much data space for it to be shown here.  It's pretty amazing, if any of you have ever seen it.

from above it looks a bit 'disneyland' to me.

Whoa, that is freaky Dope, Disneyland was the analogy in my mind also.  lol.
« Last Edit: 18 Jan 2014, 19:51:13 by 86MaxSmart »

Foob

Re: Meet the Wild World
« Reply #81 on: 18 Jan 2014, 23:55:13 »
Yeah... welll, sorry if I can't see the 3D world on a 2D map.

Your not alone Darkwings, I can't either.  Dynamap does have a feature where you can "see" the world in a quasi-perspective view whereby you can view it and move around at an angle above the surface.  This allows you to view the map in virtual 3D as you can see elevations as well.  Apparently, this is suppressed, not included, or takes up too much data space for it to be shown here.  It's pretty amazing, if any of you have ever seen it.

from above it looks a bit 'disneyland' to me.

Whoa, that is freaky Dope, Disneyland was the analogy in my mind also.  lol.

Is this not the 3D you were referring to?


Foob

Re: Meet the Wild World
« Reply #82 on: 18 Jan 2014, 23:57:31 »
I to feel that the worlds look quit artificial.
As you might know I am a lover of the wild, would have also preferred it to look wild.
Walking around in it might give a different perspective, from above it looks a bit 'disneyland' to me.
But thats the eye in the sky view, from down below I suspect that feeling will fade.

It is very normal in game, I can assure you. I understand how the map, may look flashy or simply jam packed full of different colour and shapes, when traditionally the world would be a lot more random and mixed.

Try the 3d view option and check out some areas. You'll still probably notice the surreal 'look' to the world of it being quite fantasy etc. but that's just because you are looking from a perspective which is not view able in-game.

Batuus

Re: Meet the Wild World
« Reply #83 on: 19 Jan 2014, 00:02:34 »
Maybe it's because i can't view the map in 3D yet, but all four of my favorite 1.7 biomes don't seem to be present.  Roofed Forest (Black Forest), Mesa (Bryce), Ice Plains Spikes, and Flower Forest.  I might be missing something though.  Also, would it be possible to add a smaller alternate wilderness map that has been generated by a random minecraft seed?

My first impression with the Town World was "this is clearly not the default terrain generation".
Seems to me all the area around spawn is carefully manifactured, with clearly visible circles of trees/rough terrain around flattened land.

I'd rather have a natural looking land that I could _choose_ to flatten to build a town and a wilderness world that is truly wild.

Feels like for some reasons the admins thought that no one wanted to build a mountain village, a lake district or anything different from a featureless place with houses.
Flattening the terrain takes hours, agreed, but crafting mountains, forests and lakes takes even more...
OHHH , what a surprise that it isnt default generation, who on earth would have thought that? http://www.youtube.com/watch?v=phJVG7hKg60#ws
People shouldnt judge the world on a flat on dynmap, but checkout the 3d view, or just not judge the map at all until they have seen it ingame.

Foob

Re: Meet the Wild World
« Reply #84 on: 19 Jan 2014, 00:07:51 »
Yeah... welll, sorry if I can't see the 3D world on a 2D map.

All I've seen (and referred to as "flat land") were clearly manmade circles of trees/grass around plains and equally manmade rivers, together with the statement "consider building a town on a river".

You can see the 3D view. If you read the original post without being instantly negative and judgmental, you might have found the information about the 3D rendering. I would have preferred players to have a reserved judgement until actually physically experiencing the world, placing a damper or negative attitude around something you haven't physically interacted with in-game is quite annoying and doesn't help the community. This world has taken a lot of work and creating a false judgement of a world based on a top-down map view, is simply irritating.

"Feels like for some reasons the admins thought that no one wanted to build a mountain village, a lake district or anything different from a featureless place with houses."

This being most notable. I've ran the server for 2, almost 3 years and I am fully aware what most town owners like to do and how most towns are expanded, the world was thought and created upon those experiences. Whilst I understand no two people are the same creating a negative outlook on our world is not helping the community, nor being positive about 'town life'.

That is all I have to say on the matter, I know you probably meant no harm in your comments but when you've put as many hours into this project as I, I do find picking on a world based upon the view of a live map annoying.
« Last Edit: 19 Jan 2014, 00:20:29 by Fatnoob »

Danimal8

Re: Meet the Wild World
« Reply #85 on: 19 Jan 2014, 00:26:03 »
There will always be critics and there will always be loud critics. If people are disinterested in the world, then they can go play somewhere else.  But for those of us waiting with electric anticipation I am sure I speak for us when I say we simply cannot wait. The images we have been shown are incredibly special and I for one cannot wait to jump in and waste an incredible amount of time in this world. Keep up the good work guys and I hope we see you in game soon!

86maxsmart

Re: Meet the Wild World
« Reply #86 on: 19 Jan 2014, 00:38:11 »

Is this not the 3D you were referring to?


Yes, that's it, but the resolution and navigation are pretty poor.  It was suppressed exactly like I said it might be.  I have seen it previously with the 3D as the default.

Foob

Re: Meet the Wild World
« Reply #87 on: 19 Jan 2014, 00:44:21 »

Is this not the 3D you were referring to?


Yes, that's it, but the resolution and navigation are pretty poor.  It was suppressed exactly like I said it might be.  I have seen it previously with the 3D as the default.

Yes, the reason for the 3D not being default was that it hadn't completely rendered at the time of posting the article. It is not completely high-res as it is simply a preview, we will take high res snap shot every month to update the map and builds people have made.

86maxsmart

Re: Meet the Wild World
« Reply #88 on: 19 Jan 2014, 01:22:13 »
Fatnoob,

Did you ever consider asking some of your most dedicated players what they might like or not like for V6 before all the development work started?  I know I was in the top 10 in total time spent in V5.  I was in the top 5 in time after V6 was announced.  If that doesn't count as dedicated, I don't know what does.  I was also a multiple time donator.  I don't recall ever being asked what preferences I might have, or what's important to me.  Not only that, but I (just like everyone else) lost everything (mcmmo, builds, money, special items, etc., etc., etc...) especially all the time I invested.  I wasn't given one lick of consideration, not one.  When I try to suggest something important to me it is dismissed every single time.  You might want think a moment about who really has a right to be annoyed at this point.

Max

animeloverkyokyo

Re: Meet the Wild World
« Reply #89 on: 19 Jan 2014, 03:47:11 »
 Seems like things have gotten all negative all of the sudden...
Well, I think the place look absolutely wonderful. It may seem somewhat random at first to some people but once you zoom in you see that the places are much larger and less random...
I can't wait until V6 and I bet you guys will see how nice things look from below! I mean, after all, most places don't look good from an aerial view, but most places look gorgeous when you see them for yourself.

There will always be critics and there will always be loud critics. If people are disinterested in the world, then they can go play somewhere else.  But for those of us waiting with electric anticipation I am sure I speak for us when I say we simply cannot wait. The images we have been shown are incredibly special and I for one cannot wait to jump in and waste an incredible amount of time in this world. Keep up the good work guys and I hope we see you in game soon!

I agree with you, I just simply cannot wait either CX

Also, I keep getting this error. It was working before... could it be I need to update my Java/Adobe?

Esp1222

Re: Meet the Wild World
« Reply #90 on: 19 Jan 2014, 04:07:54 »
Fatnoob,

Did you ever consider asking some of your most dedicated players what they might like or not like for V6 before all the development work started?  I know I was in the top 10 in total time spent in V5.  I was in the top 5 in time after V6 was announced.  If that doesn't count as dedicated, I don't know what does.  I was also a multiple time donator.  I don't recall ever being asked what preferences I might have, or what's important to me.  Not only that, but I (just like everyone else) lost everything (mcmmo, builds, money, special items, etc., etc., etc...) especially all the time I invested.  I wasn't given one lick of consideration, not one.  When I try to suggest something important to me it is dismissed every single time.  You might want think a moment about who really has a right to be annoyed at this point.

Max

You're acting as if you're extremely special out of the thousands of overall members to this site. You aren't any more special than any other user. Joe and the other admins took their own personal time to make these worlds. I understand you might not like the fact that you didn't get a say in how every block was placed, but when it comes down to it, no one did. No one but the admins. They wanted to make a world that had many different things in it to try to satisfy everyone. They did this all before 1.7 was released, which added all those new biomes. And then, they had to hold off their release because of 1.7 and their own lives. So what if they don't add the natural biomes? I sure as heck don't care because I've always loved everything the admins have built for us players.

Also, you say you're one of the most dedicated? Have you spent hours helping this server to run? Have you been on this server since the beginning, watching it grow, change, and adapt to all the new members and new updates to the game? No, you haven't. Mostly only the admins have, with a few members who have stuck around this long.

Now, stop whining, please, and let the admins do what they've always done: run this amazing server, site, and community to the best of their abilities.

To add to this, I want to personally thank Joe, James, and Lawrence for making these worlds for us. They're amazing in my eyes and I can't wait to explore and build in them!

AlbatrosV5

Re: Meet the Wild World
« Reply #91 on: 19 Jan 2014, 04:28:44 »
I love both new maps. On the paper it might look artificial, but you have to take the sheer size in acount, you will not see that some biomes are circles because they are too huge too see the whole border. The sheer distances and a lot of details get lost in the birdseye view and due to technical limits of the preview map (so there might be flower forests, flowers are just not rendered by the map as the map as it is right now already is a big amount of data too handle). So don't let the maps view fool you.
On a sidenote (as this biome was mentioned earlier), I think (not 100% sure) I actually saw at least one roofed forest on the map (just can't load the map atm to get the coordinates, might do that later when the map is available again).
And honestly, in my opinion the original minecraft seeds found on most other servers/singleplayer are often simply boring (and repetitive) or outright ugly/useless - they might have a few nice spots, but unlike in singleplayer or much smaller servers on a server like this here with lots of people those few spots will not be enough for everyone. Those new chains of mountains with snowy tops, usefull rivers that are not interrupted by dry stretches (and connected with each other), volcanoes, plateaus, mesas, canyons (not just ugly ravines cutting through everything, but real canyons) - I simply love it. And I dare say that most of the people will be happy to see something different from the casual biomes of singleplayer and most other servers out there.
And what is the fun of exploring when all you see is just the usual biomes? This really is completely new terrain to explore (one reason I don't look for a buildingspot on the wildernessmap yet as I want to actually explore and dscover that spot myself). These are things you haven't really seen on a noobstown map yet. It really is a new world, not just another minecraftseed.



You might want think a moment about who really has a right to be annoyed at this point.
If this was a commercial server and we were customers I might agree with you - but this is their own private server they SHARE with us (for free!). They put a lot of work and money into it. So in my opinion (not in anyway related to fatnoobs opinion or the servers team) you might want to ask yourself the same question.
Ask yourself how it would feel if you spent 3 years providing a server for friends, costing you a lot of reallife money, nerves and time. The time THEY invested was for US, the time WE invested was for US as well (not them). They didn't gain anything from it - still they kept doing it - for us. It is their own private server, we are the guests they let play on it. so it is their vision that should be implemented. And despite that Fatnoob and the others still listened to every single idea that was put out, some were considered and implemented (like horses, seperating wilderness and townworld etc.), others were dismissed. If your ideas were among those not implemented that's sad but they might simply have a different vision for the server. And As everyone has to learn in their childhood you can't always get what you want (especially if it's others that have to do the work for it). Also don't forget that other players might simply disagree with your ideas (like using the original wilderness seed). If you want to see your own vision fullfilled there is an easy way - roll up your sleeves and create your own server, you probably won't have as much time to play then because a server is a lot of work but it will be just as you wanted it.

Did you ever consider asking some of your most dedicated players what they might like or not like for V6 before all the development work started? I know I was in the top 10 in total time spent in V5.
Everyone was able to give their feedback and ideas in the forum, although most preferred to do so by chatting directly with someone in the servers team. Of course not everyones ideas fit the servers vision, so not every idea was aggreed with.
If this was your baby who would you rather ask. Those who invested a lot of time for their own playing experience - or those who invested their time to help others (like the mods) and those who gave a lot of money (speaking of more than 100$ here - not for the shop but for the purpose of supporting).
I can't say that I myself feel in any way overlooked with my opinions. Whatever was written in the forums/chats was acknowledged (a simple "We'll think about it" is enough for me as i trust into the fact that they'll really do think about it). So from my point of view I'm very happy with all the efforts and ideas * the servers team put into V6.

* Even those ideas I don't agree with, as I can easily accept that the admins have to take into consideration whats best for the majority.

86maxsmart

Re: Meet the Wild World
« Reply #92 on: 19 Jan 2014, 04:40:05 »
I was speaking for all of us dedicated members esp, using me as an example.  None of us were asked and if Fatnoob is annoyed (whinning as you call it) he might want to look at the rest of us and what we've gone through.  That is the point.  How dare you claim that I think I'm more special than anyone else.  You couldn't be more wrong.

HarryX11

Re: Meet the Wild World
« Reply #93 on: 19 Jan 2014, 05:24:52 »
I find it funny how SOME PEOPLE (you know who you are, and so does everyone else, so I won't mention names) are so quick to judge others and their work when all you've seen so far are some pictures that you can't see a thing with other than low res 3D or a really bad looking 2D. At least give it a try in the actual game, it looks quite impressive from Foob's pictures.

I think we're all just getting annoyed at how the server has had to be delayed in its opening time after time. I know that I've had a few times where I'm just like "For God's sake, come on V6. I give up waiting for this". But do you see me losing it? No. The admins have put in a lot of time and effort into V6, and for who? Us. I'm sure doing all of it has had it's fair share of fun for them, but I'm sure that a lot of stress has come from this too. They have other things in their lives too. I think some of you forget, but they're all university students! College doesn't exactly leave you a lot of free time guys, and the work load can be very stressful at times I'm sure. And you guys think that complaining and arguing is going to do anything to help their already high stress and speed up V6 any?

And Max, I did have one thing to say to you about the input thing: why should WE be annoyed when all we've done is complain to the admins about what should or shouldn't have been done and pestering them with "When's V6 gonna be out?" and the admins are doing all of it for free? If they wanted, they could just say "yeah sorry guys but we aren't running the server any more", but they don't, because they are kind enough to slave away day after day for OUR eventual enjoyment.

AlbatrosV5

Re: Meet the Wild World
« Reply #94 on: 19 Jan 2014, 06:08:30 »
Ok, let's try to calm down everyone and be polite.

Careful Maxl, if you say you speak for all dedicated players, it would seem to mean that in your opinion Esp and me (and other people who you are not speaking for) are no dedicated players. Of course you could actually think that because we have not placed in some toplist of "time spent playing", in that case please be reminded that things like families or work can really be timekillers and the time online in a game doesn't necessarily reflect on the dedication to the project itself. But I'll just assume that this would actually be just a misinterpretation of your words and that you did not mean to imply such things.
However to avoid such missunderstandings please don't claim to speak for others unless they actually told you to do so and you really know their opinions, people might take offense in that and it might just lead to said misunderstandings and wrong impressions that I believe we all would rather avoid.
The same goes for the statement in the way of "I should have asked me because I'm Nr 10/5 in toplist XYZ", that statement might lead to the wrong impression that you put yourself and your opinions and ideas for the server above others who are not on that toplist. Let's just try to avoid such misunderstandings in the future.

Now don't get me wrong, you have of course the right to be annoyed, but Fatnoob has the same right, especially since he is the one who is putting a lot in this project - especially if people criticize things without even having seen them yet like real map ingame. Just wait untill you see the real map so you can be sure that your assumptions are not just based on a misleading map-perspective. So maybe it's time to ask yourself if what you have seen on Noobstown the last 3 years is good enough that you can actually give the serverteam the benefit of the doubt and trust that they will use their experience to make the choices that will be right for the majority of players.

What I honestly really fail to see (probably my mistake) is the big deal about what people here "have gone through" and what there is to be annoyed about that in the first place. The server wasn't availabe for a few months, we lost some virtual goods (that do not have any value in the real world).
That's really a small price for
1. getting a new server with new opportunities to play on
2. having a good live where this is actually something to "have gone through" compared to lives of people who have gone through real losses or real conflicts. Believe me, once you've seen people dying in your hands working in a hospital or saw what people are capable of doing in realworld wars words like "have gone through something" means a lot more than just a little serverdowntime and some blocks being lost due to a server upgrade.
Think about what you have really lost, realize that it was just a few pixels and bytes. Remeber the times you invested to get them and realize that you now have the chance to have that same fun and challenge again - Isn't virtual survival more fun if you start new than just sitting on a bunch of chests full of everything and being bored by the lack of challenge? ;).
Think about those ideas of yours that have not been implemented and realize that not everyone would have enjoyed those ideas and that the serverteam tries to reach a consensus that benefits all players alike.
Think about the time you couldn't play due to the upgrade and the rather unfortunate delay. And then remember how much fun it will be to see all those people again who have left the server bored of the old V5-stuff, returning to see the new V6-stuff.
Think about Fatnoob reacting a little annoyed in reaction to your annoyance, and realize that despite him being the one and only godly overlord of noobstown *praise be to his name* he too is actually just some dude working his butt off on this server and having feelings (and a justified pride in his work) and nerves (worn thin enough already by all the technical challenges). So cut this poor chap some slack and try to say something nice about the things you like about the V6 instead.

Maybe it will help you see that actually everything could work out just fine with V6.

Now all these changes, excitement for some/apparent disappointment for others, and of course the long wait (due to the unfortunate and long delay) are taking a toll on everyones nerves (including Fatnoob, Eps, me, herobrine). So maybe it is time to take a deep breath, look at the countdownclock and try to find inner peace, smile and repeating the mantra "All will be fine. All will be fine. All will be fine."

"All will be fine. All will be fine. All will be fine. All will be fine. Oh come on you darn thing start counting down!"
« Last Edit: 19 Jan 2014, 06:19:15 by AlbatrosV5 »

Darkwings

Re: Meet the Wild World
« Reply #95 on: 19 Jan 2014, 09:55:35 »
Just a note: since this is really going too far, please avoid quoting my previous post together with other stuff not coming from me.

The facts:
-The map offers an isometric view, not in-game 3D as the pics Fatnoob posted.
-The map is all I have at my disposal to make up my mind.
-Indeed the screenshots looks amazing, but I can't see that in the map and it takes quite a bit to load for me, so I judged based on what I could see in a 10 minutes scrolling.
-I failed to spot those underpasses, canyons and good stuff and focused on the "suspiciously convenient green circles around flattened land".
-It's been confimed that the land is partially manmade, with convenient access routes to wild spots.

If there are the 1.7 default biomes out there, good.
I couldn't find them in a 10-minutes scrolling, or I failed to recognize them hence my previous comments.

FYI: you can edit a quote, so when you quote something make sure to keep it in context.
« Last Edit: 19 Jan 2014, 09:59:20 by Darkwings »

Batuus

Re: Meet the Wild World
« Reply #96 on: 19 Jan 2014, 10:29:05 »
I was speaking for all of us dedicated members esp, using me as an example.  None of us were asked and if Fatnoob is annoyed (whinning as you call it) he might want to look at the rest of us and what we've gone through.  That is the point.  How dare you claim that I think I'm more special than anyone else.  You couldn't be more wrong.
I haven't seen much "dedication" lately when it comes to you, first off all that other servers thats "better" because it does things different then we do, lets be honest if you say such things over and over again are you truely dedicated to this server? Second we are a special server, we have always been we now have a very unique map, which is to please as much people as we can, that ofcourse does not mean we can please everyone, but that doesnt mean either that a couple of rotten apples should spoil the whole bag. We give you the freedom to change the area to your likings, if you cant do that then why even bother us with it.
I apologize if this feels very hostile towards you, but to be honest I got kinda sick of all this negative talk.

Just a note: since this is really going too far, please avoid quoting my previous post together with other stuff not coming from me.

The facts:
-The map offers an isometric view, not in-game 3D as the pics Fatnoob posted.
-The map is all I have at my disposal to make up my mind.
-Indeed the screenshots looks amazing, but I can't see that in the map and it takes quite a bit to load for me, so I judged based on what I could see in a 10 minutes scrolling.
-I failed to spot those underpasses, canyons and good stuff and focused on the "suspiciously convenient green circles around flattened land".
-It's been confimed that the land is partially manmade, with convenient access routes to wild spots.

If there are the 1.7 default biomes out there, good.
I couldn't find them in a 10-minutes scrolling, or I failed to recognize them hence my previous comments.

FYI: you can edit a quote, so when you quote something make sure to keep it in context.
You have not been listening/looking,
-first of all it doesnt matter if the map is not 3d, you judge on a map from a high up "eagle view", which is nothing like you will see it ingame, its just not the way to judge a map properly.
-I just posted the video of the custom biomes again, are you to ignorant to watch something before you post?
-Again like above, watch the video then you kinda get the idea other then that just wait for the actual release then, before you judge.

And yet again, you fail to pay attention to what has been said over the past months since the first delay of the release, I ask you nicely read every single v6 related thread, before you even start thinking about posting.

Yet again I apologize to people who feel like im being very hostile, but I hope people understand.
EDIT:
Also a question, to people who dont like the server as it is, then why are you still here?
Critism is fine, but complaining is different.
« Last Edit: 19 Jan 2014, 10:30:59 by Batuus »

Darkwings

Re: Meet the Wild World
« Reply #97 on: 19 Jan 2014, 11:46:48 »
You have not been listening/looking,
-first of all it doesnt matter if the map is not 3d, you judge on a map from a high up "eagle view", which is nothing like you will see it ingame, its just not the way to judge a map properly.
-I just posted the video of the custom biomes again, are you to ignorant to watch something before you post?
-Again like above, watch the video then you kinda get the idea other then that just wait for the actual release then, before you judge.


Actually I have been listening and looking. I've seen that video and the other ones posted months ago.

The eagle view is indeed not the correct view to judge the world, that's the whole point, but that's what has been put here. I already said I had problems viewing that map and I also never claimed I was right after I've been corrected.

Read again the line "I've failed to spot the new biomes in the map".
See? "I've failed" doesn't mean "your work is horrible".

I never used the words "negative", "ignorant", "horrible" or anything like that in my comments.
I also never said I don't like the server, how it's being managed or the people managing it.

I'm aware I gave a negative comment, and I've been shown that I was wrong.
Can we stop running in circles now?
« Last Edit: 19 Jan 2014, 11:49:16 by Darkwings »

Foob

Re: Meet the Wild World
« Reply #98 on: 19 Jan 2014, 12:11:06 »
Post locked.

I think the post has gone far overboard and it is turning into a brawl. Everyone is entitled to an opinion and I do respect that, I do listen to the community, but never one person; everyone. When I plan, prepare or create something I will think about the community as a whole, not the needs or wants of one person. Throughout the process of v6 I have shared numerous threads, videos, images and general information about what we are providing, the direction we are taking and completely opening the version to feedback and suggestions. We've tried to be responsive, reassure and take into account what the community is asking for and that is what we have done. If you personally don't like one small factor of the server, there are plenty of other positives to keep playing.

This community was built on friendship and happiness. For the past three years I've come across some of the most dedicated, friendly and heart warming players that I've ever met on any game and I  completely appreciate the needs and wants of our players. Whilst we are all in a tense environment of 'wait' and just general sickness of the down time, we shouldn't allow that to get between the memories we've shared as a community and how we are as people and players in the game.

I hope v6 will continue to provide that happiness and the platform for many memories and friendships to built well into the future. So, let's just enjoy Minecraft and have a good time on ye old Noobstown.

Thank you all,